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Street Fighter V General Discussion

Scott The Scot

Where there is smoke, there is cancer.
Can anybody confirm if ranked is any better? For the most part I like just playing Battle Lounges with anybody but I can't help thinking maybe if I grinded ranked like everybody else I'd get better by exposing myself to hungry af online warriors. I just hate it when people rage quit on me. Cheers.
 
Can anybody confirm if ranked is any better? For the most part I like just playing Battle Lounges with anybody but I can't help thinking maybe if I grinded ranked like everybody else I'd get better by exposing myself to hungry af online warriors. I just hate it when people rage quit on me. Cheers.
No idea, I just play casual.
 
No idea, I just play casual.
Yea me too, I have the midset that if I get bodied hard in casual play then I'll get murdered in ranked, hell I've faced some rookies (like me) that look like they'll give infiltration a run for his money. I mean how could they be rookie or bronze ranked and play like they belong in tournaments?
 

@MylesWright_

I'll be back 3ing
Walkback and get hit with a low into full combo/CA.
Lol that is such an exaggeration when a fair amount of characters don't even have a cancelable low/ranged low-confirms and even then that's generally how SFV works. Press a button at all and you could randomly get crush countered or jumped in on but that doesn't mean you never press anything
 
Yea me too, I have the midset that if I get bodied hard in casual play then I'll get murdered in ranked, hell I've faced some rookies (like me) that look like they'll give infiltration a run for his money. I mean how could they be rookie or bronze ranked and play like they belong in tournaments?
It may help since you have points on the line, getting that adrenaline pumping etc. I just have no interest in it since the scummiest of people are on there (Ragequitters and lag abusers) thats not to say It does not happen in casual because it does, just at a much lower rate.
 
It may help since you have points on the line, getting that adrenaline pumping etc. I just have no interest in it since the scummiest of people are on there (Ragequitters and lag abusers) thats not to say It does not happen in casual because it does, just at a much lower rate.
I just play lounges cause I prefer long sets. I feel like I learn more in 20 games vs the same character than I do in 50 games vs an assortment of characters that change every 2 games.
 
I just play lounges cause I prefer long sets. I feel like I learn more in 20 games vs the same character than I do in 50 games vs an assortment of characters that change every 2 games.
I am the same, its just that I do not have many people to play against so I am stuck with casual.
 

Qwark28

Joker waiting room
eh. I'd say his neutral is whack and everything he has is negative. His buttons are good counter pokes but not great footsie tools. And as for "most flexible rushdown character" thatd be Mika..... in more ways than one.

Also his dp fadc is punishable.
Neutral is counterpokes. Neutral is having something you can throw out to occupy space, buffer from, OS from, hitconfirm. He has great neutral and there's a reason he's in the top 5 in the JP/US tier lists.

If you don't think cr mp, st mp, st hk or sweep are good footsie tools then IDK what to say.

Mika doesn't have 4 different jump arcs, a fireball, a DP that can do up to 300 damage and as good buttons as Ken.
 
Neutral is counterpokes. Neutral is having something you can throw out to occupy space, buffer from, OS from, hitconfirm. He has great neutral and there's a reason he's in the top 5 in the JP/US tier lists.

If you don't think cr mp, st mp, st hk or sweep are good footsie tools then IDK what to say.

Mika doesn't have 4 different jump arcs, a fireball, a DP that can do up to 300 damage and as good buttons as Ken.
no I don't think they're good neutral buttons. if I had a nickel for every time I killed a ken that threw out a st hk in neutral I'd have multiple nickles. His pokes are bad if the opponent isn't putting themselves at risk, he can occupy space with his counter pokes sure, but he's nowhere near as oppressive as a chun/cammy/Karin in neutral. He's top tier on a lot of lists, but none of them put him there because his frame data is good. In fact his frame data being terrible is why everyone thought he sucked ass at the start. Make the input delay 3 frames and make kens hitstop the same as everyone else and that character is fine.


Edit: and the flexible Mika thing was half a joke. I thought that was somewhat clear, but even still I'd say quite a few characters can give him a run for his money up close. Necalli, Cammy, and Mika come to mind.
 

EntropicByDesign

It's all so very confusing.
If you nerf Ryu's fireball by even one frame, you might as well remove him from the game. Despite the fact that he has a fireball, he is not a traditional zoner in this game. The best Ryu players use his fireball as a mid-range or close-range offensive poke, which means that they are usually throwing it in risky spots.

