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Git Gud w/ Red Hood - The Official Red Hood Combo Thread

This right here makes me think this is player issue, not a character issue. Hood has a decent enough neutral, you don't need an 8 frame advancing mid to deal with something like GL b1.
It probably is a player issue, im trying to understand how to even approach his neutral. For example sticking with GLs B1, what can Hood use to contest something like that (which most of the cast have similar tools to) seems like none of his normal can compete, hes just forced to back up and try to whiff punish which any character can do lol
 

Invincible Salads

Seeker of knowledge
It probably is a player issue, im trying to understand how to even approach his neutral. For example sticking with GLs B1, what can Hood use to contest something like that (which most of the cast have similar tools to) seems like none of his normal can compete, hes just forced to back up and try to whiff punish which any character can do lol
back up and b2 him? toss a mine to make him back off?
 

wsj515

This is my billionth life cycle.
It probably is a player issue, im trying to understand how to even approach his neutral. For example sticking with GLs B1, what can Hood use to contest something like that (which most of the cast have similar tools to) seems like none of his normal can compete, hes just forced to back up and try to whiff punish which any character can do lol
That's called footsies my friend, you don't just throw out f12 as Black Adam or f23 as Superman and beat out GL's b1. You don't "contest" a move like GL's b1 with any character in neutral, you have to space it out and whiff punish, neutral jump punish, block and punish. If you are looking for a silver bullet I don't really know what to say, whiff punishing is literally how you play neutral. If your opponent is worried about getting whiff punished, then it creates a metagame which ultimately gives you the initiative.
 

Invincible Salads

Seeker of knowledge
Cool I will have to try that.
my 1bar in the corner is usually this

Starter, mb close mine, d2~close mine, f2, mine explodes, f3, 323 and then toss another mine.

landing f3 immediately after mb mine in the corner isnt worth trying, the timing is too specific, and they'll more than often just land behind you, so don't bother, lol. this i why i came up with this combo, fitting in the f3 later.
 

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
my 1bar in the corner is usually this

Starter, mb close mine, d2~close mine, f2, mine explodes, f3, 323 and then toss another mine.

landing f3 immediately after mb mine in the corner isnt worth trying, the timing is too specific, and they'll more than often just land behind you, so don't bother, lol. this i why i came up with this combo, fitting in the f3 later.
Nice, yeah I am always fishing for b23 in the corner
 

Invincible Salads

Seeker of knowledge
Nice, yeah I am always fishing for b23 in the corner
yeah, that combo is for everything BUT b23.

unless u wanna go for a two bar combo and stick in mb up stars somewhere in the 1 bar combo and change it according, not really worth imho unless its going to kill.

standard 1 bar b23 combo is

b23, 22, 32~mb upstars, 323. Tho you can end it a number of different ways.

another way you can end your midscreen combo's is b23~mid mine, into air shots, basically going strait into a htb.
 

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
yeah, that combo is for everything BUT b23.

unless u wanna go for a two bar combo and stick in mb up stars somewhere in the 1 bar combo and change it according, not really worth imho unless its going to kill.

standard 1 bar b23 combo is

b23, 22, 32~mb upstars, 323. Tho you can end it a number of different ways.

another way you can end your midscreen combo's is b23~mid mine, into air shots, basically going strait into a htb.
Yeah that is what I am doing now
 

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
my 1bar in the corner is usually this

Starter, mb close mine, d2~close mine, f2, mine explodes, f3, 323 and then toss another mine.

landing f3 immediately after mb mine in the corner isnt worth trying, the timing is too specific, and they'll more than often just land behind you, so don't bother, lol. this i why i came up with this combo, fitting in the f3 later.
just do 3 instead of F2 in the combo, more damage and only 1 frame different. Just as easy to hit imo.
 

Invincible Salads

Seeker of knowledge
just do 3 instead of F2 in the combo, more damage and only 1 frame different. Just as easy to hit imo.
actually the 3 and going into f3 after is to hard for me, so i won't be doing it. :/ thx tho.

also i made a mistake earlier, the b23 bnb, u'd wanna end that in b13, not 323, last hit will wiff if u try.

also, after messing around in the lab, i think i may have found a better 1 bar bnb.
 
