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Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

NaCl man

Welcome to Akihabara
If there's one thing I learned, it's to never, ever, play 5 bar connections. They are almost always fraudulent and drop down to 1 or 2 once the match starts. I only play 4 bars which tend to be the most consistent.
thanks man ill give it a go
 

Gamer68

Fujin!
I keep seeing some people say that X character sucks and needs to be buffed, but I also keep hearing Tekken vets say that this game is super balanced and everyone is viable.

Like apparently Asuka is the 2nd worst character in the game but people are still winning tournaments with her.

I'm going to lab her, considering tekken is a game where character that sucks can shine with knowledge, i think i will invest some time into her.
That was the point. There is no reason to invest time in her (a side from labing her options to know how to play vs her althou not to much time, since you will run into Kazumi every... 100 fights if you're lucky) when you can put that time into Nina and get way better result in the end.
I mean really, if you want to learn Kazumi, learn Kazumi. Yeah there are characters with better tools and you can learn them quicker (depends), but it's also about who you like. I'm thinking about learning Kazumi too, but I have zero interest in Nina.

If I wanted a character that was all about results, and not about who I ACTUALLY like and want to play, then I would be spending 100% of my time with Leo (since she is apparently considered the best character in the game easy). But I'm currently not interested in that character. I am, however, interested in Gigas despite all the bad things people have to say about him. 1), I like my big bodies, and 2) I sometimes feel I should play characters that no one is playing -- like Bo' Rai Cho in MKX. I don't care if he's the worst in the game. If I can get results then I will get those results, even if it takes some time.

By the way, I'm not saying that the characters that are considered to be weaker SHOULDN'T get buffed, I'm just saying that if they are viable and you want to play them, then play them.
 

NaCl man

Welcome to Akihabara
I keep seeing some people say that X character sucks and needs to be buffed, but I also keep hearing Tekken vets say that this game is super balanced and everyone is viable.

Like apparently Asuka is the 2nd worst character in the game but people are still winning tournaments with her.





I mean really, if you want to learn Kazumi, learn Kazumi. Yeah there are characters with better tools and you can learn them quicker (depends), but it's also about who you like. I'm thinking about learning Kazumi too, but I have zero interest in Nina.

If I wanted a character that was all about results, and not about who I ACTUALLY like and want to play, then I would be spending 100% of my time with Leo (since she is apparently considered the best character in the game easy). But I'm currently not interested in that character. I am, however, interested in Gigas despite all the bad things people have to say about him. 1), I like my big bodies, and 2) I sometimes feel I should play characters that no one is playing -- like Bo' Rai Cho in MKX. I don't care if he's the worst in the game. If I can get results then I will get those results, even if it takes some time.

By the way, I'm not saying that the characters that are considered to be weaker SHOULDN'T get buffed, I'm just saying that if they are viable and you want to play them, then play them.
this game is extremely well balanced. The teir lists you see are usually decided by death matches. Death matches are very long sets so the teir lists in tekken are not very relevent in short sets as each character has alot of options and it being a 3d game there are even more movement options.


Edit and the buff Asuka talk is just taking the piss
 
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Sutter Pain

Your mothers main.
this game is extremely well balanced. The teir lists you see are usually decided by death matches. Death matches are very long sets so the teir lists in tekken are not very relevent in short sets as each character has alot of options and it being a 3d game there are even more movement options.


Edit and the buff Asuka talk is just taking the piss
Her f2 is way too unsafe and has piss poor range.
 

Smoke_Of_Finland

Believe in the hop kick
When Kazuya's df2 trades with a jab, the resulting CH stun gives at least +19. F3 comboes standing on the opponent afterwards, so you get an easy electric. I think this happens because the hitstun of jabs isn't really long, they just recover quickly, hence the +8 when they hit. The recovery animation of df2 is cancelled by the hitting jab, resulting in the increased standing advantage frames on the CH df2 crumple.
 

Sutter Pain

Your mothers main.
The more I play Paul and the better I get with him the less I use deathfist. The threat of it is enough to scare people from doing random shit but some people just don't learn and need a reminder.

Also rage drive deathfist kills on block at the wall are too good lol.
 

SaltShaker

In Zoning We Trust
I keep seeing some people say that X character sucks and needs to be buffed, but I also keep hearing Tekken vets say that this game is super balanced and everyone is viable.

Like apparently Asuka is the 2nd worst character in the game but people are still winning tournaments with her.
Nah man, if you ever hear anyone who plays the game half decently or is knowledgeable on it, you'll rarely hear them say "Character X needs to be buffed to compete" You may hear 1-3 characters need toning down nerfs (looking at you Ling), but rarely buffs.. Tekken is a game where the bottom tiers can compete and win tournaments because the S to C gap is very small.

To put some context to it, S to C tier in Tekken is like S to A tier in NRS games. I main Asuka, who is continuously considered "bad" in this game in comparison to the roster, yet you never hear any Asuka players complain or feel she's bad at all. We're all perfectly happy with how she plays and her toolset. Everyone in Inj2 thinks their character sucks except the top 5, whereas in Tekken everyone thinks their character is underrated. Night and day.

Her f2 is way too unsafe and has piss poor range.
I mean, it is too unsafe and the range was nerfed. Time to BUFF ASUKA I would say.
 

