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  1. Bruno-NeoSpace

    Seriously... Something needs to be done about the pokes

    I can't believe it's been like almost 1 year and pokes in this game are still messed up. A lot of pokes in this game are like -3 -4 -5 on block with a very little blockstun, on hit not plus enough and some of them low profiles. This make pokes extremely hard to hit confirm leading to the ugly...
  2. Bruno-NeoSpace

    Is the wakeup system too strong?

    Do you think the wakeup system is too strong? 1 - u3 2 - u2 3 - forward roll 4 - roll backwards 5 - instant wakeup buttons/jumping 6 - short delayed wakeup 7 - long delayed wakeup Too many options?
  3. Bruno-NeoSpace

    Is jumping too strong?

    Do you think jumps should get nerfed?
  4. Bruno-NeoSpace

    Should NRS include an option to filter Wi-FI connections?

    Option to filter wifi connections? I think at least Kombat League/ranked should have it. What do you guys think about it?
  5. Bruno-NeoSpace

    FT2 or FT3?

    Ranked sets are now ft2. Do you like it?
  6. Bruno-NeoSpace

    Should pokes be more negative on block?

    I think at this moment everyone knows that mashing is being a very common thing in MK11. Pokes that are 6/7 frames on block and -3/-4 on block might be very annoying for some characters that the fastest mid is a 8 frames poke. This creates a game that everytime you see people doing D1 D1 D1 D3...
  7. Bruno-NeoSpace

    50/50 on throw

    If NRS wants to make a game that the better player wins, throws should not be a 50/50. "But what about the Krushing Blow?" Just make the Krushing Blow come out if you do not TECH the throw. This will make shimmy amazing... think about the mind games. The fear of not teching a throw and...
  8. Bruno-NeoSpace

    Which game has the best balance? MKX or Injustice 2?

    I just want to know what the community thinks.
  9. Bruno-NeoSpace

    Tech - Cyrax 5 ways mixup

    :D @Zionix @PND_Mustard @scarsunseen @Reaper @The Abbot @hkriderz @WB-chan @Tweedy
  10. Bruno-NeoSpace

    Guide - Liu Kang Current Special Cancel Advantage for Liu Kang Across All Variations, October 2016

    DUALIST - frame data of the Stance Switch cancel: FLAME FIST - frame data of the Shaolin-Ferno cancel: DRAGON'S FIRE - frame data of the Fireball Run cancel: Video proving the numbers: @Kickbykick @cR Xarakamaka @SylverRye @FOREVER EL1TE @AK L0rdoftheFLY @GreatKungLao @Parasurama...
  11. Bruno-NeoSpace

    Tech - Cyrax New hard to blockable into hard to blockable

    @PND_Mustard @Reaper @scarsunseen
  12. Bruno-NeoSpace

    Tech - Dualist Strategy using EX grab into orb

    Credits to @Kickbykick because it was him that found out the concept of that stategy. @Kickbykick @cR Xarakamaka @SylverRye @FOREVER EL1TE @AK L0rdoftheFLY @GreatKungLao @Parasurama @Derptile @xXxNasHxXx @Percimon @XBlades @just_2swift @NaCl man @PapaRegadetho @Phosferrax @EMPR_MURK @Zeuss
  13. Bruno-NeoSpace

    General/Other - Dualist Dualist: 4 issues that he has since day one

    1 - HEALING: USELESS It's super slow and it makes Liu Kang vulnerable; VERY high risk / practically NO reward; DB3 on the dark stance is great. DB3 on the light stance is gargabe. Buff suggestion: 0.30% (currently at 0.03%) while Kang holds the animation and 3% (currently at 0.50%) when he...
  14. Bruno-NeoSpace

    Tech - Liu Kang Liu Kang's jump back punch tech

    Liu Kang also can do the jump back punch tech ;) @Kickbykick @cR Xarakamaka @SylverRye @FOREVER EL1TE @AK L0rdoftheFLY @GreatKungLao @Parasurama @Derptile @xXxNasHxXx @Percimon @XBlades @just_2swift @Zeuss
  15. Bruno-NeoSpace

    Question IS IT FAIR DEEP NEUTRAL JUMP PUNCHES BEING PLUS ON BLOCK?

    Launchers that are plus, and a lot of them are amazing neutral jump punches like Kung Jin's, Takeda's, Triborg's, etc. So... launchers that are plus on block and have amazing hitbox... :confused:
  16. Bruno-NeoSpace

    Question - Sonya Blade Should Sonya's aerial attacks get nerfed?

    Please, let me punish her consistently. lol
  17. Bruno-NeoSpace

    Match-Up Discussion - Liu Kang Liu Kang vs A-List cage

    What do you guys think about Liu Kang vs A-List cage? Which variation of Kang is the best vs A-List? Dualist vs A-List = 3-7? Dragon's Fire vs A-List = 4-6? Flame Fist vs A-List = 5-5? How to play that matchup? @Kickbykick @cR Xarakamaka @SylverRye @FOREVER EL1TE @Derptile @just_2swift...
  18. Bruno-NeoSpace

    Tech - Dualist Dualist's practical setups compilation

    One month ago, I've decided to open all threads about Dualist here in TYM to see all Dualist's setups, so I have tested all of them, then I've made a compilation of the best practical setups in my opinion. ------------------- 1 - Unblockable orb setup (midscreen and corner) Instant grab...
  19. Bruno-NeoSpace

    Guide - Liu Kang Current Special Cancel Advantage for Liu Kang Across All Variations, April 2016

    How I found out all these frames: First: I tested every cancel against Reptile's Slippery Slide (7f neutral and 6f reversal), Kung Lao's Spin (8f neutral and 7f reversal), Reptile's Reptilian Dash (9f neutral and 8f reversal), Jax's Gotcha Grab (10f neutral and 9f reversal) and Possessed...
  20. Bruno-NeoSpace

    Guide - Liu Kang Current advantageous special cancel strings for Liu Kang across all variations in February 2016

    How I found out all these frames: First: I tested every cancel against Reptile's Slippery Slide (7f neutral and 6f reversal), Kung Lao's Spin (8f neutral and 7f reversal), Reptile's Reptilian Dash (9f neutral and 8f reversal), Jax's Gotcha Grab (10f neutral and 9f reversal) and Possessed...