If you're comparing to high execution characters of games like Tekken though then they're not that bad.MKX has some pretty difficult execution to a lot of characters that people are quick to skip over
Yeh, but they are also much harder than the majority of the cast in MK9. So the situation is basically the same.MK9 Kabal and Skarlet alone are much more harder than the majority of the cast of MKX.
I think his point was that if characters in MK9 are fundamentally harder than MKX characters then MKX can't be the most difficult fighter to date. Although it was a bit of weird comparison I'll give you thatYeh, but they are also much harder than the majority of the cast in MK9. So the situation is basically the same.
Point is, MK games aren't really that hard with a very few exceptions in some characters, but never really that hard, even the hardest thing or characters in the game are still easy in other fighting games in general.Yeh, but they are also much harder than the majority of the cast in MK9. So the situation is basically the same.
im just saying mkx was significantly higher execution than i2 or sfv or dbfzIf you're comparing to high execution characters of games like Tekken though then they're not that bad.
> Me implying that we're comparing high execution to high execution. I guess if you compare different execution characters from each game then the line would seem smaller.
I do not think mkx has higher execution then sfv at all.im just saying mkx was significantly higher execution than i2 or sfv or dbfz
MKX doesn't have auto combos, does it?No.
Lol.
Go try BB, tekken, or GG. Hell. Go try anything else. MKX is only harder than mashing out auto combos.
sfv is probably the easiest fighter ive ever learned to playI do not think mkx has higher execution then sfv at all.
I'm not sure why some think mkx has execution because of the run combos. Learning Kabal, Skarlet, and Sonya execution was harder to master then anything in mkx.
neither do theyMKX doesn't have auto combos, does it?
The 90s one?Clearly you never played Mighty Morphin Power Rangers
Who had difficult execution? Seriously askingMKX has some pretty difficult execution to a lot of characters that people are quick to skip over
Sfv has a higher execution with characters then anyone in mix is what I am saying. You don't have to worry about performing charges, full and 3/4 circles, dps, etc in mkx. The moves and combos are super easy in mk.sfv is probably the easiest fighter ive ever learned to play
its the only game i can learn a character in like a matter of minutes
its the only game i can learn a character, not play in 6 months and come back without missing a beat
there is no way its harder than MKX
also, i didnt say mkx was harder than mk9 tho, in fact i specifically left that game out of my list cause i didnt play it competitively
neither do they
No. That's why i said mkx is harder than mashing auto combos.........MKX doesn't have auto combos, does it?
I agree.I think you and I have different opinions on the definition of "hard"
- Two wrong reacts on 50/50's to the umpteenth degree and you're dead, that's hard.
- Very low tolerance for error or simply a case of bad luck, that's hard. There are many old school games out there in different genres that are extremely hard, even though execution is pretty freaking simple.
- As i said before, that requires you to read your opponent on a much deeper level (be an ethereal clairvoyant), to try and make that 50/50 into a 80/20 for instance.
- SFV and Tekken 7 seem to be so predictable and reactable to me, and the stress level's low. That to me is freakin easy! Tekken, you have to have knowledge of a lotta strings you say? Well, in the end its still way more forgiving because of the predictability and reactability if you didn't. In MK, you better be crystal clear on every li'l frame, every string, every optimal counter for the whole cast (all variations) while placing extreme importance on resource management before you hit a tourny (or you're dead before you come to your senses.)
I play on a hitbox controller. SFV execution to me is no harder than MKX. But, then again, i play Displacer and Nimble, not Dung-Jin. Execution consistency after a coupla months is the same on both games.
Not sure what the emphasis on dick size is, but, I have been losing my virginity on a daily basis for the past 15+ years. So, I have never even thought about the size of it.
First question do you even play KOF 14?People like to overblow KOF difficulty and IDK why as far as modern fighting games go KOF 14 is as easy/hard than most over games.Not to be a troll, but the fact that this thread exists in the same universe as KOF makes me question reality more than I already do.