nrs

  1. Wrenchfarm

    Thoughts on NRS balance and design philosophy

    I was thinking about the modern NRS games (MK9-11, IJ1 & 2) recently and some commonalities between them. Mainly, I'm wondering why they are balanced and designed the way they are. I know this is always a divisive topic, so let me be straight up front - I have made peace with how these games...
  2. Roy Arkon

    My case of me being mistreated by Tom Brady

    I was going to tell this as a comment in the thread that @STORMS opened up, but I've decided to give it it's own thread. I wasn't sure if I should tell this when it actually happened, but considering that now Tom has being exposed for the donations money thing, I've decided that if Tom is gonna...
  3. Eddy Wang

    Mortal Kombat 11 - 101 series extended pack #3 - Movement

    Learn about the Dash system and the main diferences in aplication when: Regular Dash Dash block Wavedash or Step in Dash Learn about Backdash Canceling and its applications in Kombat. @Vslayer @SaltShaker @Eldriken @Jimmypotato @ETC Mcfly @LawAbidingCitizen Tried to put as much quality as...
  4. GothamInGray

    WB Addresses Netcode Issues

    Earlier today, WB Support tweeted out this (retweeted by NRS) showing they're at least aware of a problem: I submitted an Xbox-specific report and received these instructions as a supposed fix. I haven't had a chance to try because I've been at work, but I thought it'd be worth sharing that...
  5. Tanya-Fan-28

    Netherrealm Studios Crunch 80-100 hours work

    https://www.pcgamer.com/former-devs-speak-out-about-severe-crunch-at-mortal-kombat-studio/ https://www.gamepur.com/news/40144-netherealm-crunch-death.html 80-100 hours were normal at NRS for weeks or months at a time, while contractors struggled with low pay. After some publicy of the Fortnight...
  6. MKF30

    Question If NRS took a break from fighting games, which genre would you want to see them make?

    Discuss, if NRS got another IP and decided to take a break from the fighting genre with both MK and Injustice let's say. Which genre or kind of game would you like to see them make? Discuss. I personally would love to see NRS make another Psi-Op's game which was a third person action game...
  7. Arkane Slim

    Jacqui Briggs - Second Chance for MK11

    I've read the reviews on Jacqui being revealed. I know a lot of people feel she is a waste of a slot. Rather than telling them to deal with it, I think you have to look at it from a different perspective. A redesign for Jacqui was what we needed, we just don't understand it yet. Her MKX...
  8. bcfighting

    Mortal Kombat 11 Show Matches - Body Count Fighting at Mortal Kombat Day 2019

    Join Body Count Fighting on Thursday, January 17 as they team up with NetherRealm Studios and Warner Bros. Interactive Entertainment to host a series of world first show matches in Mortal Kombat 11! LIVE on twitch.tv/netherrealm. Continue... January 17 is Mortal Kombat Day and, in honor of the...
  9. Gweedo888

    NRS Community Discord

    Hey guys its been a good min since I have posted in this forum but myself along with others in the community have created a discord to better serve everyone https://discord.gg/5WEhsf3 This discord is a little unlike others as it is separated by regions not characters we are trying to help every...
  10. Roy Arkon

    Official Video from NRS for the 25th Anniversary of Mortal Kombat

    The title says it all. Really great video from NRS on the official Mortal Kombat Community YouTube page.
  11. DisturbedSwan

    Hey Everybody

    I'm Blake from Surrey in the UK. Long-time fan of NRS. The original MK on the Mega Drive was the first fighting game I ever played and I adored it, bought every instalment in the franchise up until MK vs DCU when I fell out of love with fighting games in general. Also played a lot of Tekken...
  12. Azarashi Elder

    Early Release and Patches vs Later Release w/ None

    Tekken 7 just gave me this idea... Let's say that Injustice 2 got delayed a year, BUT, when it drops it's 100% done. All the base characters are as balanced as they can be, and no major changes would be made. You'd still get more characters, skins and stages as DLC, but no changes to the frame...