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BLUE BEETLE OPTIMAL COMBOS

Paul the Octopus

Slow Starter
Nice combos!

One question - what enders should Beetle use when he needs to stay in (e.g., vs deadshot). Ending in shield bash seems to set up his zoning well but doesn't seem great in terms of keeping the pressure on.
 

ESP-_BLACK

best proclaimed hellfire scorpion
shield bash ender can lead to pressure if they dont tech roll.
if you want to keep the pressure on you're goign have to drop some damage and do either f2 or sweep or go in trait and do 21 1+3 ender or bf3 ex ender
 

Raynex

Intelligence + Speed + Power
Is it just me or is F23, F3 inconsistent? I seem to be doing it with the same timing every time, but sometimes it hits and sometimes it doesn't. Is this distance, character or trait on/off dependent?
 

Branden Delio

PSN: C9-Keiji
ill go ahead and repost this here,

JI2 (Cross up) 111, DF1 MB, 3, BF2, 111, BF3 - 412~ Corner Combo 1 Bar

MBF3, 3, BF2, 111, BF 3. 417~ Corner Combo 1 Bar

MBF3, 3, BF2, F23, 11, BF3. 395~ Corner Combo 1 Bar

JI3, 3, BF2, 111, BF3. 374 ~ Corner Combo Meterless

JI2 (Cross up) 111, DF1 MB, 3, BF2, B1 - 342~ Corner Combo 1 Bar Restand

MBF3, 3, BF2, F23, B1. 360~ Corner Combo 1 Bar Restand

JI3, 3, BF2, B1 - 265 ~ Corner Combo Meterless Restand


Pretty sure combo below works but havent gotten it to land yet. I'm not the best with execution tho so hey.

JI3, 3, BF2, F23, B1 - for a Meterless Corner Restand
 

ESP-_BLACK

best proclaimed hellfire scorpion
Is it just me or is F23, F3 inconsistent? I seem to be doing it with the same timing every time, but sometimes it hits and sometimes it doesn't. Is this distance, character or trait on/off dependent?
you have to do it really early like pretty much after u hit f23 i dont have problems with it anymore
 

Raynex

Intelligence + Speed + Power
you have to do it really early like pretty much after u hit f23 i dont have problems with it anymore
That's what I tried initially but it seemed finnicky still. I had better luck holding forward for a few frames then hitting it, like a micro-step? I thought the issue might be range. Who knows

I just wish he had more meterless / 1 bar damage. He's getting sub 500 for 2 bars when most are getting 400+ easy with 1 bar
 

Silver_Shadow

Crazy Mexican
ill go ahead and repost this here,

JI2 (Cross up) 111, DF1 MB, 3, BF2, 111, BF3 - 412~ Corner Combo 1 Bar

MBF3, 3, BF2, 111, BF 3. 417~ Corner Combo 1 Bar

MBF3, 3, BF2, F23, 11, BF3. 395~ Corner Combo 1 Bar

JI3, 3, BF2, 111, BF3. 374 ~ Corner Combo Meterless

JI2 (Cross up) 111, DF1 MB, 3, BF2, B1 - 342~ Corner Combo 1 Bar Restand

MBF3, 3, BF2, F23, B1. 360~ Corner Combo 1 Bar Restand

JI3, 3, BF2, B1 - 265 ~ Corner Combo Meterless Restand


Pretty sure combo below works but havent gotten it to land yet. I'm not the best with execution tho so hey.

JI3, 3, BF2, F23, B1 - for a Meterless Corner Restand
Nice! Thanks for sharing! It's quite helpful!!
 
Is it just me or is F23, F3 inconsistent? I seem to be doing it with the same timing every time, but sometimes it hits and sometimes it doesn't. Is this distance, character or trait on/off dependent?
I let blub eetle (intentional spelling) walk just a few steps (half a half a second) before hitting f3. This has helped me a lot. I'm surprised the pro-bb said to do the opposite.
 

Shaka

Tier Whore.
Damn this char not only unique, weird but has a lot of potential if you put time into him.
 

Raynex

Intelligence + Speed + Power
I let blub eetle (intentional spelling) walk just a few steps (half a half a second) before hitting f3. This has helped me a lot. I'm surprised the pro-bb said to do the opposite.
Yeah I've since figured this out as well. But I reserve F3 / B3 combos for trait, and when I'm not in trait I almost always use 1 bar for the 400 damage bnb