VSC_Supreme
TYM's #1 L taker.
Now that we've had a couple weeks to play the game and begin adjusting to the new mechanics how do you guys feel about the Krushing Blow mechanic?
Before the game's release I was open to the idea of krushing blows changing up some parts of the game. A once per match mechanic that would allow some mind games, and increase combo potential. First evident with the universal D2 KB pop up that allowed for a combo, and then other KBs shown that would help with damage output. While this is kind of still the case for KBs, i'm rather disappointed by them now as I feel they missed their mark a bit.
I thought KBs would play into helping smooth out some characters edges such as an unsafe big body character like Kotal having more KBs that aren't too difficult to do so he has the brutish damage potential when he does get in. Instead we got inconsistent KBs requirements on characters, some limited by special moves currently not in tournament variations and some characters with much more KBs. I think KBs have missed their mark a bit. The mind games don't really feel there, and stronger characters like Geras can combo well, be generally safe, and pull off KBs fairly easily.
Before the game's release I was open to the idea of krushing blows changing up some parts of the game. A once per match mechanic that would allow some mind games, and increase combo potential. First evident with the universal D2 KB pop up that allowed for a combo, and then other KBs shown that would help with damage output. While this is kind of still the case for KBs, i'm rather disappointed by them now as I feel they missed their mark a bit.
I thought KBs would play into helping smooth out some characters edges such as an unsafe big body character like Kotal having more KBs that aren't too difficult to do so he has the brutish damage potential when he does get in. Instead we got inconsistent KBs requirements on characters, some limited by special moves currently not in tournament variations and some characters with much more KBs. I think KBs have missed their mark a bit. The mind games don't really feel there, and stronger characters like Geras can combo well, be generally safe, and pull off KBs fairly easily.