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Flashy Combos (post combos here)

DeftMonk

Noob
Hey guys I will try to update this daily so if you have any tech or combos please feel free to post it and I will update the original post. I will add more after I get off work but for now just posting as placeholder.
Guide:
4- Trait
FOF- Fists Of Fury
LP- Lightning Punches
LK- Lightning Kick
SP- Sonic Pound
QT - Quantum Tunneling
RMS- Running Man Stance
LC-Lightning Charge
SP- Sonic Pound
QS- Quick Slide

You can use 112/123(8 frame strings start with high), B22 (15 frame startup starts with mid. most damaging option) or F21 (17 frame overhead) to start any of these combos depending on situation. However if a combo begins with sonic lift(DBx3), you can only use 11, B2, or F2. I dont plan to list every single possible combo using his trait as you can come up with any combination of f2 11 and LK. Also worth noting you can end combos with xRMS rather than xFoF for positioning/oki rather than flat damage.

Before we begin just a note about the reset combos: If they end in 3,2 you must not allow the first hit of 2 to connect only the second. I reccomend you to check out HappyPow's reset thread if you need further explanation.
Mid Screen No Meter
  • B3~J3~32FOF 354
  • F3~J3~32FOF 349
  • F3~D2xRMS(run under)~11~B22F3xFoF 323- side swap combo
  • D2~B3~J1~B22F3~FoF or RMS
  • D2~walk~11~ B22F3~FoF or RMS
Mid Screen No Meter W/Trait
  • D2x4~LK~LK~F2xLK~F2xLK~F21xFoF
Mid Screen 1 Meter
  • (Starter)xLK(MB)~11~B22F3xFoF
  • 11xQT(MB)~B3~11~B22F3xFoF
  • (Starter)xLK(MB)~D2~B3~JI1~B22F3xLP
  • (Starter)xLK(MB)~D2RMS(run under)11~B22F3xFoF mid screen side swap combo
Mid Screen 1 Meter W/Trait
  • (Starter)xLKMB~4~LK~LK~F2xLK~F2xLK~F21xLP (credit BrobaChett)
  • (Starter)xSP~4~dash~LK~LK~F2xLK~F2xLK~F21xLP (Credit - BrobaChett)
  • (Starter)xLK(MB)~4~JI3~32~32~32~32xFoF(Credit - Vintagesoul) Make sure to delay the JI3 till your about to land.
  • (Starter)xSP(MB)~4~dash~LK~LK~F2xFoF~F2~LK~F2xFoF/RMS
  • (Starter)xSP(MB)~ 4~dash~LK~LK~dash~112~ B22~B22F3x FoF/RMS
Mid Screen 1 Meter W/Trait Reset
  • (Starter)xLK(MB)~4~D2~JI3~JI3~D2~3,2~(optional dash under):reset: (Credit - HappyPow video)
  • (Starter)xSP(MB)~4~LK~LK~Dash~112~D2~3,2~(optional dash under):reset: (Credit - HappyPow video)
  • (Starter)xLK(MB)~4~ LK~F2xLK~F2xRMS~F(run under)2~D1D2:restand:
Corner No Meter
  • (Starter)xRMS-LC~D1D2~11~11~11~112FoF -the D2 often wiffs for me so you can also (for slightly less damage)use:
  • (Starter)xRMS-LC~D1xLK~D1D2xFoF
  • (Starter)xRMS-LC~12~12~12~123xFoF (I can only get this to work on certain characters)
  • F3~J3~11~11~11~112xFoF
Corner 1 Meter
  • (Starter)xLK(MB)~11~11~11~112xLP
  • (Starter)xLK(MB)~12~12~12~123xFoF(Credit- MPizz10)
  • (Starter)xLK(MB)~D2~F3~11~112xFoF
  • B22F3xLK~D1D2xSL(MB)~F3~11~112xLP (Credit - Zyphox video)
Corner 1 Meter Reset
  • (Starter)xLK(MB)~F3~D2~3,2:reset: (Credit - HappyPow video)

Corner 1 Meter W/Trait
  • (Starter)xSPmb~4~LK~LK~LK~LK~B2xLK~B22F3xLP (Credit - BrobaChett)
  • SP(MB)4~LK~LK~LK~LK~LK~11~11~112xFoF
  • F21xLK (hold into fdash)~112xLK (hold into fdash)~112x LK or SP(mb)~(assuming you have reached corner at this point continue with...)12~12~123xFoF/RMS(this combo is if ur trait is already active)
Corner 1 Meter W/Trait Reset
  • (Starter)xSP(MB)~D2x4~RMSxSP~d1d2:restand: (Credit - HappyPow video)
  • (Starter)xLK(MB)~LK~LK~LK~D2xRMSxSP~SP(MB)/F3:reset beginning with SP /F3(overhead): (Credit - HappyPow video)

*RAPTOR UPDATE*
Combos from Noble Raptor, mostly fine on the current patch, may see some combos that no longer work/missing. Video at bottom:

Midscreen:
D1D2 DF1 MB D2 B3 J3 B22F3
F21 DF3 MB DASH D2 B3 J3 B22F3
D1D2 DB3 MB B3 J3 B22F3

F2 DF1 MB 4 DF1 DF1 DASH 112 B22 B22F3 (Requires Speed Zone)
D1D2 DF3 MB 4 DASH DF1 DF1 DASH 112 B22 B22F3 (Requires Speed Zone)

