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  1. Lumpymoomilk

    practice vs match up experience

    If you had to choose. -better to spend your time in training improving execution and perfecting combos, anti air's ect. -better to just grind out matches with people and learn the match ups and what the opponents can do
  2. Lumpymoomilk

    Maybe next game instead of w/l records use tier rankings.

    Since the Mk community seems to love tier lists so much, why not have a player tier list to show rank. -beating better players makes you level up faster, beating worse players makes you level slower and losing works the same way except in reverse. it would help -stop online warriors from...
  3. Lumpymoomilk

    A small addition to fire fatalities

    Now with classic Scorpion and Sonya fatalities in the system too, why are all the fire fatalities have clean skeletons after being burned? Shouldn't they stay on fire or at least be scorched? I know I'm just nitpicking but It looks kind of weird. Also Sub Zero must have gotten stronger because...
  4. Lumpymoomilk

    Is there any major disadvantage to NJPs in MKX?

    Anti airs are pretty terrible in this game (with the exception of certain specials or armored moves), some characters NJP's have seemingly half a screens range leading to combos, stuffs uppercuts when timed right, hits very low even hitting ducking opponents depending on height, what's the...
  5. Lumpymoomilk

    Question - Goro Is Goro just really simplistic?

    I find myself playing Goro pretty regularly, and most of my battles seem to be involving some basic string + punchwalk or b1,2 u2 into a combo, or a b3 into a combo. Countering slower projectiles with telestomp. Is there really much more to him? I've fought a couple of other Goro's and we all...
  6. Lumpymoomilk

    Question - Goro What are Goro's best anti-airs?

    I seem to be getting hit by jump ins or NJP's somewhat frequently, I'm trying his shokan grab or U + 1 or u2, but still get hit frequently against turds like Kung Jin any suggestions or alternatives? I mostly use kuotan warrior btw.
  7. Lumpymoomilk

    I wish I was the 4th member of this band

    And we all have to share a bed on tour.
  8. Lumpymoomilk

    General/Other Lobo trait buff suggestion

    I already mentioned this in another lengthy thread but I'm sure it will be buried by tomorrow. -Make Nuclear shells break armor We all know Lobo really struggles in some match up's, Grundy is just a nightmare against walking corpse with the gallons of armor him and Bane have. Superman...
  9. Lumpymoomilk

    Would armored specials be better if armor was based on damage taken not hits?

    Something like that might make armor more universally useful where as now some characters armor is really only good for one hit to make them not overpowered, but not much use against deathstroke guns, sinestro multihit shots, nightwing baton spins ect. Might make the game a little more...
  10. Lumpymoomilk

    Question Did universal wake up's and d2 buffs hurt Lobo more than help?

    I've been playing him since the last 3 patches or so. Personally it seems he lost some of his pressure with the wake up changes and now instant jd3's are getting knocked out more easily by characters improved d2's. Are these universal changes making him worse?
  11. Lumpymoomilk

    is playing high tier braindead characters making casual players worse at fighting games?

    This isn't related to pros so I don't want to hear any of that "the highest level" because it doesn't apply. From a scrubby online perspective it seems that some people can get by with knowing a characters best string and their specials if you play someone high tier, but when I run into an...
  12. Lumpymoomilk

    Question So Lobo's super. What's it's hitbox?

    I mean you'd think whipping a chain into the air would hit jumping opponents when it crashes down on them, but it only seems to work when they are on ground. Am I just seeing things and it does work in the air or it's just a deceptive graphic?
  13. Lumpymoomilk

    So is the matching system better or just less crappy people online?

    For the online matchmaking I rarely get matched up with rediculous extremes like MK where I fight people with massive losing records one match then a top level player the next. But all or most of my matches seem to be generally in my same trueskill range. Am I just lucky or is the matching...
  14. Lumpymoomilk

    Moral dilemma of the week

    never mind, I made my decision =)
  15. Lumpymoomilk

    Question So this game has trades but do air grabs have priority over jump in attacks?

    Sometimes I'm doing air grabs, they appear like they got grabbed but I'm also getting hit too so it doesn't complete the grab. Unlike MK9 style I go to air grab someone with Jax or Sheeva, once the grabbing animation connects that's it. Is it just because of the angle they are coming in because...
  16. Lumpymoomilk

    Anyone miss the old style MK9 KOTH setup?

    I know it probably just worsens the lag and really didn't have a point, but it was funny to see people giving salty zero's booing and throwing tomatoes at the screen. Am I the only one?
  17. Lumpymoomilk

    Opinions on low pokes

    Some are really fast, some go really far, some are both, most have very little pushback. Just curious what the general consensus is on them.
  18. Lumpymoomilk

    General/Other So I noticed the background is different for Yellow Lanterns super

    Does anyone else's change depending on costume?
  19. Lumpymoomilk

    Question is 2,1 JIP or 21 en fan cancel JIP able to loop?

    I was fighting this person with an ass connection online, they did 2,1, jump in 2,1 fan cancel JIP 2,1 fan cancel jump in one after another they did this 3 times in a row to finish a round and it gave them a 46% combo. Is that even possible or just bullshit logistics because of massive delay? I...
  20. Lumpymoomilk

    Question Easiest character to babality people with

    I'm going to say Cage. If you are blocking you aren't f33'ing.