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Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

SaltShaker

In Zoning We Trust
Do you mean that anyone who quits the game loses, and we win automatically?
Nah I'm talking about in ranked, how its set up where you can full on sets of the same rank, but most people will leave after 1-2 matches even if they win. Only time they truly want to stay is if they think it will be an easy win. Wish there was a ranked death match mode or something.
 

Sutter Pain

Your mothers main.
Nah I'm talking about in ranked, how its set up where you can full on sets of the same rank, but most people will leave after 1-2 matches even if they win. Only time they truly want to stay is if they think it will be an easy win. Wish there was a ranked death match mode or something.
Agreed its pretty dumb. They should of just made it best of three and it would have been fine.
 

Osagri

Fear the blade of Osh-Tekk
Question for Dragunov players, what is the benefit of doing iWS4 over d2,WS4 after CH WR2? Wall carry? Dmg? iWS4 is hella hard to do with pad and I'm currently practicing to do it with analog stick. Also it seems to be good move on neutral
 
Nah I'm talking about in ranked, how its set up where you can full on sets of the same rank, but most people will leave after 1-2 matches even if they win. Only time they truly want to stay is if they think it will be an easy win. Wish there was a ranked death match mode or something.
I beat a guy 3 times in a row and when my promosh came up he beat me then left.
 
Question for Dragunov players, what is the benefit of doing iWS4 over d2,WS4 after CH WR2? Wall carry? Dmg? iWS4 is hella hard to do with pad and I'm currently practicing to do it with analog stick. Also it seems to be good move on neutral
I dont know what the benefit would be but try inputting a roll dash with d,d/f instead of qcf, it might work.

Edit: Forgot to mention that you shouldn't hold the d/f, return to neutral then press 4.
 
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Osagri

Fear the blade of Osh-Tekk
I dont know what the benefit would be but try inputting a roll dash with d,d/f instead of qcf, it might work.

Edit: Forgot to mention that you shouldn't hold the d/f, return to neutral then press 4.
Ye I know, but it is hella hard to do d,d/f,n with pad, it almost always comes out as d,d/f,f. Just thinking is it worth learning
 

Darth Mao

Your Tech is Mine! #buffRaiden
Question for Dragunov players, what is the benefit of doing iWS4 over d2,WS4 after CH WR2? Wall carry? Dmg? iWS4 is hella hard to do with pad and I'm currently practicing to do it with analog stick. Also it seems to be good move on neutral
Full combo, dmg AND much better carry
 
My tier list:
S: Xiao, Leo, DVJ, Dra
A: Steve, Feng, Bry, Paul, Jin, Hwo, Kaz, Hei, Raven, Asuka
B: Everyone else in between
C: Chloe, Gigas, Bears

Jap got Hwo, Steve and Kazuya on top tier.
what makes Xiao so good, is it her stance which makes her duck all my Paul and Law moves? lol :p
 

NaCl man

Welcome to Akihabara
Jap got Hwo, Steve and Kazuya on top tier.
what makes Xiao so good, is it her stance which makes her duck all my Paul and Law moves? lol :p
kaz top tier over drag , ling and dvj?. Not in any way saying he is bad cause he is a great character but he isnt even the best mishima. Hwo is good in short sets but gets easier the longer the set goes for but i can see how him and steve would be up there.
 
Im watching a lot of streams, youtube matches these days, mainly knee, MBC and lowhigh stuff
just to see what stuff from several characters I struggle with is punishable on block
I swear ppl keep doing unsafe stuff on block all the time, more often than in SF games ( where it's obvious yo can punish a blocked flashkick or SRK easily )
but in t7 with all these moves it just takes longer to find the optimized punishes or to realize what is actually punishable in T7

Just noticed today Jin and Katarina got quite some strings with gaps in there where I can easily interrupt it, YET high ranked players kept doing these
even after I started punishing these every single time lol
 

Tanno

The Fantasy is the Reality of the Mind
nope. What you are doing is cancelling a backdash with a side step. So the motion would be bb,d,qcb b,d,qcb. Sway characters have to be done differently.
I know about this one, and the BB cancelled from DB, B, followed into the loop of N, B, DB, B, N...

The problem is which char works with which KBD. Do we have a list about this?
 

NaCl man

Welcome to Akihabara
I know about this one, and the BB cancelled from DB, B, followed into the loop of N, B, DB, B, N...

The problem is which char works with which KBD. Do we have a list about this?
its only sway characters that have to do it differently.
 
I know about this one, and the BB cancelled from DB, B, followed into the loop of N, B, DB, B, N...

The problem is which char works with which KBD. Do we have a list about this?
I think the method you posted is the correct way minus the extra back input before the neutral. The sway characters have to do it like this. I think the non sway characters can do backdash, qcb, N, b, qcb, N etc as an easier way.