Altsa
♦
So, I've been playing Assassin for quite a bit the past few weeks and it got me thinking what moves can Kitana parry. So I labbed for a few hours and here's what I found:
Kitana cannot parry:
-Any X-rays
-Any low attacks
-Any jump punches or kicks
Kitana can parry:
-Most high, mid and overhead attacks that make physical contact.
However there are many, many exceptions.
I have tested all special moves against Princess Parry and made a list of what moves can and cannot be parried. I've also listed few normals that cannot be parried. (If a move is a low, projectile or does not make physical contact it is not listed)
If you feel like certain moves need to be added to the list or if you find a mistake, notify me and I edit this guide.
Kitana cannot parry:
-Any X-rays
-Any low attacks
-Any jump punches or kicks
Kitana can parry:
-Most high, mid and overhead attacks that make physical contact.
However there are many, many exceptions.
I have tested all special moves against Princess Parry and made a list of what moves can and cannot be parried. I've also listed few normals that cannot be parried. (If a move is a low, projectile or does not make physical contact it is not listed)
Cannot parry: Cryomancer Ice hammer
Can parry: Teleport, Air teleport
Can parry: Kenjutsu sword specials
Can parry: Arc kick, Leg grab
Cannot parry: Divekick, Military stance grab
Cannot parry: Divekick, Military stance grab
Can parry: Dash Punch, Major Pain, all grabs
Can parry: Regular spin, all options after a teleport
Cannot parry: Ex spin, divekick
Cannot parry: Ex spin, divekick
Can parry: Roll, Telekick, Ravenous pounce specials
Can parry: Tornado Strike, air Tornado Strike, Fist Flurry, Shirai Ryu Kan, Teleport, air Teleport, all whip normals, all laser sword normals, Lasher Whip Strike
Cannot parry: Spear Ryu, air Spear, Lasher Whip Assault
Cannot parry: Spear Ryu, air Spear, Lasher Whip Assault
Can parry: Glow Kick, Getaway Flip, Nut Kracker, Brawler Bow Breaker
Cannot parry: The American Way, Brawler Take Down
Cannot parry: The American Way, Brawler Take Down
Can parry: Forces Rush, Bionic Dash, Gauntlet Strike
Cannot parry: f4
Cannot parry: f4
Can parry: Bo Swat, Bo Swing
Cannot parry: Dive Kick, Cartwheel Drop, Lunge kick, Shaolin Up Kick
Cannot parry: Dive Kick, Cartwheel Drop, Lunge kick, Shaolin Up Kick
Can parry: Sun God Choke, Saw Blade, Overhead Sword Strike
Cannot parry: Sword Shake
Cannot parry: Sword Shake
Can parry: ground Teleport, Spectral Soul Charge, Spectral air normals
Cannot parry: air Teleport
Cannot parry: air Teleport
Can parry: Reptilian Dash, Klaw Swipe, Klaw Bounce
Can parry: Shadow Kick, Assassin Strike
Cannot parry: Rising Fan, Throat Slice, Staff Grab, Square Boost
Cannot parry: Rising Fan, Throat Slice, Staff Grab, Square Boost
Can parry: Torr Charge, all Grabs
Cannot parry: Boulder Roll, Torr Up
Cannot parry: Boulder Roll, Torr Up
Can parry: d3, f2, Ovipositor Charge
Can parry: Electric Fly, air Electric Fly, Electrocute, Rising Thunder, Thunder God Lightning normals
Cannot parry: Sky Drop, air Sky Drop, Warlock f3, Portal Grab
Can parry: Dragons Roar, Windmill Punch
Cannot parry: Bicycle Kick, Flying Kick
Cannot parry: Bicycle Kick, Flying Kick
Can parry: command grab, Swing Shot, Tarkatan Stab
Cannot parry: f4
Cannot parry: f4
Can parry: Rising Kick, Nut Breaker, Shadow Kick, Flipkick
Can parry: regular Kano Ball, up Ball, command grabs, Blade Strike
Cannot parry: EX Kano Ball, Air Ball
Cannot parry: EX Kano Ball, Air Ball
Can parry: Charging Shoulder
Cannot parry: s3
Cannot parry: s3
Can parry: Punchwalk, command grabs, Chest Lunge, Fang Spin
Cannot parry: EX Punchwalk(glitch), Stomp
Cannot parry: EX Punchwalk(glitch), Stomp
Can parry: Krystal Punch, Stone Punch, Lava Punch
Can parry: Smoke all Teleports, Cyrax regular Chest Saw, Sektor all Teleports
Cannot parry: Sektor air Cyber Charge, Cyber Sub-Zero f2, Dive kick
Cannot parry: Sektor air Cyber Charge, Cyber Sub-Zero f2, Dive kick
Can parry: all specials that make physical contact
Cannot parry: Jason in armor buff
Cannot parry: Jason in armor buff
Can parry: Scimitar Stab, Dread Slam
Cannot parry: Yautja Strike
Cannot parry: Yautja Strike
Can parry: Flip Kick, Tonfa Swipe
Cannot parry: Air Split kick, air Blade Dive, all options after staff stance, Swing Kick
Cannot parry: Air Split kick, air Blade Dive, all options after staff stance, Swing Kick
Can parry: Tumble Kicks, Flying Kick, Spinning Kane, Kane Snag, Kane Snap, Kane Flurry, Belly Smash
Can parry: Psycho Kutter, Spinning Saw, all options after Berserker Stance, Gut Slice, Mallet Strike, Skull Smash, Blood Bath
Can parry: Low Krawl, Tarkatan Rush, Chop Chop, Blade Spin
Cannot parry: Tail Flip, Xeno Strike
Cannot parry: Tail Flip, Xeno Strike
If you feel like certain moves need to be added to the list or if you find a mistake, notify me and I edit this guide.