What's new

All Skarlet buff and debuff move descriptions

Eddy Wang

Skarlet scientist
Dagger Dance: Parry a basic attack and teleports behind you (nothing personal kid) and attacks
Note: Drains health from opponent when move amplified.


Bloodport: *Teleports Behind you* ("nothing personal kid")

Cell Siphon: Puts opponents under a trance and draws them closer (Restands if opponent is on juggle)
Note: Drains health from opponent when move is amplified.

Boiling Point: Manipulates opponent's blood and levitate them in the air, amplification does aditional damage. Works anywhere on screen.

Retch - Retribuition - Casues opponent's to choke on their own blood and vomit, gains restand with amplification.

Killer Klot - Attaches a ball of blood to the opponent
Debuff: Opponent cannot connect Special moves from strings or normals.

Blood Ritual - Causes damage to both Skarlet and Opponent

Krimson Shield - on Activation( Buff - Takes reduced damage while Krimson Shield is active)

Red Mist - Creates a blood aura, which deals damage overtime if opponent is closer to her.

Red Rain - Causes to rain down on the sky which gives her temorary damage buffs

Blood Flow - Amplifies Blood Ball Special Move
Note: When amplified can make it travel fast or slower as she pleases.


O Negative uses some of these, Blood Princess uses the others, and Splash damage also uses some.

Special moves (Which she may share univerally)
Blood Shot -
Blood Ball
Blood Splatter
Blood tentacles - Has different ranges and multiple commands from close to very far.
Blood Trail - Makes blood travels on the ground and hits low.

Can't wait to see more, its not even her final form.
 
Last edited:

SneakyTortoise

Official Master of Salt
I don't understand the way you're using the word "debuff". I don't know if I'm being stupid or drunk, but they don't sound like debuffs?
 

Saltea Moonspell

"Mind Over Matter" I dont mind, and X dont matter
Dagger Dance: Parry a basic attack and teleports behind you (nothing personal kid) and attacks
Debuff: Drains health from opponent when move amplified.


Eddy, pm me on Discord, I will send you all her frame data, I got pictures

Bloodport: *Teleports Behind you* ("nothing personal kid")

Cell Siphon: Puts opponents under a trance and draws them closer (Restands if opponent is on juggle)
Debuff: Drains health from opponent when move is amplified.

Boiling Point: Manipulates opponent's blood and levitate them in the air, amplification does aditional damage. Works anywhere on screen.

Retch - Retribuition - Casues opponent's to choke on their own blood and vomit, gains restand with amplification.

Killer Klot - Attaches a ball of blood to the opponent
Debuff: Opponent cannot connect Special moves from strings or normals.

Blood Ritual - Causes damage to both Skarlet and Opponent

Krimson Shield - on Activation( Buff - Takes reduced damage while Krimson Shield is active)

Red Mist - Creates a blood aura, which deals damage overtime if opponent is closer to her.

Red Rain - Causes to rain down on the sky which gives her temorary damage buffs

Blood Flow - Amplifies Blood Ball Special Move
Note: When amplified can make it travel fast or slower as she pleases.


O Negative uses some of these, Blood Princess uses the others, and Splash damage also uses some.

Special moves (Which she may share univerally)
Blood Shot -
Blood Ball
Blood Splatter
Blood tentacles - Has different ranges and multiple commands from close to very far.
Blood Trail - Makes blood travels on the ground and hits low.

Can't wait to see more, its not even her final form.
 

Saltea Moonspell

"Mind Over Matter" I dont mind, and X dont matter
Bruh me and Eddie are 2 of the most devoted character specialists on here
Hey, I can't remember you being a Skarlet main. Any footage? I'm curious, cause Skarlet was so well designed, and there were very few of us, who played her at advanced level.
 

Eddy Wang

Skarlet scientist
I don't understand the way you're using the word "debuff". I don't know if I'm being stupid or drunk, but they don't sound like debuffs?
The proper name should be nerf, but its not a permanent thing.

According to bit she is a status character, so some of her moves have proprieties which buffs her into something, or nerf others characters into some weird proprietiers.

So all her buffs are
Damage output inscrease
Damage Reduction
Health drain (I think i will consider this a special propriety)

And the debuffs (Nerfs) she applies to others are
Disable 2 in 1 special cancels.
Health drain (think i will consider this a buff to skarlet)


If they keep adding more and more, hope she gets more effects, so far health gain has been an interesting one, some of those moves already lets you restand, so i assume you're plus at least so you get apply mixes after
 
Last edited:

Eddy Wang

Skarlet scientist
Here is a health gain example by amplifying Blood Dance

You can start to see how much of a danger she is, considering she can parry which is different from FBlk, but the effect its almost the same with the main difference being that you gain health on amplification, while the other always gives launcher on amplification.


