Obly
Ambiguous world creator
Looking for advice from fellow fightstick fans planning to play MK11 on stick? I'm committed to doing it (it's easier on my hands than a standard controller), but not sure about the best layout or button mods. I've been playing Inj2 successfully (I guess you could call it that), but never played a MK game on stick before.
Layout
For Inj2 I've been using a pretty standard 8-button layout:
1--2--MB--Thr
3--Tra--FS--Int
Obviously MK11 will not have MB or trait buttons, but will use a fourth attack button and block button instead, which has me concerned. In Inj2, neither MB nor trait has to be pressed all that often (relatively speaking), so it's ok for them to be somewhat less accessible (thinking about how my hand is normally positioned, over the attack buttons). But in MK11 I'll need 4 and Block constantly.
I'm inclined to put 4 in at Trait (easy to hit with my thumb and combo with the other attack buttons), but that leaves Block in at MB, which I usually hit with my pinky finger--I'm worried it will be quite difficult to keep that engaged half the match. But if I swap 4 and Block, using 4 in combos seems like it would be more difficult.
What layout do you guys plan to use for MK11?
Button Mods
Just interested in hearing preferences here. My stick came with standard Sanwa OBSF buttons, which I don't especially care for; the tactile feel is too spongy and they're too sensitive (can make it hard to get the right number of presses). So I quickly swapped in GamerFinger key switch buttons with Razer Orange switches for 1, 2, and 3, and am much happier.
With MK11 coming, I plan to replace 4 and Block with key switch buttons as well, but I feel like I want just a little more resistance, so I'm considering Cherry MX Browns or even Blacks. Anyone have experience with either?
Thanks all!
Layout
For Inj2 I've been using a pretty standard 8-button layout:
1--2--MB--Thr
3--Tra--FS--Int
Obviously MK11 will not have MB or trait buttons, but will use a fourth attack button and block button instead, which has me concerned. In Inj2, neither MB nor trait has to be pressed all that often (relatively speaking), so it's ok for them to be somewhat less accessible (thinking about how my hand is normally positioned, over the attack buttons). But in MK11 I'll need 4 and Block constantly.
I'm inclined to put 4 in at Trait (easy to hit with my thumb and combo with the other attack buttons), but that leaves Block in at MB, which I usually hit with my pinky finger--I'm worried it will be quite difficult to keep that engaged half the match. But if I swap 4 and Block, using 4 in combos seems like it would be more difficult.
What layout do you guys plan to use for MK11?
Button Mods
Just interested in hearing preferences here. My stick came with standard Sanwa OBSF buttons, which I don't especially care for; the tactile feel is too spongy and they're too sensitive (can make it hard to get the right number of presses). So I quickly swapped in GamerFinger key switch buttons with Razer Orange switches for 1, 2, and 3, and am much happier.
With MK11 coming, I plan to replace 4 and Block with key switch buttons as well, but I feel like I want just a little more resistance, so I'm considering Cherry MX Browns or even Blacks. Anyone have experience with either?
Thanks all!