He does not play fireballs the same way Guile does, for example. Guile throws them from long distances in order to bait jumps, while Ryu throws them to properly setup his st.mp. Ryu zones for an opening to inflict heavy melee damage, Guile looks for an opening to push you across the screen so he can resume zoning. Big difference.
I know you dont mean it literally, but one frame isnt going to ruin Ryu by any means. Also, Guile doesnt fullscreen zone in this game. He uses long range and middle range to set up.. well, set ups. Watch the top Guile players, hes a hybrid in V. Sure, he wants to bait jumps (So does Ryu.. just because his fireball is BEST as a mid range poke doesnt mean he doesnt have a very strong zoning game in V, also remember that zoning means zone control, not 'keep you at full screen') but he doesnt win high level matches that way. ISDD, Du and Dieminion (I didnt spell that right im sure) all play a hybrid style where you frustrate them with booms and horizontal control and then move in behind your booms for various set-ups.

You're right that Ryu doesnt do his best work at full screen, but hes completely safe throwing fireballs at that range and when he's in trigger, he can do even more work. He can punish a person jumping over a fireball (forward jump of course) from full screen.

Again, My issue isnt that his fireball game is OP or anything, its just another super solid tool among every super solid tool in the game.

Shrug. I'll admit that me wanting to nerf his recovery is likely not something that should happen and, in light of whats been said, not something that needs to happen, as it wouldnt really address a real issue with him, it was more me mistaking a quality of life desire for a real issue - but I dont think his fireball game should be downplayed. A Roo that uses them correctly is a beast, and if he's smart, you arent punishing a single one of them outside of the hardest of hard reads or a huge mistake on his part.
 
Ken's neutral is good. It's not Chun good, but it works very well.
yeah just like mikas works very well when fuudo plays her. Momochi makes any characters neutral look good.

The character literally has 1 plus on block non special move that's not a light and he's got no 3 frame normals. His st hk that people are high on is punishable on block in certain situations and matchups as is his cr mk. His cr mp is a good button, but it's just one button.
 

EntropicByDesign

It's all so very confusing.
And Ken on paper IS a top tier character.
I was being generous. If Im frank and honest about it, I feel like Ken is probably the most directly broken character in the game. Please note, I do not mean he is #1 (or two or three , etc) just that his power comes from a load of pretty ridiculous shit. I just dont want to get in to a huge shit storm about it all. I like discussion, but Id like to avoid the mouth running and forum thuggery that comes from people who cant handle differing opinons (not accusing anyone of that, just saying)

I dont know how many matches Ive watched where a mid or low tier character works their ASS off, making superb reads, doing good work. Playing spot on.. and then Ken gets one knockdown and thats the round. There are other characters that can do that.. Ryu and my own Necalli come to mind, but no one does it as quickly and violently as Kenneth.
 
I was being generous. If Im frank and honest about it, I feel like Ken is probably the most directly broken character in the game. Please note, I do not mean he is #1 (or two or three , etc) just that his power comes from a load of pretty ridiculous shit. I just dont want to get in to a huge shit storm about it all. I like discussion, but Id like to avoid the mouth running and forum thuggery that comes from people who cant handle differing opinons (not accusing anyone of that, just saying)

I dont know how many matches Ive watched where a mid or low tier character works their ASS off, making superb reads, doing good work. Playing spot on.. and then Ken gets one knockdown and thats the round. There are other characters that can do that.. Ryu and my own Necalli come to mind, but no one does it as quickly and violently as Kenneth.
my Mika will shit on a fang that makes one mistake far more violently than ken does(imo). And it's the main reason I play her.
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
yeah just like mikas works very well when fuudo plays her. Momochi makes any characters neutral look good.

The character literally has 1 plus on block non special move that's not a light and he's got no 3 frame normals. His st hk that people are high on is punishable on block in certain situations and matchups as is his cr mk. His cr mp is a good button, but it's just one button.
Having no 3f normal hurts, but is it really the end of the world? Not to mention, he has some of the better 4 frame options in the game considering they combo into some good damage. Also, Ryu has only 1 + on block special, and Mika has none whatsoever. Cammy only has 1 too, unless you want to count her V Skill. Most characters don't have 50 billion + on block specials. It's usually just 1 or 2.

His stHK serves its purpose as a distance poke, and crMP is a much more useful poke than CrMK is. Not to mention, this character has one of the most difficult to react to dashes in the game, a meterless, fully invincible anti-air (a rarity amongst the cast) that he also can convert into major damage with simply V Trigger, can alter his jump, and even has a fireball (which isn't that great up close, but serves as a ranged poke all the same).

You can't sit there and say his neutral stuff isn't that good. He's honestly really good there, and has the options for a number of neutral situations.
 
Having no 3f normal hurts, but is it really the end of the world? Not to mention, he has some of the better 4 frame options in the game considering they combo into some good damage. Also, Ryu has only 1 + on block special, and Mika has none whatsoever. Cammy only has 1 too, unless you want to count her V Skill. Most characters don't have 50 billion + on block specials. It's usually just 1 or 2.

