RapZiLLa54
Monster Island Tournaments
This may or may not be common knowledge but I did see it in Checks demo video and Curbo had mentioned it in another thread but I think its deserving of its own.
Cancelling strings into his bats seem to leave him at crazy advantage for guaranteed chip or potential resets.
I'm not certain of the particulars on hit and block cancel advantage ( Somberness ) but from the untrained eye it looks like its guaranteed regardless. I even set the cpu to reversal attack and it stuffed everything even Supers.
Strings that seems to grant you a free b23 which if hits you can release bats into ex grapple > b3 > b23 for 37% are:
11
22
2 This might be the most important one since it starts mid to give all the pokers something to think about.
112 Also looks like it grants enough to dash in for a throw attempt as well. Only problem I noticed on this is if the 2 whiffs the bats won't come out, so when I had the opponent doing reversals it would always reverse after the 11 leaving the 2 to whiff.
12
f2
So your basic bnb for instance could be 113 > b3 > j3 > b2 > ex grapple > J2 > 1124 then go into b23 and if they don't block you're looking at around 70% for 2 bars. If they do block you have every option available to you because of having all your bats.
Cancelling strings into his bats seem to leave him at crazy advantage for guaranteed chip or potential resets.
I'm not certain of the particulars on hit and block cancel advantage ( Somberness ) but from the untrained eye it looks like its guaranteed regardless. I even set the cpu to reversal attack and it stuffed everything even Supers.
Strings that seems to grant you a free b23 which if hits you can release bats into ex grapple > b3 > b23 for 37% are:
11
22
2 This might be the most important one since it starts mid to give all the pokers something to think about.
112 Also looks like it grants enough to dash in for a throw attempt as well. Only problem I noticed on this is if the 2 whiffs the bats won't come out, so when I had the opponent doing reversals it would always reverse after the 11 leaving the 2 to whiff.
12
f2
So your basic bnb for instance could be 113 > b3 > j3 > b2 > ex grapple > J2 > 1124 then go into b23 and if they don't block you're looking at around 70% for 2 bars. If they do block you have every option available to you because of having all your bats.