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  1. Braindead

    Mortal Kombat Legends: Scorpion's Revenge Trailer

    Hype! Check out this first official trailer for the Scorpion's Revenge animated movie. This is set for a release date of Spring 2020. More details below!
  2. Braindead

    Patch 1.14 Notes [Jan 21st 2020] (PS4/XB1)

    Patch notes: Source: https://mortalkombatgamessupport.wbgames.com/hc/en-us/articles/360041627554-Official-MK11-PS4-XB1-Patch-Notes-01-21-20
  3. Braindead

    Your PlayStation 2019 Wrap-Up

    If you go here and login you'll see your most played games in 2019: https://www.playstation.com/campaigns/2019/wrap-up You can use this to see how many hours you played on MK11, this is mine:
  4. Braindead

    My Comprehensive MK11 Changes Wishlist

    - Nothing. Just play the damn game - Fix Subzero's d1
  5. Braindead

    Subzero August Patch Notes

  6. Braindead

    Standing Hurtbox while Crouching

    EDIT: FIXED IN JAN 21ST PATCH When you let go of block while crouching the game puts your hurtbox in standing position for a frame or two. This is very annoying and can cause you getting hit by high projectiles if you try to let go of block like this: @colt @16 Bit @Dizzy is this intended? I...
  7. Braindead

    Sindel Render

    Ed Boon, most famous out of all game makers named Ed Boon, has just posted the first official rendering of Sindel. She appears to be a revenant and she's appearing in the glorious MK11 engine, check her out below! *edited and promoted by HellblazerHawkman
  8. Braindead

    Kombat League Official In-Game Announcement

    From the notifications in the game:
  9. Braindead

    Subzero General Discussion Thread

    Old thread had too much pre-release clutter. Discuss all things Subzero here
  10. Braindead

    Subzero's Low-Profiling Issues

    So I've mentioned this a few times already but I want to properly document it and hope NRS see this and fix it D1, wakeup U3, and DF2 are all low-profilable EDIT: Fatal Blow can also be low profiled.... 2nd edit: B21 too....
  11. Braindead

    Kotal Kahn General Discussion

    Rejoice people! Kotal hella buffed from the utter mess he was before release! He feels sooooo much more agile now. A lot of frame data buffs and his jump arcs and speed are totally buffed now. Feels like MKX Kotal now I'm very happy.
  12. Braindead

    Mercy!

    UMK3-style mercy. Same inputs too mostly, @Mikemetroid figured it out: Hold flip stance and press down down down release flip stance
  13. Braindead

    Problem with variations and playing locally

    I'm going to explain how this game is set up then explain the problem. Tournament mode is completely separated from the rest of the game; you can't customize anything in tournament mode, and the variations are locked Pre-set variations outside tournament mode are also different from...
  14. Braindead

    Kotal Kahn Pre-Release Discussion

    Discuss the best character NRS has ever done in here. I am ridiculously happy with all this Edit: Full Kast breakdown for Kotal starts at 23:40
  15. Braindead

    Braindead's thoughts on MK11

    It's awesome
  16. Braindead

    Derek Kirtzic on Ranked Matchmaking in MK11

    Full interview: https://www.gamereactor.eu/news/741073/Read+our+interview+with+Mortal+Kombat+designer+Derek+Kirtzic/
  17. Braindead

    Cage Family Showcase Trailer

    Here's a great video looking at 11 of some of the "trolliest" moves you can pull off in Mortal Kombat 11 with both Sonya and Johnny!
  18. Braindead

    The Pre-order MK11 Beta Officially Runs from March 28th to 31st (NOT 1 month)

    At least for the time being. Source: http://mortalkombat.com/beta
  19. Braindead

    The Unjust League: A Free-to-Enter Online Injustice 2 League w/ $30 weekly + $520 Finals Cash Prizes

    We're coming closer and closer to Mortal Kombat 11 release date and Injustice 2 gets less and less players talking or playing it. Is Injustice 2 condemned to die a fast death? No as long as there are people who like it it can survive, which is Why @KHTC Takgillo decided to create a league for...
  20. Braindead

    Ed Boon Interview with GameInformer: EX Moves Change is still experimental

    Apparently some of what we saw today is still experimental and could change, including the variations system for competitive play, and the way EX moves are done (they might revert back to classical inputs)...