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Video/Tutorial Batman D2 - Anti-Air - Air to Air - F3 / B3 Bounce Combos (meterless / 1 bar).

KRYS9984

Noob
Here is my second tutorial video which will cover Batmans D2, Anti-Air - Air to Air, F3 ground bounce and B3 wall bounce options (meterless and 1 bar).

Like my previous video, these options are highly accessible to all skill levels and can easily be performed online and offline (with practice of course).

Once again, if you feel you can add or replace anything demonstrated, go right ahead and post your findings. I tested various options (utilizing J3’s instead of J2’s in combos, etc...) and provided what I found to be most consistent.

Time stamps and combo notation will follow.

AK Reno_Racks
beef_supreme
DarthArma
eklectic
RapZiLLa54
AK GamerBlake
Rude
Showtime
SOT Semi Evil Ryu
xQUANTUMx


00:00 - D2 - B2,3 16%

00:06 - D2 - 1,1 - MB Straight Grapple - B3 - J3 - B2,3 24%

00:15 - D2 - B2 - MB Straight Grapple - B3 - J3 - B2,3 26%

00:24 - D2 - J2 - 1,2,3 - B2,3 23%

00:32 - D2 - B2 - MB Straight Grapple - B3 - J3 - B2,3 26%

00:39 - D2 - B2 - MB Sky Grapple - B3 - J3 - B2,3 28%

00:48 - D2 - J2 - 1,2,3 - B2 - MB Straight Grapple - B3 - J2 - B2,3 29%

00:59 - J2 - J2 - 1,2,3 - B2,3 31%

01:06 - J2 - B2 - MB Straight Grapple - B3 - J3 - B2,3 35%

01:14 - J2 - B2 - MB Sky Grapple - B3 - J3 - B2,3 39%

01:23 - J2 - J2 - 1,2 - MB Straight Grapple - B3 - J3 - B2,3 37%

01:32 - J2 - J2 - 1,2 - MB Sky Grapple - B3 - J3 - B2,3 40%

01:41 - J2 - 1,2,3 - B2 - MB Straight Grapple - B3 - J3 - B2,3 37%

01:51 - J2 - 1,2,3 - B2 - MB Sky Grapple - B3 - J2 - B2,3 40%

02:01 - J3 - 1,2,3 - B2,3 31%

02:08 - J3 - 1,2,3 - B2 - MB Straight Grapple - B3 - J2 - B2,3 41%

02:18 - J3 - 1,2,3 - B2 - MB Sky Grapple - B3 - J2 - B2,3 44%

02:27 - F3 - J2 - J2 - 1,2,3 - B2,3 34%

02:35 - MB F3 - J2 - J2 - 1,2,3 - B2,3 40%

02:42 - B3 - J3 - J2 - 1,2,3 - B2,3 37%

02:51 - MB B3 - J3 - J2 - 1,2,3 - B2,3 43%

*Please note that I required the AI to jump for a majority of the time so the initial D2's (first 3 examples) are options used on a grounded opponent.