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Red Hood General Discussion

Maybe 22 into shield toss would punish? Or try her D3? It might low profile a lot of options.
But yeah this character is busted, his back dive wake up is ridiculous, especially the mb option to shoot guns
I'm going to try and and approach this reasonably. Though tbh, I'm unsure about the WW vs RH matchup. I'm only going by my experience of what little I've played against WW. I'll preface this now though; RH is NOT broken. What makes RH so good is his ability to adapt. Nothing about the character is amazing. It's just everything thing he has or does is "good". Not great, not bad, just good. The literal embodiment of a jack of all trades, master of none. Keeping that in mind, changing up your approach is what will give RH a hard time. Going back and forth between zoning/keep away and rush down will make it too hard for RH keep a certain strategy going.

There are two things RH has a hard time dealing with IMHO. Anyone who can out zone, or out pressure him. WW's range is a major hassle to deal with as RH. The lasso on top of both shield tosses makes it hard for RH to move in. Playing the spacing game with WW is the key to beating RH. Now if he does somehow manages to get in, your best option is to push block and try to knock him further away to give you enough room to repeat the whole out spacing shenanigans again. But don't become predictable. A good RH will eventually figure out a way to deal with WW's range and zoning. When it looks like the RH player is getting desperate to move in, that's when you change up your game plan and start playing offense. Once you manage to knock him down a couple times though, then it's time to back off and repeat the whole process again.

I wish I knew exactly what to tell you to do with WW against RH. But I honestly don't know her frame Data. All I know is that playing keep away with lasso, shield throw, and shield bash is what gives me the most trouble. I hope that helps.
 

Kooron Nation

More Ass and Tits for MK11
Everyone is entitled to their own opinion. But just out of curiosity, what is it that you find broken?
His lunges are dumb, and all options from trait should be punishable by MOST characters.
Otherwise, he's not broken but he has everything for every situation, which makes him top 3 or top 2. He can get in super easy and get away super easy, can also counter zone well. Also makes you constantly guess his pressure so he's basically just a mix machine.
 

Crusty

Retired forever; don’t ask for games.
His lunges are dumb, and all options from trait should be punishable by MOST characters.
Otherwise, he's not broken but he has everything for every situation, which makes him top 3 or top 2. He can get in super easy and get away super easy, can also counter zone well. Also makes you constantly guess his pressure so he's basically just a mix machine.
While I will say his lunge is dumb, it’s only because it does so much chip. Not to mention it’s a coverup for his lackluster counterpoke game among his other normals.

His trait pressure is the most meh thing ever by itself. The thing is 2/3 options are punishable by everyone in the game but the problem is everyone is so fixated on guessing right, they dont have the mentality to punish him because they didn’t think they’d block at all.His trait by itself is a bill but I can’t recall for the life of me how many times I even got punished because it never happens.

He can’t mindlessly use lunge against harder zoners, he has to be patient as well. People forget it doesn’t have armor either, if he mistimed his lunge into a projectile and you happen to be a zoner. Guess what, he’s knocked down because he was airborne and must now return momentum in his favor after he gets up.
 

Kooron Nation

More Ass and Tits for MK11
While I will say his lunge is dumb, it’s only because it does so much chip. Not to mention it’s a coverup for his lackluster counterpoke game among his other normals.

His trait pressure is the most meh thing ever by itself. The thing is 2/3 options are punishable by everyone in the game but the problem is everyone is so fixated on guessing right, they dont have the mentality to punish him because they didn’t think they’d block at all.His trait by itself is a bill but I can’t recall for the life of me how many times I even got punished because it never happens.

He can’t mindlessly use lunge against harder zoners, he has to be patient as well. People forget it doesn’t have armor either, if he mistimed his lunge into a projectile and you happen to be a zoner. Guess what, he’s knocked down because he was airborne and must now return momentum in his favor after he gets up.
Back dive mb can go under projectiles tho and does like 20%, otherwise I agree with everything.
Cutting trait short though can be a good mind game too
 

Crusty

Retired forever; don’t ask for games.
Back dive mb can go under projectiles tho and does like 20%, otherwise I agree with everything.
Cutting trait short though can be a good mind game too
MB back dive shots are all high. Just duck them, not to mention 60 something frames of recovery on back dive.
 
I think the biggest issue here, is that nobody really labs against RH. For us who use the character, his shortcomings are obvious. We know what works, what doesn't, and overall what situation not to put ourselves in to avoid being punished. I think it's funny that this mentality is basically applied to all characters. We know what's punishable or not. Not everyone else does. I think before anyone screams 'nerf!" for any character, we as a community should actually look at that specific character's tool set and see how it actually functions instead of how we perceive it to function. It something seems OP, but actually has a consistent counter that most if not all characters can abuse, then there's no need to make it better or worse (this also really depends on context. I think the term "dirt" is a good analogy. Some characters will have something "OP" to compensate for something else that they are lacking in. Too much "dirt" though truly breaks the character. Not enough and the character is underwhelming e.g. Swamp Thing/Joker). So all in all it just comes down to character knowledge and what's truly "broken". That's my 2 cents.
 

