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  1. D. R.

    Noob Saibot Tournament Variation Combo Thread

    You need to micro dash. (1)13 wont hit the whole cast without it.
  2. D. R.

    Noob Saibot Tournament Variation Combo Thread

    In case you need to see it.
  3. D. R.

    Noob Saibot Tournament Variation Combo Thread

    Correct. You literally input ff+1 (first jab whiffs) and Noob will scoot forward allowing the combo to work on every character.
  4. D. R.

    Noob Saibot Tournament Variation Combo Thread

    113xxduMB, ff(1)13, b11+3xxbf1 is 386 and leaves him +5 for a b2 check for an additional 10.5 on block. I think this is max damage for a bar at moderate difficulty.
  5. D. R.

    Noob Saibot Pre-release Discussion Thread

    Truth be told, all I think he honestly needs is for tackle to be OH and upknee needs to be mid. These two changes will balance him out, especially if he’s supposed to be a “zoner” and will help make b3 KB viable. One thing though; Tackle needs a better hit box and to not disappear on trades.
  6. D. R.

    Noob Saibot Pre-release Discussion Thread

    This character isn’t a zoner. Lol he’s akin to MK9 Noob in that you want to get them to the corner and harass them. Not similar at all. I’m finding sickle slam isn’t needed anymore since most of his strings you’d confirm off of have 3 hits or you just carry them to the corner off of f221 whatever.
  7. D. R.

    Noob Saibot Pre-release Discussion Thread

    I can when finals are over. I have combos and sequences already for the character. My hot take day 2 on Noob is he’s good but not great. Variation 1 is trash. Tackle needs to be OH and upknee needs to hit mid or at least jail on block for this variation to even function. It’s ass currently...
  8. D. R.

    Noob Saibot Pre-release Discussion Thread

    I get the game tonight at 9 to finally test Noob myself instead of relying on others. If I find he is indeed ass, I’ll get him the buffs he deserves like I did Shinnok. #makenetherrealmgreatagain2019
  9. D. R.

    Noob Saibot Pre-release Discussion Thread

    How viable is b11+3 xx Spiritball as an ender for restand and pressure midscreen? I've had different people testing things here and there and haven't had them really explore this yet. I'm not too impressed so far with Noob with what I'm hearing and seeing but I'll hold off on judgement until I...
  10. D. R.

    Injustice 2 Update 1.19 Is Out (Patch notes now available)

    ... Anything for Swamp Thing? Yeah right. I'll see my way out.
  11. D. R.

    Injustice 2 50/50s

    You throw around the term like you have any idea of what you're talking about. So do this for me: Define why he's good... Because from what I gather from people who play exclusively online and/or are trash, they think ST is "good" in his current state. He still struggles tremendously against a...
  12. D. R.

    Injustice 2 50/50s

    Sure. He's good in training mode.
  13. D. R.

    Injustice 2 50/50s

    What other options does ST have to mix? He's incredibly easy to react to, especially OFFLINE. His only true 50/50 is d2xxGT or d2xxUptree while the opponent is in trait and/or the corner. Even then, smart players immediately push block trait pressure so there's that. Great character
  14. D. R.

    An "Impossible" Swamp Thing Combo Video

    @CrazyFingers @JnTonioo @UltraDavid @Decay I know there's plenty more I can tag but my phones being screwy and not auto filling tags properly.
  15. D. R.

    An "Impossible" Swamp Thing Combo Video

    Swamp Thing gets armor on GT, Vine Grab and MB clone as long as trait is out anywhere; he doesn't have to be standing in it. The one caveat is that it only procs on trade and literally on the frame of collision. Basically, it's not worth attempting to do.
  16. D. R.

    An "Impossible" Swamp Thing Combo Video

    Been working on this for what seems like forever between classes and work. With the former over for now, I had time to finish it. Enjoy all the impractical nonsense. Things of note: 1. The utility of Uptree 2. Comboing off of MB Clone 3. Four clones in one combo
  17. D. R.

    Swamp Thing Setups feat. Tech From DeadlyRebel and Myself!

    These are variations I do or I have optimized your set ups here @CrazyFingers: Inputs Midscreen BGB Garden BGB, D2 xx 4, 11 xx BF3 (Hold 3) V2: BGB, db2, d2xx4, d2xxbf3(hold) (More damage) Midscreen BGB Crossup Setup BGB, Walk Back, Jump Over 1 Midscreen J1 Crossup/Meaty J2 Starter xx MB...
  18. D. R.

    The World Has No More Room For Monsters: Swamp Thing General Discussion

    After certain strings, Swamp Thing can now meterlessly combo off db2 in the corner against certain characters. Pretty useful when setting up meaties into db2 armor to stuff wake ups while in trait.
  19. D. R.

    Swamp Thing Matchup Discussion Thread

    Offline vs. Online is probably the issue for you now since the frame gap difference between string OHs and log has been minimized for ST. A couple frames lag makes all the difference with blocking and/or punishing.
  20. D. R.

    Swamp Thing Matchup Discussion Thread

    It's 2 frames faster but still very much reactable.