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  1. greeneless

    Low Profiling 1,2 into B2 Frame Trap

    1,2 is +3 on block, B1 is 9 frames and hits mid (but has limited range) Toe to toe, B1 should beat or trade with any attack in the game, but that is not the case When fighting a character with a poking animation that leans their head back (out of the way of Liu's B1), their D3 will win despite...
  2. greeneless

    Daily KO-OP Towers for Max Jank

    Kotal highlights include: -bicycle kick through the stage -fatal blow noob clone running through an ice wall -AI just-frame made possible only by flawless blocking previous attack
  3. greeneless

    Liu Kang Matchup Discussion

    Did not see one of these created yet, definitely would like to see what people think about certain matchups so far. Thought I'd start this off with some data for those of you that have trouble remembering when to use/not to use Kang's 1,2 string: 1,2 will jail all opponents when properly timed...
  4. greeneless

    Video/Tutorial OS Guaranteed Corner Reset(?)

    I was in the lab with Smoke and Ermac working on using a deep jump kick into teleport option select. What I mean by this is, you input the kick and the teleport. If the kick is blocked, the teleport never happens and you should get enough advantage for 3 D1 2 on block. If the kick connects, it...
  5. greeneless

    Strategy Ermac Option Select & Combos

    Everyone is going nuts with option selects lately, and with good reason. Ermac has two that I know of, but if there are more feel free to post them here. I'm not sure of the exact definition of an option select, since this is new to me. But the general idea is, you input an attack and then a...
  6. greeneless

    Strategy Skarlet's daggers on crouch block

    Certain skarlet normals and strings which cause pushback on block can be canceled into dagger or EN dagger and they will hit a crouching opponent. I tested this out on Jax - a character with a very small hitbox. These normals work mid-screen: D+1 xx Dagger D+3 xx Dagger 112 xx Dagger B1 1 F4...
  7. greeneless

    F4 3 4 upskull in the corner

    I'm in training mode right now. I was practicing F4 3 4 upskull into F4 upskull (All on block). Sometimes I would be able to input the second F4 without dashing, and other things the string would push me back too far, making it whiff. Has anyone encountered this before? Is there a reason for...
  8. greeneless

    Kombo ending mix-ups

    I main Lui and I find him painfully simple as a character despite my undying love for his womanly screeches. I've been trying to figure out something to make him slightly more interesting. Here's what I've come up with. ______________________________________________ B312 b312 F24 bike kick =...
  9. greeneless

    Advantage on hit

    Right now I don't know many attacks that give advantage other than those that give a safe jump. I'd like to, I assume others would also. Add the ones you know of to this thread. Specifically I was wondering about D3. I heard a stream commentator say it gave a bit of advantage. Is this true...
  10. greeneless

    Rune trap defense

    It's not really a question about quan chi, its a question about playing against him. Once he gets up close to you with a couple bars of meter, what do you do? Can you jump out before the unblockable hits you? Are there are characters that can poke quan out of his block string before the rune...
  11. greeneless

    Question Can smoke players win tournaments?

    Hey, so I'm a total noob who needs an education. I play a lot of characters, smoke included. I was surprised to see him on Tom Brady's A section on his tier breakdown, and no one detested it, so I figured maybe I'm playing smoke wrong. I haven't seen smoke players make much noise since the OTG...