That's called footsies my friend, you don't just throw out f12 as Black Adam or f23 as Superman and beat out GL's b1. You don't "contest" a move like GL's b1 with any character in neutral, you have to space it out and whiff punish, neutral jump punish, block and punish. If you are looking for a silver bullet I don't really know what to say, whiff punishing is literally how you play neutral. If your opponent is worried about getting whiff punished, then it creates a metagame which ultimately gives you the initiative.

I guess the point im trying to get at is that Red Hood to me feels like hes always on the defensive, if his whole game is based on whiff punishes thats fine but I have seen anyone say that, just a whole lot of "check this mid screen fake set up bro!!"
 

G11OST

Noob
I guess the point im trying to get at is that Red Hood to me feels like hes always on the defensive, if his whole game is based on whiff punishes thats fine but I have seen anyone say that, just a whole lot of "check this mid screen fake set up bro!!"

Level up bruh
 

G11OST

Noob
@sling1414
On a real note tho, seems red hood is not for u. Like I said before if u expect to just pick him up and start winning, well then your wrong

Your negativity is getting tierdsome. There has been various threads and videos showcasing red hood pros and cons, even post replying to u specifically trying to help, one of which would be mine. But instead of trying to implement these tips and refining your game, u quit. U quit and post about your tears.

If u want to push buttons pick attrocitous, if u want stupid neutrals pick aquaman.

Hood doesn't have any silver bullets in his clip, only brass. If u want to grow some brass and get your grind on, then pick hood.

Nobody can help someone who's not willing to help themselves.
 

wsj515

This is my billionth life cycle.
I guess the point im trying to get at is that Red Hood to me feels like hes always on the defensive, if his whole game is based on whiff punishes thats fine but I have seen anyone say that, just a whole lot of "check this mid screen fake set up bro!!"
He stops being on the defensive once you establish your neutral with whiff punishes, b13, and mines. Watch sonic fox play, you can get people to completely stop doing anything. Once that happens, you can start your offensive.
 

Bender

Product Manager. xBone tag: I3end3r.
I hit a pretty sweet combo in game based on some tech I saw sonic fox do.

Took it to lab and you can squeeze in a 32 instead of 22 but 22 is much more consistent.

Far or very far mine slightly behind the opponent. Immidiately mb df3, 22, f23x4x332up2. I got around 33% in game. The mine will pop them up after the df3 gunshot if you connect the gunshot. I'll try to link the clip when I get home.
 
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@sling1414
On a real note tho, seems red hood is not for u. Like I said before if u expect to just pick him up and start winning, well then your wrong

Your negativity is getting tierdsome. There has been various threads and videos showcasing red hood pros and cons, even post replying to u specifically trying to help, one of which would be mine. But instead of trying to implement these tips and refining your game, u quit. U quit and post about your tears.

If u want to push buttons pick attrocitous, if u want stupid neutrals pick aquaman.

Hood doesn't have any silver bullets in his clip, only brass. If u want to grow some brass and get your grind on, then pick hood.

Nobody can help someone who's not willing to help themselves.
Lol first of all, pick up and start winning? Well as a long time NRS player i can safely assure you that is not what i did, in fact i had been playing him everyday for at least a week, might have been 2 but im not gonna say 2 weeks cuz im not sure, before even posting on here about him.

Second, i know how to play neutral, i play bane and firestorm FFS (inb4 bane LUL braindead armor nub)

Third, negativity? Im a huge fan of the character and simply am asking for assistance on how this character should be played as im just not seeing his beneifts after 7-14 days of play time on and offline.

Lastly, your "help" didnt show me anything i wasnt able to find on my own through days of labbing him, just because you happen to show me some tech doesnt make said tech good.

Anyways, dont bother replying to this, im simply going to lurk this thread from now on to see peoples thoughts on the character, i dont need condescension.
 

SWonder916

When's DragonBall?
Yeah its the JI3 that affects the combo. Unlike most characters, Red Hood's actually leaves the opponent floaty for a bit if you hit them high enough up, so its better to hit them up higher, land, then walk forward slightly. The juggles tough, but its possible to get consistent. After awhile you definitely recognize when it will work and when it won't, which goes to show that its possible to get consistent.
So we have to hit the J3 as high as possible, land and walk forward slightly before the 3,2? Damnit Jason
 

wsj515

This is my billionth life cycle.
So we have to hit the J3 as high as possible, land and walk forward slightly before the 3,2? Damnit Jason
No this is wrong, you want to land j3 as low (or deep) as possible. You still need to walk a step forward, but you recover much quicker and it leaves the opponent nice and high in order to land the grab ender.