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  1. ChaosTheory

    PS5 Controller Options

    I like Xbox fine, had Xbox before I got a PS2, had 360 before I got a PS3. Opted for PS4 and don't play enough to justify two consoles. As Iceman brought up above, he and I cut our teeth on the original Xbox S Type and I fucking loved that dpad. But since that's not a possibility... I know I...
  2. ChaosTheory

    PS5 Controller Options

    Hey, man. Seen a few us older guys poke around lately. Might actually try to put some time into this game. Haven't done that since MK9. I haven't had an Xbox since the 360 so I don't know if they're good again. Type S dpad was the way, though.
  3. ChaosTheory

    Scorpion Discussion

    It's not the roster version, but Kameo Scorpion apparently gives you an armored escape. You see it at around 0:43 of the trailer. One of the more interesting assists we've seen.
  4. ChaosTheory

    A theory regarding Scorpion and Sub-Zero

    Rare to run into another fan, so it jumped out to me. They're my favorite. I agree, cool name.
  5. ChaosTheory

    A theory regarding Scorpion and Sub-Zero

    Is your name here you favorite song of theirs?
  6. ChaosTheory

    Ice clone not working (complaint/potential fix)

    Remembering that this is an early build and kinks will still get worked out... What makes you say low hits are immune? Maybe we're talking about two different things. I watched almost nothing but Sub-Zero gameplay and I saw plenty of occasions where d4s were eaten by Clone. I even remember...
  7. ChaosTheory

    Unpopular Opinion : If they increase dash speed and other movement options, the entire game will break and become unplayable.

    From watching, I agree with the dash distance. The overall pace of the matches seems fine. But the dashes seemed lacking. Manipulating dashes inside of combos would only increase the fun factor. You balance that by simply turning down the damage if need be. Also, dashing into attacks for a...
  8. ChaosTheory

    Kenshi general discussion.

    I didn't have hands-on and I mostly watched Sub-Zero... Could somebody briefly explain what we were seeing with the Spirit stance pressure in those sequences. Like what are the mixups/staggers that were opening guys up so much? Are you just stuck if you don't have meter? It does look...
  9. ChaosTheory

    Official Mortal Kombat 1 Online Stress Test (Friday-Monday) Discussion

    Being able to stuff random FB's or making them punishable is good and necessary... when you don't have to build any resource for them and/or they regenerate after a failed attempt. They've clearly already committed to making them passive at 30%. They aren't going to switch it to your meter...
  10. ChaosTheory

    Sub's move list and frame data (resource)

    I'd gladly trade the b2 OH launcher for a couple of cancellable 3-hit strings.
  11. ChaosTheory

    PS5 Controller Options

    No shit? I'll look it up. Do you have one? How's the input delay?
  12. ChaosTheory

    PS5 Controller Options

    Thanks, man. If that's the issue people are talking about, that's not as concerning. But I should clarify... I'm talking more specifically about the d-pad and whether it has functional issues similar to what the 360 d-pad had back in the day. I keep seeing guys complaining about back-forward...
  13. ChaosTheory

    PS5 Controller Options

    Threads here seem old so I'm making this one. I haven't had a reason to get a PS5, so I don't know... but in watching some of these stress test streams, seems like a lot of people are complaining about the PS5 controller. I don't know if it's like Xbox 360 bad or what. Which controllers or...
  14. ChaosTheory

    Official Mortal Kombat 1 Online Stress Test (Friday-Monday) Discussion

    I haven't sat and thought about the reasoning, but it's clearly a deliberate decision to make these animations slower. There must be a simple explanation. I'm not a SF player, but you can also tell those games have gotten progressively slower since SF4. What's the explanation they give?
  15. ChaosTheory

    MK1 Online Stress Test Registration - June 23rd-26th

    Are any of the Kameo moves in this build overheads/lows?
  16. ChaosTheory

    Complaint thread

    I also hate the comeback mechanic. I used to argue during MK9 that X-Rays were, in theory, better than Ultras in SFIV because of the separate Revenge meter in SFIV. X-Rays being most devastating moves in the game, but also being tied to the universal resource currency, makes for more...
  17. ChaosTheory

    First Glimpse of MK1 wavedashing

    The dash blocking basically started with the 3d games (including sidesteps) but what's interesting is... In MK Deception for example, there wasn't actually a forward dash. But when you initiated walking forward, you started off with this like lunging, quick first step. So we just used it...
  18. ChaosTheory

    First Glimpse of MK1 wavedashing

    I'm not seeing the benefit of trying to wavedash, at least not in these clips so far. Doesn't seem like they're covering much ground does it? Are there some clips of guys cancelling with normals? Still seems to me like they want dash cancels only to be involved in juggle combos or maybe...
  19. ChaosTheory

    MK1 (2023) Gameplay Mechanics Discussion

    Has anybody explained the movement a little more? My first reaction is that they want you to be able to cancel your dash to defend or maybe extend the range of a low poke (basic stuff)... But they don't want the wavedash-type movement? Also, what's the input for up block?
  20. ChaosTheory

    Ed Boon & Tyler Lansdown "Kommunity Chat" Tomorrow (May 19)

    I haven't watched this, but are they talking about basically taking the MK setting and character concepts, but changing the "personality" of them into something different? For example, from the trailer, Scorpion and Sub-Zero return but they don't seem to have the same history . Or like Raiden...