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  1. Saltea Mike

    Noob Saibot General Discussion Thread

    The most, MOST optimal is 113xxtp, 113 (first 1 whiffs), microdash, 113xxslide. But this also changes depending on hurtboxes (big/female+johnny cage have different).
  2. Saltea Mike

    Noob's armor breaker change can possibly revive Dark Sabbath

    It's still stupid. If they break away immidiately you can get yourself punished for trying to do a combo that you're supposed to be able to to 100% of the time. Nobody playing noob saibot in their right mind would b2 straight off the bat after telly mb. IMO the armor breaking system was like...
  3. Saltea Mike

    B2 armor breaking tech thread

    Hi everyone, Here I will be sharing my ideas I found with new b2 armor break ability of our favourite shadow nuisance. I'm going to try and keep updating this thread - don't be shy to leave your ideas in the comments along with videos. Enjoy. !PRESS ON THE SPOILER FOR THE VIDEO...
  4. Saltea Mike

    Arctic Anarchy corner: +5 on block or low option reset ideas with 22 string

    This is so unbelievably sick. Does nobody realise? But setting this up is quite a bitch.
  5. Saltea Mike

    Noob Saibot General Discussion Thread

    3rd variation is instant trash. Not even worth discussing.
  6. Saltea Mike

    Noob Saibot General Discussion Thread

    F22 is guaranteed from a certain range. I mean... d4 is so plus on hit you can literally go get a coffee and it'd be still your turn. Even b3 is guaranteed AFAIK.
  7. Saltea Mike

    Noob Saibot General Discussion Thread

    D4 is amazing too. It anti-airs also since last patch and is a GIGANTIC plus on hit.
  8. Saltea Mike

    Noob Saibot General Discussion Thread

    Of course they do. But then I play patiently and adapt accordingly to how they play. If someone is trigger happy with the wakeups I usually time the neutral jump punch/kick. Also d1 oki helps with roll-happy people. You can grab them right after as a punish. Edit: just realised you're talking...
  9. Saltea Mike

    Noob Saibot General Discussion Thread

    Meaty 212 in the corner is noob's most basic option. It's THE autoshimmy he has and you can still catch people who try crossing you up immidiately. Also what I started doing is immidiately d1 on oki if I'm close enough. If you tag them with d1 when they're trying to jump out immidiately - you...
  10. Saltea Mike

    Noob Saibot General Discussion Thread

    I just do 212, dash, F2 xx shadowslide. Works everytime.
  11. Saltea Mike

    B1 hitbox

    'Some men just want to see the world burn.'
  12. Saltea Mike

    B1 hitbox

    I mean you literally do the same with any other AA, not just D4.
  13. Saltea Mike

    B1 hitbox

    I just pulled it off yesterday, AA as D4. By an accident. I was like... wut.
  14. Saltea Mike

    B1 hitbox

    No reason to even try AA'ing with B1. Just do 1, dash into b1, 1+3. Or even better - f3, b1, 1+3.
  15. Saltea Mike

    The Spectre

    Happens way too often. I'd say make noob's hurtbox "disappear" the moment sickle is being thrown OR just have the hurtbox be a little higher. Scorpion's part is correct - however scorpion works in a different way. I think comparing the two while making this point is wrong. I'd say make the...
  16. Saltea Mike

    The Future of Noob Saibot.

    Then fix it's whiffing issues. I main noob and I saw multiple times b1, 1+3 whiffing both hits.
  17. Saltea Mike

    MK11 Johnny Cage General Discussion

    That's just so insane.
  18. Saltea Mike

    WHERE ARE 6/18/19 PATCH NOTES? (Post what you can find)

    Right. Thanks for that. ........ You missed the Johnny Cage part.
  19. Saltea Mike

    WHERE ARE 6/18/19 PATCH NOTES? (Post what you can find)

    Yeah, nah. That shit needs to be gone. Please. Stop.