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  1. Smoke_Of_Finland

    Tekken 8 is being designed around "Aggression" and much less "Footsies"

    Initially when I saw the heat mechanics I was very turned off by the apparent direction of the Tekken franchise. I stopped playing T7 in late 2019 when Leroy was released and my long time sparring partner had quit the game entirely before that. Fahkumram was released later, following in the...
  2. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    Anyone still enjoying the game? I didn't play a single player match in 2020. My long time sparring buddy since late 2012 until late 2019 told me he wasn't enjoying the game any more so he dropped the game indefinitely. Then we had the Leroy EVO Japan debacle and my interest in the game tanked...
  3. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    Playing AK is annoying. Df1 and ws4 are essentially free damage most of the time, but he has very limited mids to deal with sidestep-flash ducking. You need to make a read on those with instant while standing 1 (tracks their SSR) from wavedash which takes a fair bit of practice to be consistent...
  4. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    Danielmado likes to punish -13 lows with crouch cancel 2,4 as Jin instead of ws1,2. I tried practicing this a bit and CC to jab punish at -13 is actually quite easy if you are ready for it and have the situational awareness to be on the lookout for a specific low with a well-timed brief low...
  5. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    It seems they generally buffed punishment and combo options for everyone. Some combos look like they're OP at first but you have to consider the difficulty and situations they are possible to perform in regarding wall placement and wall splat options.
  6. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    I wouldn't use my + frames as Kaz to poke with a high, unless you are making a hard read on a sidestep and looking to catch that with dash electric. I don't play Kaz anymore but I'd just feel out the opponent first and move after f4 on block and gauge how they move afterwards or see if they...
  7. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    EDDY Commands Changes 【3,4】 – Decreased the distance between the character and the opponent when the move hits. f,2,3 – New move. f,4,3,3+4 – Decreased the distance between the character and the opponent when the 3rd hit is blocked. d/b,1+2 – Changed the damage from 12 to 15. b,1+2 –...
  8. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    The patch notes seem solid. There are some mistakes (Drag notations and frames). Kat df1 being -1 on hit is whack, although I am happy she got destroyed, her hopkick was obnoxious and she didn't deserve to have fF2,4 be a launcher. Jin f4 nerf probably means he needs to go for the CDS cancel...
  9. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    I think Steve and Geese need to be toned down for season 3. If someone disagrees I'll list my reasons.
  10. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    Yeah, I did. Moves that function like this tend to be 2 or 3-hit strings ending with roundhouse kicks or something else at the end that sends the opponent spinning in the air on normal standing hit, or something that propels them slightly off-axis or with all hits coming in fairly quick...
  11. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    It's a good thing these wall loops are hard to replicate in a real match lol
  12. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    Damn, I never knew it was possible to tap forward after a succesful dick jab and recover in standing without losing any frames.
  13. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    WTF is this lmao :D https://www.reddit.com/r/Tekken/comments/b4j20e/michael_jackson_dlc_character_leaked_trailer_legit/?utm_source=share&utm_medium=ios_app
  14. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    A little something I clipped a while back https://clips.twitch.tv/MoistWealthyPelicanPraiseIt and another with the same agenda :D https://www.twitch.tv/chanel87/clip/PiliableHeadstrongStorkFloof And yeah, it's quite obvious what is up. Everyone has been getting buffs and have been getting bad...
  15. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    Easiest way to fix Lars would be to make his b1 launch on counterhit straight into tailspin. They also could just make his fF1+2 a homing move. That sidestep mid he has (SS2 or SS1 I think) they could just make it advantage on block (+3) and it would be pretty decent move. Right now you can just...
  16. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    Miirio has the funniest mod on his T7. All of character select is marked as locked except "Devil Lee" and Lee's hitsparks are replaced by his Twitch emotes :D
  17. Smoke_Of_Finland

    Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

    He says it's a mod and not actually in the vanilla version.