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  1. ryublaze

    Black Canary Optimal Combos / Recharge Combos

    These are all of Black Canary's optimal combos. Black Canary can loop her Canary Cry with certain combos. These combos last long enough to recharge the Canary Cry so you can use it again on knockdown. IMO these combos are a must to be able to play Black Canary optimally so that you can always...
  2. ryublaze

    Black Manta Trait Usage

    Here are some ways to use Black Manta's trait offensively. 1. Float Cancel Pressure This video shows how to use Float in blockstrings after conditioning the opponent with overheads. 2. Air Float Pressure This one goes over Air Float and how to use it to punish anti-airs, for j3 Float...
  3. ryublaze

    Robin Vortex (Using Background Bounce)

    Requires a stage with a Background Bounce. Robin can use bgb to set up both low trait and smart birdarang so that he can block wake-up attacks and cover regular/short/long delay. If birdarang is blocked or if they delay, you get a free 50/50 between f21 and trait. The low trait combo lasts long...
  4. ryublaze

    Robin General Discussion Thread

    Discuss any and all things Robin in this thread. If you want to talk amongst other Robin players using a quicker method of communication, feel free to join the official Robin Discord: https://discord.gg/2bKvMMj
  5. ryublaze

    Video MKX Pro Strategies

    Made this video a few days ago and I wanted to share it here. This video consists of a bunch of different high level strategies you can use to level up your game. Enjoy :) (Credit to REO for discovering Wavedashing.) Promoted by Youphemism
  6. ryublaze

    Video Using Option Selects to Get out of Pressure

    Any time you block something during hitstun, you can OS out of certain characters' pressure by holding block and mashing out a poke. In the video I show some examples of how you can use it. This is similar to the wake-up option select I posted about before. The first few examples show how to...
  7. ryublaze

    Breakthrough - Relentless Jason Switched Controls Glitch

    If you hit Jason on a certain frame of his red screen start-up, your controls will revert back to the default control settings for the rest of the match. I have my L1 mapped to Interactable and R1 mapped to Throw. Here's a video of it happening mid-match. (Glitch happens at 1:18 in the video.)...
  8. ryublaze

    Combo Video - Hellfire Optimal Vortex Combos

    These are the optimal combos for Hellfire Scorpion's vortex. Doing Flame Aura early in combos allows Flame Aura to wear off just in time to use again after restanding the opponent. Ending combos with Scorpion's standing 3 makes it so that f4 jails and puts you at max range making f4 Flame Aura...
  9. ryublaze

    Guide - Ninjitsu Scorpion (Ninjutsu) Breakdown

    Check out this short guide I put together on how to play Ninjutsu. :) Scorpion (Ninjutsu) Breakdown This variation primarily focuses on strong footsies and opening your opponent up with throws and its wide array of overheads and lows. Punishers Scorpion has multiple ways to punish the...
  10. ryublaze

    Discovery Safe 50/50 Option Select Using Negative Edge

    Turning on Release Check (Negative Edge) allows you to make certain 50/50s safe when near an interactable. Negative Edge allows you to input 1/2/3/4 before up/down/left/right for a special move. Using this you can get a special move to come out on hit and an interactable to come out on block...
  11. ryublaze

    Discovery Negative Edge Option Select

    Similar to this thread, you can make certain 50/50s safe using Negative Edge: https://testyourmight.com/threads/safe-50-50-option-select-using-negative-edge.61002/ So I saw the poke OS thread and went to see if I could do the same with normals/strings. It turns out that you can do the exact...
  12. ryublaze

    Breakthrough - Ferra/Torr [Pre-patch] Ferra/Torr Block Infinite

    Not sure if this has been known but Ferra/Torr has a block infinite against some characters in the corner if they don't have meter. This is done by looping b121 Ferra Toss. Ferra/Toss is I believe +6 on block and b1 is a 10 frame mid. After Ferra Toss if you immediately do b121 then Ferra won't...
  13. ryublaze

    General/Other - Takeda Takeda Patch Discussion

    So Takeda got the most buffs out of every character in the game. I will list everything that got changed below and my thoughts on the buffs. Use this thread to discuss anything related to the patch. :) Takeda – Removed gap in the towards +Fp, bp,bp +bk string Takeda - Adjusted several regular...
  14. ryublaze

    Guide - Takeda The Ultimate Takeda Guide

    The Ultimate Takeda Guide Table of Contents Introduction General → 2.1 Description → 2.2 Movelist → 2.3 Strategy 3. Shirai Ryu → 3.1 Description → 3.2 Movelist → 3.3 Strategy → 3.4 Combos 4. Ronin → 4.1 Description → 4.2 Movelist → 4.3 Strategy → 4.4 Combos 5. Lasher → 5.1 Description → 5.2...
  15. ryublaze

    NRS Please Fix Input Shortcuts

    I didn't want to make a new thread because all my threads get shitty replies but I felt like this needed to be brought up again. You can clearly see that I'm pressing 1 and 2 repeatedly and I'll randomly get an interactable. This is a huge issue that can cost you the match. Some people might...
  16. ryublaze

    Wake-up Option Select

    So after a knockdown when you are getting up you can hold the block button and input any move and that move will come out even though you are holding block. There is a small window for this, so I think mashing works best. If they do a move that isn't a low, you'll block it. If you want to...
  17. ryublaze

    Delaying Wake-up Attacks + New Way to Stuff Wake-ups

    Ok before you read any further i don't want to sell any bills here...just want to open this thread for discussion. This has been a topic i've been discussing with many people for a while now, and half of them seem to agree and the other half seem to disagree. IMO this is important because most...
  18. ryublaze

    Tech Flash D1 xx LK

    sorry if it was known, haven't seen it posted and i just picked up flash last month. but yea instead of doing d12 lightning kick if u do d1 lightning kick it'll catch them trying to jump out. covers both ur jump back and low options edit: This is kinda a bill cuz they can fuzzy guard the low...
  19. ryublaze

    Jurassic World Official Trailer

    *jizz*
  20. ryublaze

    Guide Deathstroke BnBs

    Figured we needed a new thread with a clean simple layout showcasing all of Deathstroke's BnB combos. And since some people were asking, well here you go. :) SF = Sword Flip SS = Sword Spin LS = Low Shots MB = Meter Burn BC = Bounce Cancel BGB = Background Bounce xx = Special Cancel Note: 323...