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  1. Qwark28

    What will Mortal Kombat 11's legacy be if there are no more Kombat Packs/patches?

    Dry game. it's not a bad game, it's just very dry and unfun personally.
  2. Qwark28

    Kotal Kahn General Discussion

    Damage totem remains his strongest custom outside of command grab.
  3. Qwark28

    Should mid cmd grabs actually exist?

    this is why noone will ever respect the MK community MK is the biggest selling fighting game, which means its full of casuals and professional casuals that like to think they're taking a fighting game seriously, but complain about basic mechanics that anyone with any fighting game knowledge...
  4. Qwark28

    What should NRS learn from MK11?

    Playing neutral and playing footsies are not the same, but they overlap a lot, they're a part of each other. Neutral is the state between 2 players with neither being at advantage, footsies is the act of utilising your normals alongside your movement, aka spacing. This is an extremely...
  5. Qwark28

    What should NRS learn from MK11?

    If you don't think there are footsies in the matches you linked you have 0 understanding of guilty gear. Just in the first 30 seconds there are a million smart decisions happening.
  6. Qwark28

    Analyzing The Balance of Character Variations. (July 2020)

    Kotal's variations are all fine. Totemic being weaker than the rest does not mean it doesn't have its place.
  7. Qwark28

    The many wake-up options of MK11. An overblown complaint...

    Because the entire point of delay wakeup is to get someone to whiff their button for you to either full combo punish or get a free D1 check, former more than latter. Out of every wakeup option in this game, U3 and U2 are among the least offensive in regards to the damage they do + the resources...
  8. Qwark28

    The many wake-up options of MK11. An overblown complaint...

    Or you do the actually optimal OS and get a standing normal/string and get thrown. The wakeup system in this game is absolute trash. You don't even go in depth about short and long delay, which btw isn't defensive, it's offensive. A lot of stuff in the thread just straight up shows a bad...
  9. Qwark28

    Anti Jump Options

    Not from d2, do b23 to catch pokes and jumps.
  10. Qwark28

    Anti Jump Options

    B23
  11. Qwark28

    D2s Need To Be Unsafe

    Saying something is broken unlike anything else is 99% of the time wrong. I can name you at least 10 things from GG/SF4 alone that are more broken than D2s in this game. As for low crush, Johnny in xrd has a bunch of low crushes, one of which is + on block. Nobody is arguing the game isn't...
  12. Qwark28

    Spawn Came Out a Little Underwhelming

    Lol these posts. He's not free to jumping, his S3 is his best AA and he gets 35% from it. D3 low profiles 80% of this game's jumpins at the exact range close-up where S3 doesn't work. His S3 has godlike recovery on whiff and his B1 and 34 are punishable on whiff as they should be for normals...
  13. Qwark28

    Spawn Came Out a Little Underwhelming

    Because it's not like he throws 1 hit confirmable buttons without a hurtbox into 37-42%.
  14. Qwark28

    Spawn Came Out a Little Underwhelming

    One of the few intelligent posts this site sees these days. Then again, OP is literally just making false narrative threads to plug his subpar YT vids.
  15. Qwark28

    The RoboCop Thread

    Kotal heals 11 over 8 seconds, rockets do 9. basic math comprehension, if you hit him just once he has to stand still for 8 seconds to recover 2% hp
  16. Qwark28

    Kotal Kahn General Discussion

    Amp cat can be broken out of and punished on hit, is punishable by 80% of the cast on block and can't be done on reaction to 90% of the game's projectiles. Air cat is the only variation specific special that's actually solid. blood totem is straight up bad, not worth stacking at all. Yep
  17. Qwark28

    Kotal Kahn General Discussion

    You will never need totemic in any matchup if you know how to play the other 2. It's loaded with dead weight specials that are heavily flawed.
  18. Qwark28

    Kotal Kahn General Discussion

    Buluc Ascension
  19. Qwark28

    Kotal Kahn General Discussion

    Because in some matchups you get totems up for free. And every combo you do is unbreakable, while the breakable ones end in armour breaking saw for 400+. Buluc is completely unbreakable massive damage, very safe neutral, good pressure and guaranteed wins that have easy conditions based on...
  20. Qwark28

    A List of Tiny Random Aftermath Observations (nothing to do with gameplay)

    Baraka's voice was changed on release, some of his dialogue was recorded before that change. He used to sound like reptile, now he doesn't.