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  1. MadeFromMetal

    Jax unblockable assist random launch tendencies

    Seems like if the opponent is in block stun or hit stun it will just drop them to the ground and not launch. But if it hits even one frame after block recovery it will launch. I haven't really seen any difference in ducking vs standing but I'll give it a test.
  2. MadeFromMetal

    Nightwolf Tech Thread

    How plus have you gotten it? Enough to guarantee a d1?
  3. MadeFromMetal

    Nightwolf Tech Thread

    Could be useful in a close, down the wire match where they just want to kill you with an u3. You do that into 111 fatal blow to take the round. It would be a helluva read.
  4. MadeFromMetal

    Nightwolf Tech Thread

    That crossup pressure is good shit. There's so much to do when +70. So many options. Dash cancelled to jump for the cross over into pressure. Dash (full animation) 312 (the 2 hits meaty) Dash (cancel animation) 31 (stagger) d3 (the d3 hits meaty) Dash (full animation) bf4mb (the mb overhead...
  5. MadeFromMetal

    Nightwolf Tech Thread

    After command grab you can just dash and jump over and still be plus to get Oki. No need to spend the meter.
  6. MadeFromMetal

    Nightwolf Tech Thread

    B132 on hit is +51. Perfect spacing and timing for a meaty bf4(mb) overhead Krushing blow. If you choose not to mb, you'll be +2.
  7. MadeFromMetal

    How is everyone using the parries?

    There are a lot of 7f (or higher) gaps in strings, so I use it to blow those up when I don't have defensive meter to flawless block punish. Kano's 2,4,1+3 and Baraka's 112 are examples.
  8. MadeFromMetal

    What REO doesn't like about Mortal Kombat 11

    I think NRS should use the fact that bars regenerate in balance. For instance, if Far Teleport costs one bar, don't make it cost two, but make that bar take twice as long to refill. Have the meter regeneration be dependent on the individual special move that spent it.
  9. MadeFromMetal

    MKBuddy Frame Data App now available!

    The only change I'd like to see, is give us the option to boot the app to the character screen. Small QoL change but I think it would go a long way. Great app!
  10. MadeFromMetal

    MK11 Kano Discussion

    I feel like getting good with Kano is going to make me a better fighting game player. Learning conditioning, spacing, and reading the opponent (especially for parries) is essential to playing Kano at high level. He can brute force his way through inexperienced players who don't know the matchup...
  11. MadeFromMetal

    List of All Gaps in Characters' Kombo Strings

    You the man. Thank you so much.
  12. MadeFromMetal

    List of All Gaps in Characters' Kombo Strings

    Is there a way to tell which strings have gaps (and how big they are) just by doing math with the frame data?
  13. MadeFromMetal

    Geras Bugs and Complaints

    If you fatal blow will df3(amp) is counting down, the ticking remains after the fatal blow animation.
  14. MadeFromMetal

    Atrocity of Season 8 of GoT

    I legit thought that Jaime died after his fight with Jack Sparrow. When we saw him meet Cersei, and he wasn't showing the effects of his wounds, I said aloud, "That's Arya.". I thought Arya passed him on the street, took his face, and went to kill her. They hugged in the map room. Cersei cried...
  15. MadeFromMetal

    Wavedashing in MK11

    The key is going to be making wavedashing as natural as holding forward and being able to react with buttons. You can't be thinking about wavedashing while doing it. That's the hardest part so far for me.
  16. MadeFromMetal

    Updated Frame Data for All Characters (Patch1.02 post hotfix)

    Quick question, say you have string 1,2,3. 1 has 9f start up, 3f active. 2 has 14f start up. Does the 2 in 1,2,3 come out 23f (9+14) after 0, or 26f after 0. (9+3+14) Basically, how many active frames does the next button in a string cancel?
  17. MadeFromMetal

    Change short hops inputs to make it more consistent

    Then just do up down with no button. Reverse teleport input.
  18. MadeFromMetal

    Change short hops inputs to make it more consistent

    Just do this anyway. I was getting it inconsistent as well until I started doing this. It forces me to tap up in order to hit down+button. Got it every time after that.
  19. MadeFromMetal

    The Ed Boon Twitter Watch Thread

    Quote from the Prince song "Purple Rain".
  20. MadeFromMetal

    Why Kustom “Variations” are needed for competitive play (Hear me out)

    If so... Ability select cannot be hidden. I should be able to know what move set the opponent has before I get hit with an ability-only move I couldn't possibly be ready for. In all other fighting games, you know what to expect when the character is selected. Hidden variation select in MKX was...