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Wonder Woman Speculation Thread

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DarksydeDash

You know me as RisingShieldBro online.
So her trait isn't as bad as I thought, yeah it's random but it recharges fast and the active effect lasts a long time.

However, the key to using it is going to be how Bane managed his Venom stacking in IJ1. So in other words, as soon as the current buff is about to run out, switch to the next.
 

The Highlander

There can be only one
So her trait isn't as bad as I thought, yeah it's random but it recharges fast and the active effect lasts a long time.

However, the key to using it is going to be how Bane managed his Venom stacking in IJ1. So in other words, as soon as the current buff is about to run out, switch to the next.
Do you know what the arm buff does? I know lasso is extra damage on lasso attacks, shield is better shield damage and projectile cancelling, bracers are damage reduction I think, boots are old air dash and maybe speed buff?
 

StormGoddess

Your mind tricks won't harm me!!!
No like what does bracelet specifically do? And what does arms specifically do?
re-watch the Wonderwoman breakdown stream...In tyler's match where he plays WW, 16-bit states that it reduces over all damage she takes.

not sure the other because Tyler never did her trait w/o 16bit reminding him. LOL
 

Ryu Hayabusa

Filthy Casual
When Wonder Woman was revealed tyler said in interview that her bracelet parry reflects projectiles back but they haven't shown it in action. Someone should ask
16bit how it works maybe they ll bother to show us in their next stream.
 

Ryu Hayabusa

Filthy Casual
Certain trait increasing the damage of certain type of moves is very lazy way to go.

I like the shield trait nullifying opponent's projectiles and air dash trait as they give her access to new abilities. They should do something similar for lasso, bracelet and arms. Increasing damage and decreasing taken is pretty lazy way to approach a trait.

1. Lasso trait.
It would be better if lasso trait added fire properties to lasso with DOT.

2. Arms trait
Glow on arms should break opponents armor.

3. Bracelet trait.
When active Wonder Woman can extend the duration of the parry by holding the button. Kind of like kitana's royal storm projectile reflect from mkx.


Also that dive bomb move should be part of base move-set not additional ability.
 

EMPRESS_SunFire

Regina George of discord
I think her trait would actually be nice if we could choose which buff we will use... For example, if you have problems getting in on someone with good projectiles you could use the sword buff but it would have to be a luck kind of thing since you might get the lasso buff instead and it would be useless at that point of the match.
 

Lex Luthor II

Lord of Lightning
Of everyone I've seen to this day (having not played the beta) I'm still most worried about WoWo.

She was my bae in IGAU1, but everyone else returning seems to play almost identically to the first game, Superman, Aquaman, Batman, you can pick them up. But WoWo looks totally different. I'll miss always having air dashes to crossup and the quick 3,3 low starter into full combo.

I hope I still <3 her in IGAU2.

Anyone really know how similar or whats really different with her now?
 

Endding

You picked a bad time to get lost friend
Some more WW action, intro is rather interesting. Possible insight to WWs role in the story, but who knows. Watch if that interests you or just wait another week.

 
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