Other move which has amplification with the same effect but has been shown yet is blood siphon, which seems to be a core to her gameplay for every combo she does he gets to restand with blood siphon.



With this move you can start to see how her meta revolves around with those moves, this combo lauched too far but still puts P2 under a mix due her strong range, here is a more practical example


You are not that plus but you can choose between a throw, a low, pressure, or bait with spacing due her amazing range or walkspeed and you still have blood dance to add to this mix if you're offense heavy and those two move regen her health so she has this strong ability to regain life lead that easy while mixing you up.


And she has other moves which all do restand with the same purpose, like retch- retribuition but is more resourceful

 

x TeeJay o

Canary Cry Gapless Pressure
Hey, I can't remember you being a Skarlet main. Any footage? I'm curious, cause Skarlet was so well designed, and there were very few of us, who played her at advanced level.
I didn’t play skarlet when the game was out. I picked her up for a bit after years but I just meant character specialist in general not me being a skarlet specialist haha
 

FoughtDragon01

Ask me about my Mileena agenda.
Unless the majority of the cast has some form of restand, this stuff's already looking to put Skarlet ahead of the curve in a game where wake-ups are much more dangerous. The beta seriously can't come out soon enough.
 

CallMeTetris

draxx them sklounst
Jeez after looking at the o negative stuff I'm so looking forward to this char even more. I can't wait to see what the health regen is actually looking like on EX siphon; it's looking like 10%ish~? on ex parry, i doubt we'll get that much on siphon but she'll probably be landing it often so this char might stay alive a while

oh and restands are dope
 
Wow. One thing I loved about injustice 1 was raven full screen grab. Skarlet now has it ‘boiling point’. Defo going to try and main her.
 

Eddy Wang

Skarlet scientist
Does this buff Skarlet in some way since she gets damaged?
Now i can give you more information on this, its a voodoo sort of like blood magic she connects her body to the opponents and she stabs her hand with the Kamidogu and her health and the opponent health starts decreasing gradually while she is hurting herself, the only problem is, the amount of health the opponent loses its much less compared to what you lose.

But i think its still a good option, specially if you land a knockdown and continue to drain health you can hurt yourself a little specially to end rounds.


 
Last edited:

Circus

Part-Time Kano Hostage
I'm surprised how no one has talked about Killer Clot's possible craziness yet...

Preventing your opponent from canceling their normals into special moves not only completely messes with their pressure and combo game, but it also completely destroys some characters that rely on their special moves to make their strings safe.

The application for this move in some matchups is going to be HUUUUGE depending on how easy the debuff is to land on your opponent and how long it'll last. It sounds absolutely crippling for a character like Geras.
 

Eddy Wang

Skarlet scientist
I'm surprised how no one has talked about Killer Clot's possible craziness yet...

Preventing your opponent from canceling their normals into special moves not only completely messes with their pressure and combo game, but it also completely destroys some characters that rely on their special moves to make their strings safe.

The application for this move in some matchups is going to be HUUUUGE depending on how easy the debuff is to land on your opponent and how long it'll last. It sounds absolutely crippling for a character like Geras.
Yes it will, but NRS has confirmed that all those variations in the beta are place holders, and they left it open to editions.

The truth is no one exactly knows which one of those specific moves will end up in release day, so trying to go on detail its kinda pointless because you might end up having a different outcome, as you see you mentioned only one move.

I so far can assure you i can make a full breakdown of this character because with the avaliable moveset i started to see the possibilities way ahead of things were i can exploit with certain tools which was given to her.

As i said din the other thread, Skarlet can still blockstring in this game, she doesn't get reps, but she gets a massive pushback which puts her on a favorable position to control space, she can also change the last hit of the blockstring into a low.
She can also restand into pressure or mixups just like MK9 but this requires one of the abilities listed above, whoever the variation that gets cell Siphon its going to be heavily played due its restand with amplification which has 3 proprieties all pretty strong.
 

Pterodactyl

Plus on block.
Now i can give you more information on this, its a voodoo sort of like blood magic she connects her body to the opponents and she stabs her hand with the Kamidogu and her health and the opponent health starts decreasing gradually while she is hurting herself, the only problem is, the amount of health the opponent loses its much less compared to what you lose.

But i think its still a good option, specially if you land a knockdown and continue to drain health you can hurt yourself a little specially to end rounds.


Wait is it actually kamidogu?