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Make the Ice Clone a gear move

Lokheit

Noob
What about something like:

- Klone is the result of MB an Ice Parry before being hit (parry looking like his X-Ray where he would completly freeze himself, MB would make him leave the frozen statue there).

or

- If there is a trait that upgrades his ice powers (like the Dragon Medallion for example), parry becomes klone while the trait effect lasts.


Honestly I don't think the klone would be strong enough in this enviroment to justify making his other moves bad (and with his kori weapons he will get neutral moves for sure), but if necessary there are ways to limit its use like those.
 
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God Confirm

We're all from Earthrealm. If not, cool pic brah.
Honestly I don't think the klone would be strong enough in this enviroment to justify making his other moves bad
oh yeah? how? what is a character like Cheetah going to do against the Clone? Now imagine the Clone wasn't attached to a weaker base character, but was given to a character like Green Lantern or Harley or someone else even with a midtier character. That will utterly 9-1 certain characters.
 

Lokheit

Noob
oh yeah? how? what is a character like Cheetah going to do against the Clone? Now imagine the Clone wasn't attached to a weaker base character, but was given to a character like Green Lantern or Harley or someone else even with a midtier character. That will utterly 9-1 certain characters.
Midscreen: pound over it giving zero fuks.

Corner: invincible wakeup.

There are nastier setups in this game for 1 bar than what I said about MB a parry to create the klone.
 

Tanno

The Fantasy is the Reality of the Mind
While I wait for the Second Coming of ours God, Sub Zero, I'll leave this music. :)

 

EntropicByDesign

It's all so very confusing.
How about Sub can make mirrors all over the place and bounce his ice ball between them... And also drop clone. Let's make him a true, 100% of the screen bullet hell character. While he jumps around maniacally on the ground there are ice balls, clones showers, mirrors and puddles everywhere you can't touch. Any touch means freeze. Any freeze means Black Adam damage. Mwuauahahahahaa




Yep.


I'd like to see the clone return but with some new twist. Why not a kind of hovering spheroid that takes up the same general space, maybe slightly less, that the clone does in MKX, but once out can receive an additional command to change or move. Maybe give it an interesting property where it can absorb one projectile and it gets larger, it's potential freeze a little longer, but a second projectile bursts it.. shrug. I don't see why clone can't be in and why it shouldn't be in, just tweak it some so it's interesting and more interactive for both Sub and the opponent.
 

A F0xy Grampa

Problem X Promotions
So we can a character with a bunch of cheesy 7-3's and then gets raped 2-8 by some characters so he community can be totally intollerable again.

I look forward to using black magic on every single clone
Lol if you played Black Adam against a theoretical sub with ice clone (preferably able to do in he air), you'd never win
 

A F0xy Grampa

Problem X Promotions
Clone would get blown up hard by Aquaman, Adam, etc in this game. I doubt it's going to be in his base kit.

Aquaman can't walk forward and sub has a clone to stop you from walking forward, I'd imagine a slide would punish ftd from anywhere, and the clone in the corner is the end of aquaman in theory. Assuming he wouldn't get easily punished by FTD for doing clone, or has a safe string into clone, aquaman would never be able to counterpoke with anything into trident rush.
His b2 and b1 don't have the properties of moves in MKX that got people to fight through the clone he'd just move in and get frozen.

Sounds like a bad match for aquaman on paper to me.
 

Wigy

There it is...
Lol if you played Black Adam against a theoretical sub with ice clone (preferably able to do in he air), you'd never win
But according to the whole sub community any character who can hit through the clone for a punish is an instant 9-1 in their favour
:DOGE
 

NorCalSamurai

Bacon Lettuce Tomato
This game has the meter roll so i don't really see this clone being overpowered.
In the corner that'd be a non factor though considering you need to start the first few frames of a dash before meter burning it.

I agree with the people saying it should be his trait. You can have Sub's base character be really strong, and put the clone on a solid enough cooldown to keep it from being a constant threat and Sub players basing their whole gameplan around it.

Just don't, for the love of god, allow it to cross up.
 

hkriderz

Lin Kuei Scum, yellow robot enthusiast
Clone is so going to be his trait, I can't see any other thing or way they would do.

