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  1. Chernyy Volk

    How To Fix Flawless Blocks Simple And Clean

    Kinda pigging backing off my boy Toms latest video on this subject. I love the idea of flawless blocking, but as has tended to be the trend with MK11, it's most powerful in what are all the wrong ways. I basically think the way this mechanic is used at high level is pretty gross, it's pretty...
  2. Chernyy Volk

    Completing Nightwolf: Rework Suggestions

    I basically feel like Nightwolf is a bad character and a design failure, here's my video about why and about what I think should happen to him. I'm going to pre-empt the objections to this claim I've gotten up to this point. I know Gambler beat Jueks by using Hana's Wrath, I explain in the...
  3. Chernyy Volk

    Toms conversation podcast with Tigerzz

    Curious what you guys think about this? I didn't see anyone post it yet so yeah. I'd make smartass comments here like, it's almost like Tigerzz (and every top player I've spoken to in private) has been parroting every single criticism etc I've levied at the game since launch but you know. But...
  4. Chernyy Volk

    Scorpion Ability Use Survey

    I am collecting statistical information about Scorpion for a video/project I decided to start on. The poll allows you to pick up to 3 responses, pick your three most used/go to moves you use with this character. The poll will be left going indefinitely until an unspecified time. Thanks for...
  5. Chernyy Volk

    What It Would Take For Me To Personally Change My Mind On MK11

    Hey guys. I've been MIA for some time, I stopped playing this game awhile ago, haven't played it really since the day the Ultimate patch dropped. However, I've always heard people say or it's been said to me directly that I am literally impossible to satisfy or would always find fault with...
  6. Chernyy Volk

    How To Practice: Hit Confirming In NRS Games

    I realize people usually associate me with toxicity and hating MK11, but I decided to start making some more positive content for the game that also might be helpful. I've been turning a corner on this game mentally and actually finding some enjoyment in it and I made this a few weeks ago...
  7. Chernyy Volk

    Ways I'd Nerf The Top Five

    Most of my complaints about MK11 are entirely systemic, but if we accept the game for what it is, I think the commonly agreed top 5 just need like 2 to 3 changes each to bring them in line, tone down some of the more random/scrambly elements of them etc. I'll just post my suggestions without...
  8. Chernyy Volk

    NRS's Misunderstanding Of Balance

    Some of this is going to be subjective, but I'm curious to see what peoples opinions on this particular subject are. NRS's trend in their games, has typically been to balance things on the fundamental level by capacity. You can't, you can, or you sort of can. This is different to the approach...
  9. Chernyy Volk

    Five Ways MK11 Diminishes Defense

    People have noted they want cliffnotes before watching the video so, I'm just gonna briefly sum up what I discuss in here. 1: Throws 2: Breakaways 3: Poke System 4: Anti Airs 5: Flawless Blocking
  10. Chernyy Volk

    Flawless Blockable Strings Need To Be Reassessed

    Here I am bringing more dreaded negativity, but someone has to hold NRS accountable for an untested game that seems to have no actual design direction. Flawless blockable strings were one of the primary dynamics introduced by MK11, and it makes perfect sense and is obviously a cool balancing...
  11. Chernyy Volk

    The Flawless Block Jump In Change Made The Game Worse

    TL;DR, instead of giving us anti airs, NRS added this option in to buffer against the strength of jumps, but as with most of the sweeping changes in this game this had unforeseen negative consequences on the game as a whole AND didn't address the problem it stemmed from.
  12. Chernyy Volk

    What Nightwolf Needs To Be Solo Main Viable

    Cliffnotes cause people requested it. 1: 111 becomes a real auto shimmy by making the second hit 9-11f startup. 111 is -10 on block. 112 has it's jab gap removed but can still be flawless blocked. 2: B132 to be +4 on block, the final hit of B132 has it's startup increased from 24f to 27f so...
  13. Chernyy Volk

    Scorpions Armor Break Is Useless

  14. Chernyy Volk

    Why MK11's Defensive Options Are Both Weak AND Scrubby

    Complicated topic to break down. TL;DR, standing defense in this game is super trash while all the defensive power is back loaded into when the opponent has already fucked up.
  15. Chernyy Volk

    My Take On Kustoms For Competitive

    Since there were so many people on REO's podcast last night Burrito and I really didn't get a lot of time to REALLY lay out our opinions on this subject. I wanted to offer mine, in detail, in isolation and start a discussion. So for the record, before I even start here, in the lead up to the...
  16. Chernyy Volk

    Fixing MK11: Flawless Blocking

    Basic summary. 1: Flawless blocking is too accessible and has created a situation where instead of rewarding defense, it compliments rushdown 2: Flawless blocking opportunities need to be more restricted 3: Flawless blocking needs to be buffed to compensate for making it less available.