you assume he has that much negotiating power. They offered to pay him for his likeness, he accepted and advertised it. They (WN/NRS) own Cary Tagawa Shang Tsung, not the other way around.
$40k~70k for a salaried FGC pro player is a dream
hell any decent salary for a pro FGC player is a dream...
right now most sponsorships are travel/hotel/registration fees paid and theyre def dipping into your winnings if you do win
I love Jade but shes average or even below average in comparison to the rest of the cast.
She has no mid screen combos (hitting with OH, GL with that), corner combo is extremely strict to hit (why did they nerf this from beta), almost nonexistent punish damage, her parry is not an instant...
What are the situationals jade players can take advantage of after b3434 if b3 wont start up again? any guaranteed situations? slight dash into grab seems effective but always risk getting punished....are there any strings that will take advantage of the plus frames?
It feels as though I cant cancel as late as before anymore. You can cancel on block but the window is tiny now.
Im not sure though...I thought the amplify timing window was like jade's
wavedashing is definitely unexplored but kotal does not want to be up close anyways, he want midrange, he gets destroyed up close by majority of the cast....now if could wavedash backwards/KBD that would be a different story
The way I started to wrap my head around it was doing [ F -> Block -> F ] over and over again. Just these inputs. If you do it correctly your character will dash forward without ever inputting [Forward Forward]. From there i just practice the rhythm and develop some muscle memory. Eventually i...
everyone can do it still
Its easier to do with characters that have fast or/and further dashes. I can do it 80% the time with kotal (one of the fastest dashers) and like 20% of the time with jacqui.
It's hard to do bc there is a rhythm involved alternating between forward and block.
Is it...
thanks for the insight. i was delaying cmd grab after d1 tooo long, it really helps me out now i understand the timing. I have been using b22 as get in tools but ill try to use them as punishing tools.....now whats your opinion on getting rush downed by other characters?
Some of my thoughts after playing maybe 100 matches vs sub/noob/Jax/erron
He really crumbles up close
lack of a fast mid makes his whiff punish shimmy pretty lackluster
“okay” from far range as long as his disc KB is available, afterwards he’s lackluster
d1 tick grab is satisfying
d1 hit ->...
MK11 was touted to have the best online of a major fighting game ever. During the beta and stress tests, it felt great. Due to lower stress load and no having a practice mode, no one really knew what small amounts of lag felt like. There has been a recent phenomenon of fighting games having...