[STARTER]xxDB2, D1xxDB1ex, B3, walk, B2xxDB1
is more damage.
after that:
- pounce 1 to land in front
- far pounce for crossup 1
after crossup 1 it's possible to do d2xxPounce, 112 DB2 to put them back into the corner or end with DB1 should be the case that 112 starts from the wrong side...