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    Is there are difference doing String into Run (Block+Dash+Dash or Dash+Dash+Block)??

    Run after string can be done two ways. Block => Dash => Dash or Dash => Dash => Block Is there any difference? I noticed that you can actually start input slightly before last move of string ends and you have to end run after strings ends. Or I am not actually sure if you can end it just a bit...
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    Kustom Kombat only 4 slots?

    Is that max? I will be very sad of it is. Also, does turbo speed stack?
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    Question - Swarm Queen Having some issue doing F11 EX WG (doesnt come out)

    So, its like every 1 out of 10 times or even less EX WG doesnt come out. I cant not find what the issue is. I press it before F11 ends. Right when I see F1 hits I input DF1 cleanly after I have inputed F11 already. Here's image: https://gyazo.com/239307fbc3d9c93d41beb49777c5ad18 That was run...
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    Question - D'Vorah Linking Combos is very input sensitive?

    I'm doing (Forward+Y, Y, B) combo. And canceling into (Forward+Y, Y, Down+Back+B) What I noticed is that if you start with it, you can have input like this: (Forward+Y, Y, Y, Y, Down+Back+B) and it will play fine. But if you start with another combo, and then continue with this one, you must...
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    Is forward dash popular enough? Ppl using it?

    I feel like forward dash is not that useful. I wonder how people use it? Mostly it would be used to reduce stamina run drain when moving greater distances. But I would rarely see people using just forward dash.
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    What does Switch Stance do?

    Does it do anything or its just put there so if you press it by accident you mess up stuff? -.-' I was never able to find out what it does. Seems like waste of button.
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    Any good in depth tutorial how to play this game? Hard time doing combos

    Half of the time it feels like game doesnt register but its probably because you have to be so damn precise it feels like game is made for those who have godlike timing. For example. If I do dash forward I will either hit attack too soon (and it will either mess it up or not come out at all)...
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    Question - Kitana Kitana Combo Time Input Bugged?

    I felt like Kitana has really short time input to do some of her moves. I thought that was normal to MKX until I tried Reptile. And there I can wait quite a bit and then decide to input my last 4th move of combo. That is not the case with Kitana. You have to input whole combo right at start...