What's new

Tech - Cyrax Corner 50/50 instead of HTB that goes into HTB for a bar

Sunny_D

Green Arrows personal Shooty guy
Alright! will have it up today and will tage everybody once its uploaded thanks everyone!
 

Bruno-NeoSpace

They see me zonin', they hatin'
I get your idea, but there's a problem on that strategy... you gotta be perfect on your time because if you are not, your opponent can jump out of it.
 

Sunny_D

Green Arrows personal Shooty guy
I get your idea, but there's a problem on that strategy... you gotta be perfect on your time because if you are not, your opponent can jump out of it.
Yeah that was the problem i had last night man i found out they could jump so i had to do less damaging combo setups and you still need godlike timing. The old version is far from guranteed but did like 15-20 percent more so thats why i made the thread super fast lol
 

Zionix

AKA Ponkster
Like they could poke out of it it was that bad
I really like it. If the opponent couldn't jump out it would be very scary.

You need something to make your opponent scared to jump out.

NJP after the double dash might work, once they stop jumping throw this in.

I'm labbing this, with a frame kill after net ,then close bomb you can S4 and if they jump out it will juggle onto bomb.

On males I think it juggles even if they jump onto the bomb, needs more testing.

Yeah i got it. the dash frame kill is shit for this. Do a D3 instead then close bomb then straight into overhead. Haha works perfectly.

Gonna sort females. "works on females"

O shit launching from it into bombs? :O OMG

Mustard gonna cream himself "jump out of this fuckers"

edit: its still tough i think its best just to use the hit advantage into close bomb B3D4, rather than a net reset.
 
Last edited:

fr stack

Noob's saibot or noob saibot's?
throw could negate jump outs i dont have use of the xbox right now to test though
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
looking at this tech now that the video is up.... I don't get it... if we get an actual safe HTB set-up off the same opener, whats the point in just going for unsafe 50/50, or a 50/50 that needs a bar to be safe?
 

Sunny_D

Green Arrows personal Shooty guy
I really like it. If the opponent couldn't jump out it would be very scary.

You need something to make your opponent scared to jump out.

NJP after the double dash might work, once they stop jumping throw this in.
looking at this tech now that the video is up.... I don't get it... if we get an actual safe HTB set-up off the same opener, whats the point in just going for unsafe 50/50, or a 50/50 that needs a bar to be safe?
it can lead right back into the air net htb so pretty much its one 50/50 for more damage and it still leads toan "unblockable"
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
So basically before when we could go

50/50, inescapable HTB reset, end in double bomb set-up

yours is now

50/50, into another 50/50 for a bar, into inescapable HTB reset?
 

Sunny_D

Green Arrows personal Shooty guy
but thats absolutely irrelevant as that same reset is used for both things i mentioned...

im just asking to make sure i understand what this is
It does more damage then going straight into the htb, and you can do the better Htb instead of a double bomb setup. Its useful against good wake ups and does more damage so theres its use
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
It does more damage then going straight into the htb, and you can do the better Htb instead of a double bomb setup. Its useful against good wake ups and does more damage so theres its use
dude

i didnt say a single thing about how useful it is

I was still trying to work out what the tech actually is, but you seem determined to avoid answering that


I'm just gonna go ahead and confirm for myself that it is just a 50/50 reset for a bar as opposed to cashing out with ~30% extra damage with the inescapable HTB


if it's something else, someone can tell me later





New video out, my mic is acting up will fix it for the next one!

Making Cyrax easier to play day by day!

thats good stuff man

I like this, its a nice visual mix-up on the resets that we could otherwise do, and its cool how easy it is to reset into double bomb there for a bar. I'm gonna use this. I think it's important that our set-play doesn't become the same things resetted over, it makes it easier to recognise and deal with, I think part of cyrax's strength is how underplayed he is, and I'd rather they don't know ahead of time EXACTLY when that reset is coming


you absolutely right about ppl breaking, I feel like I always gotta open everyone up twice cause the breaker haha


Looking for anti tech roll set-ups by the way if anyone got some
 
Last edited:

Bruno-NeoSpace

They see me zonin', they hatin'
Looking for anti tech roll set-ups by the way if anyone got some
Well... the double bomb setup into B3,D4 catches most tech rolls into backdash.

Look:


But if it's an amazing backdash like Kano's, you can do the double bomb setup, but instead of doing a short bomb into a mid bomb, do a short bomb into a long bomb into F3.

The double bomb setup is WONDERFUL! :D
 
Last edited:

God Confirm

We're all from Earthrealm. If not, cool pic brah.
Well... the double bomb setup into B3,D4 catches most tech rolls into backdash.

Look:


But if it's an amazing backdash like Kano's, you can do the double bomb setup, but instead of doing a short bomb into a mid bomb, do a short bomb into a long bomb into F3.

The double bomb setup is WONDERFUL! :D
tech roll into jump back tho does it work? sorry, ill lab myself when i can just cant atm
 

Zionix

AKA Ponkster
Well... the double bomb setup into B3,D4 catches most tech rolls into backdash.

Look:


But if it's an amazing backdash like Kano's, you can do the double bomb setup, but instead of doing a short bomb into a mid bomb, do a short bomb into a long bomb into F3.

The double bomb setup is WONDERFUL! :D
Amen

I have another video coming up, making cyrax easier again.

Using 1 bar after a htb reset, without hard execution to get another setup.
 

PND_Mustard

"More stealthful than the night"
Premium Supporter
Interesting idea, the ability to stop someone from jumping out of an air net can be really useful in trying to condition an opponent to stop going for that option.

However my issue lies in the fact that off either the b1 or b3 you need to EX saw to make it safe, we're starved for meter as it is needing as much as we can for ex airgrab/ex saw/breakers considering how risky a lot of Cyrax mixing is. throwing a bar on after your own combo just to have plus frames we can't do anything with seems like a very unattractive option in comparison to just going for the normal HKD HTB in the corner. Yeah they can wakeup but if there's a bomb under them you're doing bomb damage + a full corner combo against most of the cast.

It's also not a 50/50 as B1 is reactable now.
 

PND_Mustard

"More stealthful than the night"
Premium Supporter
New video out, my mic is acting up will fix it for the next one!

Making Cyrax easier to play day by day!

Yeah this is cool, the NJP-close bomb-b3d4 beats everything but wakeup attack, doing a delayed wakeup against this in any sense forces the overhead low block, only problem is it's a super easy block, but they still have to block it. It's not new persay though as people have been achieving a similar option off 114-close bomb for a while, NJP just seems to be a super easy way of doing it.

My only issue is how obviously you're telegraphing it, as soon as you do that NJP they'll know what's coming, whereas the 114 can go into saw for hkd instead of bomb. If they wakeup you can bait but the smartest thing for them to do is to just delay wakeup and take the easy HTB block. as Cyrax can't do anything from that space, it's not a terrible answer for them as Cyrax meaty pressure is basically non existant without a bomb on the screen, but it does open up meaty grabs etc.