virtiqaL
Noob
Unless online changed from last night when I last played, it was still having disconnects and lots of rollback jittering even when I had matchmaking set to 4-5 bars only.Online had problems like 2 days in. Any online heavy game has server issues when "everyone connects at the same time at launch".
It works fine now.
King of the hill ? What's the point of more online modes if you have lag anyway ? LOL
SFV will have 8 player lobbies in March ... not a big deal for now, learning matchups anyway ...
And SFV shits all over MKX when it comes to online netcode ... that's a given ...
If we're going to give Capcom a pass and allow them to ship games with missing/faulty features, we have to give the same courtesy to NRS regarding netcode, which should also be brought over to the full game in March. The Beta netcode currently shits on SFV's netcode, easily.
And I'm not implying at its core that SFV is better/worse than MKX in terms of gameplay, but what you're getting for $60 is pretty wtf. It is literally the most barebones $60 game title I've ever purchased.