Smoke_Of_Finland

Believe in the hop kick
One of the things that I find weird is that all the top Bryan players try to whiff punish with Jet uppercut. And inevitably they will at one time be too late or just out of range to get it. Sure, Jet uppercut leads to the best carry and most damage, but after a sidestep or a sidewalk imo the best punish to use is iWS1/qcf1. You only drop 2 points of damage and some wall carry. If the opponent whiffs something that recovers crouching you still get the punish. As for neutral whiffs (moving around, no prior poke setup, poking "meta" is effectively at neutral and there is no setup or mind game present), fF2 is the most reliable option, after certain backdashes and "canned" sequences, qcb2,4 into soccer kick is the best option. IMO. If you are looking out for a linear whiff and then do dash into jet uppercut as fast as you can, you still face the risk of the opponent recovering in crouch or you being juuuuust outside of range.

Edit: f4,1 and qcb4 can't be used online at least, they are just too slow and require a setup or huge whiff like Lars uf4 out of nowhere or Josie cd2. I've slowly been looking to replace the ez mode fF2's with as much qcb2,4 as I can.
 

Gesture Required Ahead

Get on that hook
I recommend SFV, it's at least twice as complex and the execution is just.. only 5 people in the world can land their bnbs. It takes YEARS to even learn blockstrings. Years.

It's also the most fair and reasonable and diverse fighting game in the world. We're all just playing games like Tekken and Inj because we cant handle how advanced sfv is.
You almost got me there.

Hit someone with this CH combo for a game winner in ranked and he proceeded to tirade me how Asuka was Top Tier and broke and I was a super scrub lol. That she did too much damage and only noobs use her to win. 7 messages of yada yada. Meanwhile, he was playing Paul. -.-

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should have hit him with the Fergus 50/50 and net 20% more dammy. Stages where these scenarios can happen on rage is such a good comeback factor. Or double/triple perfect scenarios.

If you get CH'd by Asuka's ws1+2, you deserve to lose lol. There really is no mix-up, every Asuka and their mother will try to initiate some basic offence with cancelling f2 into crouch then either going for the ws1+2, the annoyng low slap or the launching 1+2 throw. Correct way to deal with this IMO is to low crush as soon as you see her cancelling the f2 into crouch, if you are too late, you get hit out of the air with the ws1+2 or some other ws mid which doesn't lead to any significant damage, the low and the throw gets blown up. There is no way to react to f2 anyway really so if you visually confirm the cancelled animation, just mash out an orbital/hop kick if you have one or something else. If she is too far away to connect any low crushing move you can just backdash away and she can't reach with the low or the throw.

Let's be real here, if you run across your average ranked Asukas they won't do anything that requires patience like f2 crouch cancel into sidewalk or just blocking to bait out linear moves or something that can be classified as an advanced baiting tactic. 9 times out of 10 they will take the proactive approach and mash something out because it's a habit they inevitably pick up from playing both ranked and that character too much.

Edit: A more advanced way to set up the ws1+2 would be to stick something out that's only slightly negative on block, has pushback and extensions, then just backdash once or twice into crouch and wait to visually confirm the opponent coming into range and try to catch them coming in with the ws1+2.
True. Honestly I've only ever hit CH WS1+2 once I normally use WS1+2 cancel for movement after f2 cancel.
 

TRVP6GXD

Noob
So I got Tekken 7, spent about a week with it. So far, I love it. This to me is what a fighting game is supposed to be. I opted to keep injustice but I dont think ill be playing it much besides to try out the DLC I regretfully paid for. Hopefully they balance out the issues with that game. But...until then...Tekken it is.

Thanks to the folks who recommended this.


Another rage art combo. #Tekken7 #PS4share https://t.co/et8rVKDzJ0 https://t.co/n2wA955LXp
 

SaltShaker

In Zoning We Trust
Yea any time you see a gun of some sort on a character you just KNOW they are gonna try to shoot you at some point lol.

Also, I've seen a few of you say it, but it really is true how in Tekken you're fighting the player using a character, where as in Inj or MKX it feels like you're fighting mostly the character used by a player. Like with Tekken a character can be rush heavy like Steve, defense heavy like Asuka, Mixup/damage heavy like Paul, tricky like Yoshimitsu, and it never ever feels like you're losing to the character. I've been trying to get back into Inj2 but it keeps feeling like a character vs character game and it's turning me off more and more. Can't play more than 20 minutes before I turn it off and put Tekken back on for hours.

Probably gonna have to just stay here going forward, at least for the time being.
 
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NaCl man

Welcome to Akihabara
And its always that scum bag with the wifi dial up trash teir net. You know who u r. Those turds who throw out those punishable lows but your net is so trash teir that u cant react......

Im too old and my job wont let me play off line but i tell you what.............

I wish i could
 

SaltShaker

In Zoning We Trust
And its always that scum bag with the wifi dial up trash teir net. You know who u r. Those turds who throw out those punishable lows but your net is so trash teir that u cant react......

Im too old and my job wont let me play off line but i tell you what.............

I wish i could
There's too many. I can't tell you how many times the King swipe, Law tail, Lili sweep, Bryan Edge, etc have hit me online with that epic lag wifi. When you play someone with strong wired connection it isn't "that" bad and you can still react to these type of moves, but half of the randoms in ranked??? True 50/50 LOL.
 

Smoke_Of_Finland

Believe in the hop kick
I would also like to expose myself as a fraudulent Mishima wannabe.

Jack is fkn dope. He can get 49 damage from a low parry with SSR into f4 - b1 - df1,1 - b3,2,2. SSR makes it consistent and works on everybody (gotta test Kuma). fF2 obviously punishes staggering lows but he can also get crouch cancel into db1+2 for extra damage and more importantly, extra humiliation. fF1, fF2 and df1 all hit Xiaoyu out of AOP duck.

Edit: After suffering for years with an honest character like Bruce, I am so glad I picked up broken top tier Jack for those easy wins :DOGE
 
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