SaucyD0ge

Worst european batman
I think the biggest issue here, is that nobody really labs against RH. For us who use the character, his shortcomings are obvious. We know what works, what doesn't, and overall what situation not to put ourselves in to avoid being punished. I think it's funny that this mentality is basically applied to all characters. We know what's punishable or not. Not everyone else does. I think before anyone screams 'nerf!" for any character, we as a community should actually look at that specific character's tool set and see how it actually functions instead of how we perceive it to function. It something seems OP, but actually has a consistent counter that most if not all characters can abuse, then there's no need to make it better or worse (this also really depends on context. I think the term "dirt" is a good analogy. Some characters will have something "OP" to compensate for something else that they are lacking in. Too much "dirt" though truly breaks the character. Not enough and the character is underwhelming e.g. Swamp Thing/Joker). So all in all it just comes down to character knowledge and what's truly "broken". That's my 2 cents.
I don’t own Red Hood or any other DLC character for that matter, so would mind telling me how negative are Red Hood’s trait overhead and trait lows?
 

Crusty

Retired forever; don’t ask for games.
I don’t own Red Hood or any other DLC character for that matter, so would mind telling me how negative are Red Hood’s trait overhead and trait lows?
4332 U2 (the overhead) is -13 with pushback
4332 D2 (the low) is -11
4332 1+3 (the throw) can be ducked and whiff punished
 

Crusty

Retired forever; don’t ask for games.
Why does the more unsafe option have more pushback to make that on safe?
It’s not safe, not against every character.

Characters that can punish it are Black Adam, Darkseid, himself, Firestorm, Black Manta (instant air shark attack) among others
 

SaucyD0ge

Worst european batman
It’s not safe, not against every character.

Characters that can punish it are Black Adam, Darkseid, himself, Firestorm, Black Manta (instant air shark attack) among others
“himself”, aren’t the mirrors in this game truly wonderful?
I get that it’s supposed to be somewhat safe but this is SOO matchup specific for an actual punish.So you need a AAA footsie string with at most 13 frames.
Literally unpunishable for anyone else without one, got it!
 

Crusty

Retired forever; don’t ask for games.
“himself”, aren’t the mirrors in this game truly wonderful?
I get that it’s supposed to be somewhat safe but this is SOO matchup specific for an actual punish.So you need a AAA footsie string with at most 13 frames.
Literally unpunishable for anyone else without one, got it!
Bare in mind, even if the opponent does guess right and has the option to punish it, they are most likely to screw up the punish. When people are caught into trait pressure, they're so heavily focused on guessing right as opposed to punishing because guessing right is the last thing that happens. That and the block stun in this game is the most absurd I've ever seen.

By itself, his trait pressure is a clusterfuck of bad frames. It's combined with everything else is what makes it accurate to say he has no glaring weakness. Red Hood's tools (outside of mines and backroll) are inferior variations of other characters' tools. Put all those together and you have a character who isn't necessarily broke but is really hard to deal with. He has alot of tools.
 

SaucyD0ge

Worst european batman
Can anyone give me ways for Red Hood to get in with?Having trouble mixing my opponent up with my movement and d1’ing me out of every high normal I throw out.Mine into whiffed lunge is a gimmick so any other suggestion would be dearly appreciated.
 

Crusty

Retired forever; don’t ask for games.
Can anyone give me ways for Red Hood to get in with?Having trouble mixing my opponent up with my movement and d1’ing me out of every high normal I throw out.Mine into whiffed lunge is a gimmick so any other suggestion would be dearly appreciated.
Mb roll (sometimes), use his low profiling b3 to duck projectiles, time your lunges accordingly.
 

SaucyD0ge

Worst european batman
Mb roll (sometimes), use his low profiling b3 to duck projectiles, time your lunges accordingly.
I mean, how to start pressure from your normals(trait cancels etc) against someone who is just walking back from everything you do.
 

Crusty

Retired forever; don’t ask for games.
I mean, how to start pressure from your normals(trait cancels etc) against someone who is just walking back from everything you do.
Condition with your mids first, then mix up your highs on unsuspecting opponents. I personally use b2 because it hits ever far. Also, during pressure, cancel into a mine a few times. That will make them afraid to press buttons once they know. But don’t abuse this and stay unpredictable with this. Not to mention, abuse lunge whenever you can, that will definitely make the opponent think twice of contesting your neutral if they’re poking your highs. With a mine out, use overhead mb lunge. The lunge hitbox range is roughly the default bomb horizontal distance.
 

Zhidoreptiloid

Watcher from the sky
Guys, i am newbie at redhood players, i need ur help.
When end my combo with 323 and throw mine to opponent on KD, he just jump forward or bacward and avoid explosion. What i must to do? Why my setups doesnt works, like Sonic's setups
 

DarksydeDash

You know me as RisingShieldBro online.
Just popping in to say I'm taking a hiatus from Mr. Todd so I won't be too impacted from old muscle memory if they nerf him after Eleague.

I don't think he'll get the AM treatment but only time will tell.
 

Jelan

Aquaman is dead lel
Hey guys, started playing Red Hood little while ago and just popped in to ask; ss there an on-going discord for the character? If yes may I please have an invite link? Thanks in advance!
 

SaucyD0ge

Worst european batman
Is red hood top-tier? Is he broken and need nerfs? Which nerfs need for red hood?
Red Hood is not broken, but always has options in neutral(unless vs BrainDeadShot or Cat Lady due to their respective, rapidly powerful neutral options.Zones out rushdown, rushes down and counterzones faster zoners and fails against CW and DS.Potato lunge is braindead but you’ll run out of meter soner or later.Only thing that is truly broken is his 50/50 hard to blockable corner loops via mine setups.His trait overhead being safe vs nearly all of the cast is also PRETTY strong, I admit.But mostly, he’s a combination of A LOT of decent neutral tools, jack of all trades but the master of mines would be an apt way to put it.