I identify as... I dont care. :D
Both the overhead and low version lead into combo and BB can be safely used if corner combo ends with charge if they dnt roll. Essentially the combo would loop itself making ending in charge>BB>50/50 or 23xBB>50/50. They have to guess d3 or IADK/F3 (if you cant do IADK that fast). Both are safe cause BB hits second and both moves have enough block stun to assure BB will hit with no gaps. The combo I use to start the setup is (IADK f3 d2 BS 23xxBB or 23xxchargeBB) If you could combo after using d1 or df1 to make the BB hit, this would be alot more consistent and flexable but it seems you cant sadly. Here is a video with the concept.