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  1. Slymind

    How krushing blows should've been handled IMO(Spawn's soul forfeit example)

    First, don't be triggered, this is just my view. I've been thinking about Krushing Blows in MK11, and how satisfying they are to land, you can feel the impact and it's visually pretty cool. However there is a great deal of frustration due how inconsistent they can be: There are some krushing...
  2. Slymind

    Abilities that need to be improved

    I would like to make a list of abilities that currently are in need of some adjustments to justify the slot. I will disconsider Superbolt since we know that they are buffing it already(thankfully!). I will list the ones i know from my pool of characters: Ghost Ball(Noob) Up Mace(Kollector) Air...
  3. Slymind

    Could a variation switch system work?

    MK11 references a lot of elements from past MK games, back then we had stance switch, what if we could pick two variations every match and have the ability to switch them mid-match? Not all the time, if you switch once you would have to wait some time before being able to switch again.
  4. Slymind

    Moves that could use a amplified version suggestions.

    I was thinking about how Seeing Double Noob became so much better when they gave Shadow Slide a meter burn version. Maybe this could be a way of improving some other characters as well. My suggestions: Shao Khan's taunts get one hit of armor for one defensive bar. Kotal Khan's Xola Quake...
  5. Slymind

    Ed Boon tweets about seeking feedback

    I know there is a topic for Boon's tweets, but i felt this particular one could use a thread. I feel this could be a good oportunity to voice our ideas, concerning the future of MK11. Would also help if we leave the entitlement behind and express our thoughts in a reasonable way. 16 Bit is...
  6. Slymind

    Clamoring for patches is not the way.

    Just some thoughts: I feel that it's time for this community(excuse the generalization) to outgrown the constant patch begging and start focusing on improving on the game. I understand this behavior based on past games, but i think MK11 is the by far most legit NRS game in terms of balance and...
  7. Slymind

    Would be cool if NRS showcased some matches to fill the gaps

    I think it would do good to keep the momentum going if they every now and then provided some matches in between reveals, using the characters that we already know, but, showcasing some builds and whatnot. They got 16 bit and other talents playtesting the game, i don't think it would be harmful...
  8. Slymind

    Characters and animations.

    Animation is a topic that usually raise some eyebrows when mentioned in a NRS game discussion, however, the purpose of this topic is simple: i would like to hear which characters do you think are well animated and which one you feel are lacking in that department across MKX and Injustice 2...
  9. Slymind

    About the next MK artstyle(Bringing back the colors?)

    From MK9 to X we saw a transition from a colorful and even somewhat cartoonish style for a more dark toned art direction, i'm not here talk about graphical fidelity, because X obviously is ahead in that department. However, after seeing Injustice 2, i must say i would like them to stick with the...
  10. Slymind

    Coolest variations

    What are the coolest variations in your opinion. This is not about balance, tiers, strong or weak, simply asking which variations do you find to be the coolest, when it comes to overall presentation, concept or gameplay style. I like Stunt Double, Dualist, Drunken Master and Dragon Naginata, i...
  11. Slymind

    Ideas for variations for any character(currently not on the roster)

    Just for fun, regardless if the character most likely won't make it as future DLC, or if there is even going to be more DLC(although that's quite likely), it can be for any character of your choice that is part of the MK verse that featured in any of the past games. Baraka: Impaler: Gain new...
  12. Slymind

    Post-Tremor Patch - Wishful Thinking

    Tremor is already really close to being released, and there will be most likely a patch with some tweaks to the game's balance, like every character before him. As the title suggests, just wondering what people would like to see in the next patch. I would suggest avoiding big lists to keep the...