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  1. D_Matt_Ma

    So he sucks... but WHY?

    I don't want this becoming a buff Swamp Thing thread because I have a wishlist. But clearly there are some holes in his game. Some say damage. Some say mobility. Health? (should this archetype have more health or better life gain off command throw?) And then there's his limited moveset. Some say...
  2. D_Matt_Ma

    SHENMUE 3

    https://www.kickstarter.com/projects/ysnet/shenmue-3/comments Why is no one talking about this? Am I so old that I'm the only one that remembers this?
  3. D_Matt_Ma

    Clash too common an occurance?

    I think a big problem to why Injustice is not as appealing to watch as other fighting games is the huge slowdown in the game's pace and tempo due to the game's mechanics. Several years ago in Soul Calibur 4, a common complaint about the game was the critical finishes ending the game instantly...
  4. D_Matt_Ma

    Any Rumor/Whispers on the date for the next patch?

    Just curious as to how long after Evo was NRS planning to release this thing. I'm glad they waited till after Evo to do some research, but I'm surprised it's been so quiet. It will be officially one month next week from when Evo started. I'll take rumors over facts here.
  5. D_Matt_Ma

    Evo 2k11 Experience - Salty and Sweet

    Just for everyone to share their experience at Evo this year. Personally, I am VERY salty and will be for quite awhile. I felt I should have advanced in my pool and just played very poorly. Game 1: Beat a Cage convincingly. Clearly, he was nervous and I took advantage of it. Game 2...
  6. D_Matt_Ma

    Enhanced Ground Pound Cancels/Mix-ups

    Enhanced ground pound can be dash cancelled before his fist hits the ground. This sets up some serious mix-up potential if you have the meter to burn. Notation after the enhanced ground pound is to input a dash. Note that diagnals register as the dash as well. THIS IS VERY IMPORTANT. I...
  7. D_Matt_Ma

    Stance Change properties

    So far, there's notably very few differences across characters based on their stance. Kung Lao's is notable, while Sheeva's, to me at least, is not that great. However, here's a breakdown of the stance change properties of her moves: Sheeva does not change stance: Forward Throw: Always...