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  1. ando1184

    What Happened, NRS?!

    Is anyone else having issues playing online or invasions? It won’t let me play those modes and states it needs to be updated to the newest version, but it is already. I’m on ps5 btw.
  2. ando1184

    What Happened, NRS?!

    Everyone keeps blaming wb and nrs directly but it’s the overall “business model” that’s the problem here. Since fighting games started adopting “mobile game sale tactics” our fighting games have drastically lost their magic. Sf x Tekken was one of the first fighting games to start the pay for...
  3. ando1184

    Reiko General Discussion

    Imho he’s mostly fine aside from a few things. I think his projectile is good where it’s at given the power of the rest of the roster. He does need tic setups and if his standing 3,4 was high/mid that would help him. But my only true gripe with the character is that his parry is next to useless...
  4. ando1184

    Reiko General Discussion

    Yes, I’ve gotten the most hate from baraka and kenshi players but shao and Johnny have been poppin up recently.
  5. ando1184

    Reiko General Discussion

    Out of curiosity, how do you guys feel about the community complaining about his zoning? To me, it’s a “he needs it” kinda thing.
  6. ando1184

    Another potential leak of the DLC lineup

    Still waiting on Constantine......
  7. ando1184

    General/Other - Cutthroat Kano's Cutthroat Variation Discussion Thread

    Try not to spam special inputs after a d3/d4, instead use that hit advantage to f2 check them or run cancel 32, 11, throw, or d4 again. Annoy tf outta your opponent with kanos pokes to open up those options and special cancel once they start respecting them to throw them off. As for f212...
  8. ando1184

    Question - Master of Storms "Proof Master of Storms Raiden is OP!"

    That's the beauty of ranked online :P
  9. ando1184

    Question - Master of Storms "Proof Master of Storms Raiden is OP!"

    Great vids dink, those were funny man. That hitbox is surprisingly larger than expected?
  10. ando1184

    General/Other - Cybernetic Kano buffs

    The only real issue with both b1 and the 2nd hit of b13 is that they can be low profiles easily at specific ranges. They function more like high attacks than mids when trying to use them at max range. And in regards to your command throws off of b1 comment, they sometimes still randomly whiff...
  11. ando1184

    Video/Tutorial - Kano MKX Kombat Klass featuring Kano!!

    I'm glad he finally got one of these, good stuff :D
  12. ando1184

    Question Ed Boon asks: "WHO DO YOU THINK ARE THE TOP 5 MOST OP FIGHTERS IN MKXL?"

    First off I'm not bitching, just stating something that's clear as day a powerful tool. Secondly you made a comment about how those that voted ermac based their opinion on salt but you're the only one truly making knee jerk salty remarks. Lastly, it's not just ex push that makes people notice...
  13. ando1184

    Question Ed Boon asks: "WHO DO YOU THINK ARE THE TOP 5 MOST OP FIGHTERS IN MKXL?"

    So......you're saying a move that hits 3/4 screen, has armor, pushes fullscreen, drains opponents meter, grants full combo on trade, and is safe on block is not OP?
  14. ando1184

    Question - Kenshi What changes Kenshi deserves if there is a new patch?

    I'm behind you on these, but ex parry I would prefer to work more like Kotal's up close. That way we can actually do a string and interrupt whatever they are doing. No damage increase or anything, but a successful parry into a legit combo should be acceptable. Meterless you're getting 34% off of...
  15. ando1184

    Question What are your personal character improvements/changes?

    1.) if jc had this happen then they definitely need to nerf another aspect in certain variations. For example A List could easily make a comeback than what he's capable of now since he can f3 his way in and stay in. 2.) I agree with this 3.) SZ clone has to go away on block, that's what...
  16. ando1184

    Question If You Were to Create Universal Rules for MKX...

    @Mikemetroid i agree with your list except I would make the fastest pokes no faster than 7f. 5-6f is too fast IMO since the hitboxes on some d1/3/4's are very good with added properties on top of frames. - make AA work consistently - jump in punches/kicks should not jail into strings on block...
  17. ando1184

    General/Other - Commando Commando Variation Discussion Thread

    To be honest I've never seen his command grab whiff like the rest. But Kotal, Kano, Jax, ft, and goro all have the whiff issue. Even regular throws I've seen whiffed at point blank at times too, and I'm talking about against crouch blocking opponents that aren't releasing block. Ever since that...