His stHK serves its purpose as a distance poke, and crMP is a much more useful poke than CrMK is. Not to mention, this character has one of the most difficult to react to dashes in the game, a meterless, fully invincible anti-air (a rarity amongst the cast) that he also can convert into major damage with simply V Trigger, can alter his jump, and even has a fireball (which isn't that great up close, but serves as a ranged poke all the same).

You can't sit there and say his neutral stuff isn't that good. He's honestly really good there, and has the options for a number of neutral situations.
i didn't say specials. I said normals. All his normals being negative is pretty huge. Again not saying his neutral isn't serviceable, but it's definitely not worth listing under his strengths since it's worse than quite a few members of the cast, Karin, ryu, necalli, chun, cammy etc all have better pokes and safer options. They just have less dmg/corner carry(usually).
 

NHDR

Noob
I know you dont mean it literally, but one frame isnt going to ruin Ryu by any means.
Maybe not ruin him per se but it will make a huge difference. Even one frame is huge in Street Fighter.

1 said:
Also, Guile doesnt fullscreen zone in this game. He uses long range and middle range to set up.. well, set ups. Watch the top Guile players, hes a hybrid in V.
I think hybrid is a stretch. He's meant to zone unless he gets optimal position to setup something with his v-skill. And even then, he's still best played far away from his opponent. But that's the case for any character in any SF ever. You always want to capitalize on a good knock down or situation in order to go for bigger damage.

1 said:
Sure, he wants to bait jumps (So does Ryu.. just because his fireball is BEST as a mid range poke doesnt mean he doesnt have a very strong zoning game in V, also remember that zoning means zone control, not 'keep you at full screen') but he doesnt win high level matches that way. ISDD, Du and Dieminion (I didnt spell that right im sure) all play a hybrid style where you frustrate them with booms and horizontal control and then move in behind your booms for various set-ups.
I'll re-word what I previously stated in order to prevent confusion. Guile and Ryu both zone, I agree. In fact, when you think about it zoning is any kind of space control, whether it be through normals, projectiles, or even the threat of normals. So, let's say Guile is a keep-away zoner while Ryu is more of an offensive zoner. I'm not sure how else to draw the difference.

1 said:
You're right that Ryu doesnt do his best work at full screen, but hes completely safe throwing fireballs at that range and when he's in trigger, he can do even more work. He can punish a person jumping over a fireball (forward jump of course) from full screen.

Again, My issue isnt that his fireball game is OP or anything, its just another super solid tool among every super solid tool in the game.

Shrug. I'll admit that me wanting to nerf his recovery is likely not something that should happen and, in light of whats been said, not something that needs to happen, as it wouldnt really address a real issue with him, it was more me mistaking a quality of life desire for a real issue - but I dont think his fireball game should be downplayed. A Roo that uses them correctly is a beast, and if he's smart, you arent punishing a single one of them outside of the hardest of hard reads or a huge mistake on his part.
Sure, a good Ryu is deadly as hell. However, the game already features many counters to Ryu's play style. Hell, as good as he is he is very hard to win with. Every single SF player on the planet knows what Ryu is going to do. No tricks, no surprises. His fireball game is based on pure reads, his parry is based on reads, he has no free "get in" move, and his fully stocked trigger requires heavy setup. About the only stupid thing I see with Ryu is his jab AA and j. lk.

Not to mention nerfing Ryu would make him boring as hell. The gameplay in V is not deep enough to afford a boring character. Remove his jab AA and buff everyone around him that currently sucks.
 

Rip Torn

ALL I HAVE IS THE GREEN.
Lol that is such an exaggeration when a fair amount of characters don't even have a cancelable low/ranged low-confirms and even then that's generally how SFV works. Press a button at all and you could randomly get crush countered or jumped in on but that doesn't mean you never press anything
Some cant get damage off a low but a lot can. Ken, Ryu, Necalli, Rashid, Chun, Karin, and Laura all have decent range on their lows and can cancel or confirm into decent damage. With V-trigger almost anyone can. Other characters can cr. lk into a combo from a decent range. I don't think it's a huge exaggeration on my part.

If they see you constantly back-walking out of throw range, they are gonna make you pay for it somehow.
 

GAV

Resolution through knowledge and resolve.
Did you guys know about this?
Put the sound down for the 2nd video...
Where have you been all my life?
 

NHDR

Noob
@GAV

That's MUGEN, its been around forever. You can customize characters, stages, stage themes, and even screen packs. Very easy to do. Also, practically every version of every fighter from every major 2D fighting game has been ripped.
 
Reactions: GAV
@GAV

That's MUGEN, its been around forever. You can customize characters, stages, stage themes, and even screen packs. Very easy to do. Also, practically every version of every fighter from every major 2D fighting game has been ripped.
i forget what tourney it was at, but I watched an all random mugen tournament and it was the greatest thing I've ever seen. Floes face during his matches was godlike.
 
Reactions: GAV