Good amount of cool down, around maybe supes or ivy speed cool down, good amount of active frames, stays on block (don't even start, with the amount and strength of projectiles and escapes in this game) and prolly can be used after strings ala Mkx for varying safety.
 
but... this isn't a game of zoners. It's a game of zoning, rushdown, and footsies characters, and the archetypes are well balanced in terms of representation throughout the cast. While Ice Clone might be fine against a zoner, it would be absolutely dominant against characters like Catwoman, Canary, Flash, Cheetah, etc. So with that in mind, the character of Sub Zero himself would HAVE to have crappier buttons, pressure and damage in general than most to help offset the dominance of Clone in these match ups, which leaves him as just an underpowered character in the match ups where Clone does very little/nothing at all, and would leave him getting equally as wrecked by characters like Black Adam, Aquaman, Ivy, etc. This is exactly what happened in MKX, and MK9.

The people posting "but the clone will be fine against zoning!" I'm convinced have only read as far as the title. Yes, the zoners will be able to deal with it, some easily as hell too - that's EXACTLY the point.
No. This is a game of zoners. I don't know if you've noticed but the max distance between characters is at least twice that of MK9 or MKX. The game is fundamentally designed to encourage projectile wars. But for your examples, Catwoman can full trait dash through a clone. Bane and Grodd can charge through. Cheetah can full screen pounce over the clone. Canary can get through with her trait or a well timed cartwheel dash.

Not only that but any projectile would also shatter the clone, just like MKX. Meter burned roll also gets past it.

So yeah. Sub Zero needs the Clone. And he needs a lot more than that too. Like I mentioned somewhere else, a fast startup, very short lifespan Clone would be cool as a tool to almost parry incoming projectiles. Needs to be timed well though. And it would only be effective for single projectiles, so no using it against Deadshot's low rifle blast and other similar moves. Sub's going to need some new, solid tools to help him deal with opponents who can stand at max distance and shoot projectiles. That's something he's never had to deal with in MK. Injustice's max character distance is crazy.
 

Roy Arkon

I will leave my seal on you!
Like I said in the past, I'm sure the Ice Klone would be different then the one SZ got in MKX, and it only makes sense he will have it. Also as for the MKX Ice Clone, yes it was very hard to deal with, but then again, it's not the only hard move to deal with in MKX.

I think people need to just calm down a little bit.
 

ShadyHeart

Relationship with Sonya ended
I didn't want Sub-Zero in Injustice 2 largely because of his clone. It forces you to not play certain characters because it's just way too skewed. I've had dickheads counter pick my main with it, but unfortunately for them I also play Mileena and counter picking dickheads tend to be bad at the game and lose in the skewed matchups anyways.
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
Like I said in the past, I'm sure the Ice Klone would be different then the one SZ got in MKX, and it only makes sense he will have it. Also as for the MKX Ice Clone, yes it was very hard to deal with, but then again, it's not the only hard move to deal with in MKX.

I think people need to just calm down a little bit.
i think u need to read the actual thread brah
 

South

I'd rather SHOW than TELL ~ Poison Ivy
Make trait his clone... 3 levels of clone
Level one is a clone that last 4 seconds it acts like mkx clone

Level two he set a clone for 3 seconds and on the fourth second the clone shatters

Level three he sets a clone and can throw it immediately, perform air clones, or summon a clone in front/behind him

His trait levels DONT charge between rounds... his trait charges automatically... and if he does ice based attacks I.e. ( ice ball, ice puddle, ice shower etc) he builds trait faster...

Thoughts???
 

Dankster Morgan

It is better this way
Make trait his clone... 3 levels of clone
Level one is a clone that last 4 seconds it acts like mkx clone

Level two he set a clone for 3 seconds and on the fourth second the clone shatters

Level three he sets a clone and can throw it immediately, perform air clones, or summon a clone in front/behind him

His trait levels DONT charge between rounds... his trait charges automatically... and if he does ice based attacks I.e. ( ice ball, ice puddle, ice shower etc) he builds trait faster...

Thoughts???
I like that, if the clone is in his base moveset that sounds creative