F2 DF1 MB 4 DF1 DF1 DASH 112 D2 32 (Requires Speed Zone)

BF2 MB DASH D2 B3 J3 B22F3
BF2 MB 4 DF1 DF1 DASH 112 B22 B22F3 (Requires Speed Zone)

4 D1D2 DF1FF 112 DF1FF 112 DF1FF F2 DB3 MB B3 J3 B22F3 (Requires Speed Zone)
4 DD2 F 3 DF1 DF1 DASH 112 B22F3 (Requires Speed Zone)

Corner:
F21 DD2 F1 D2 F3 J3 11 B22F3

B22F3 DF1 D1D2 D2 11 112 BF1

D1D2 DF1 MB 11 11 11 B22F3
F21 DF3 MB F3 J3 11 B22F3
D1D2 DB3 MB F3 J3 11 B22F3

F2 DF1 MB 4 DF1 DF1 DF1 DF1 B2 DF1 B22F3 (Requires Speed Zone)
D1D2 DF1 MB 4 DF1 DF1 DF1 DF1 DF1 DF1 112 DB3 MB F3 112 BF1 (Requires Speed Zone)

F21 DF3 MB 4 DF1 DF1 DF1 DF1 B2 DF1 B22F3 (Requires Speed Zone)

D1D2 DF1 MB 4 DF1 DF1 DF1 D2 DD2 F2 (Requires Speed Zone)
F21 DF3 MB 4 DF1 DF1 DF1 D2 DD2 F2 (Requires Speed Zone)

BF2 MB DASH 11 11 B22F3
BF2 MB 4 DF1 DF1 DF1 DF1 B2 DF1 B22F3 (Requires Speed Zone)

4 D1D2 DF1FF 112 DF1FF 112 DF1FF 112 DD2 F1 D2 F3 J3 11 B22F3 (Requires Speed Zone)

F2 DF1 MB 4 F3 B3 B3 B3 F3 (Requires Speed Zone)

 
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BigMacMcLovin

B2s and Birdarangs
Midscreen 1 bar
(Starter)xLKmb, 11, b22f3xLP

(Starter)xLKmb, d2, b3, ji1, b22f3xLP

Midscreen 1 bar + Trait
(Starter)xLKmb, 4, LK, LK, f1xLK, f1xLK, f12xLP (Credit - BrobaChett)

(Starter)xSP, 4, LK, LK, f1xLK, f1xLK, f12xLP (Credit - BrobaChett)

Corner meterless
(Starter)xRMSxLC, d1d2, 11, 11, 11, 112xLP (Credit - ArmageddonUMK)

Corner 1 bar
(Starter)xLKmb, 11, 11, 11, 112xLP

b22f3xdf1, d1d2xdb3mb, f3, 11, 112xLP (Credit - Zyphox video)

Corner 1 bar + trait
(Starter)xSPmb, 4, LK, LK, LK,LK, b2xLK, b22f3xLP (Credit - BrobaChett)

Note: You can end combos midscreen with 32xRMS for positioning rather than damage
 

DeftMonk

Noob
Thanks big mac! Original thread updated. I know honeybee has been rockin the flash so im gonna watch some of his recent stuff later and see if theres any new tech.
 

DeftMonk

Noob
Updated original post with some new tech. I saw Honeybee doing what appears to be 112dash112dash112dash while trait is active on bane in the corner but I am unable to replicate it. Anyone have any tips for this?
 

ArmageddonUMK

Hipster Spectral Player
Updated original post with some new tech. I saw Honeybee doing what appears to be 112dash112dash112dash while trait is active on bane in the corner but I am unable to replicate it. Anyone have any tips for this?
Haven't seen it, but I'd have to guess he's using lighting kick cancels
 
Updated original post with some new tech. I saw Honeybee doing what appears to be 112dash112dash112dash while trait is active on bane in the corner but I am unable to replicate it. Anyone have any tips for this?
You have to input 112 LK hold and dash to continue combo on trait. you can do it from various strings as well.
 

DeftMonk

Noob
your right. I am super nooby to the injustice series and didnt even realize LK can run cancel. I wonder whats the most chip you could jail someone with during trait (if u can even jail them)
Haven't seen it, but I'd have to guess he's using lighting kick cancels
 

DeftMonk

Noob
Not sure if this is common knowledge or not but after a successful meter burned quantum tunneling in the corner, depending on when u release f3 as they rise you will either end up behind them or in front of them. Really useful imo since u can delay the mb
 

alexbib

Noob
You can do (midscreen):
D2xT,walk,LK,LK,F2xLK,F2xLK,F21xFOF for 387 DMG

I tested it on Black Canary as she seems to be the one with the smallest hurtbox.
 
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Superi0rMagik

You only get smarter by playing a smarter opponent
Updated original post with some new tech. I saw Honeybee doing what appears to be 112dash112dash112dash while trait is active on bane in the corner but I am unable to replicate it. Anyone have any tips for this?
Just cancel DF1
 

Shady1692

I'm The Goddamn Batman!
New optimal trait + 1bar punish
112df3mb, trait ,dash ,lk ,lk ,lk, dash, 112, 32,123bf1
Starts midscreen but has to end in the corner or the ender will whiff. Hits for 558 on competitive supes

Edit:
Found an optimal (for now) midscreen aswell that doesn't have to end in the corner.
112df3mb, trait, dash, lk x3, dash, 11, b22rmsc, b22f3bf1
551 on competitive supes
Are you positive about the 3lk?? By the time i go for the third he's already drifted away