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Breakthrough - Thunder God Power of the Thunder Klone - Return of the safe B2

Viable

  • Yes

    Votes: 12 19.7%
  • Hell Yes

    Votes: 49 80.3%

  • Total voters
    61

omooba

fear the moobs
I'm saying despite this setup granting some good damage, it also relies on the opponent to do certain things for it to work properly. So, it could be used a certain few times, if the opponent does fall into the steps of the set-up, until the opponent catches on.

If that's how you wanna play him, be my guest
So it's not that this isn't how he should be played you just don't think it's worth it... Meh maybe
 
So it's not that this isn't how he should be played you just don't think it's worth it... Meh maybe
Considering you should rarely EVER put yourself in this position with raiden in the corner (knocking the opponent down) and the set-up requiring very specific parameters from the opponent, no it isn't worth it.

This isn't new tech, just a different variation of the same tech. Great damage, not great practicality.
 

omooba

fear the moobs
Considering you should rarely EVER put yourself in this position with raiden in the corner (knocking the opponent down) and the set-up requiring very specific parameters from the opponent, no it isn't worth it.

This isn't new tech, just a different variation of the same tech. Great damage, not great practicality.
Forgetting dmg, is there a way to make the overhead safe with any set up cus that's the best thing
 

HuttonMD

ADM Riddles
So it's not that this isn't how he should be played you just don't think it's worth it... Meh maybe
So if you had a bar of meter would you rather be +22 and not have to worry about wake up which gives you pressure/ 50/50 chance or +10 and have to worry about wake up?
 

omooba

fear the moobs
So if you had a bar of meter would you rather be +22 and not have to worry about wake up which gives you pressure/ 50/50 chance or +10 and have to worry about wake up?
If I get a safe 50/50... That does 50%... yes and they might not even have meter
 

SonicNinja3532

The Wannabe Prodigy
What you guys seem to be forgetting is that the tech doesn't always have to be used, it's not a go to thing everytime, just its for the times when you either A. Don't wanna risk an unsafe 50/50 or B. See the opponent with no meter, in which case where is the danger? If you see they have no bar and you have one or so, why not go for a meterless bnb into this tech and just take your safe 50/50.

I understand that its not go to tech but you guys shouldn't be so dismissive because thjs is very good tech, and not that situational.
 

myri

Time Warrior
Thanks man and this Bo video is gonna be disgusting! We finished the Dragon's Fire part and are just starting on Bartitsu. It's not just one setup actually it's gonna be multiple and also other strategies that bo players should start using.
So when can we expect this?
 

Sunny_D

Green Arrows personal Shooty guy
Hey i love this tech! Quick question tho, with the restand one i know you can do it against female hitboxes but even then sometimes the klone goes out of the corner to barely off screen. Is there any setup to fix this? An has anyone found ways to do the knockdown bersion with most combo starters? Much appreciated! Good tech!
 

Sunny_D

Green Arrows personal Shooty guy
Y'all are all going about this thing wrong lol.

I posted practical setups the other day in here, in real high level matches, but seems y'all are still stuck on this single one.

I'll make a video tonight about how raiden should be played.
Hey man could you link me to those setups? Im trying to use as much tech as I can possibly find with Raiden haha
 

Raidenwins

Raiden Practitioner
Hmm, not to rain on anybody's parade here, but I don't think that's new. Here is Nivek doing this 5 months ago (fast forward to 02:06). The commentators even call it the Thunder Klone set-up. Maybe it's slightly different from what's shown here, but it looks the same to me:

 

Nivek

Athena guide me, the thunder God...
What i was doing is canceling into ex db1 after the whole string, giving me a free pressure afterwards.That's a bit different. I'm experimenting the new one and i like it so far but it needs some adjustments in situations(height,female,wake ups etc etc)
Im trying to see if there is a even better version/combo choise that works on everyone.. It is still a good find no matter what!! ;)
Edit: @ganondeurf the one in the video that i play works on everyone. But again you have to block the wake up.. You are safe with plus in any case.(if its that what are you asking lol)
 
What i was doing is canceling into ex db1 after the whole string, giving me a free pressure afterwards.That's a bit different. I'm experimenting the new one and i like it so far but it needs some adjustments in situations(height,female,wake ups etc etc)
Im trying to see if there is a even better version/combo choise that works on everyone.. It is still a good find no matter what!! ;)
Edit: @ganondeurf the one in the video that i play works on everyone. But again you have to block the wake up.. You are safe with plus in any case.(if its that what are you asking lol)
Yeah, but what I search is the setup for bouncing people on the 2nd ball with df2. Not safe on wake up but it's still good to make it work.

For now what seems to work on SZ, didn't found on Mileena yet.
The setup works when you hit at a certain height with the last hit of the following combos :
f12b2 b14 lrc 3 2+4 (hold) f12b2 (hold) f12b2 db1 ex
b2 b2 b14 lrc 3 2+4 (hold) f12b2 (hold) f12b2 db1 ex
b32 b14 lrc 3 2+4 (hold) f12b2 (hold) f12b2 db1 ex
 
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Raidenwins

Raiden Practitioner
What i was doing is canceling into ex db1 after the whole string, giving me a free pressure afterwards.That's a bit different. I'm experimenting the new one and i like it so far but it needs some adjustments in situations(height,female,wake ups etc etc)
Im trying to see if there is a even better version/combo choise that works on everyone.. It is still a good find no matter what!! ;)
Edit: @ganondeurf the one in the video that i play works on everyone. But again you have to block the wake up.. You are safe with plus in any case.(if its that what are you asking lol)
Maybe I am still not getting it, but how is what you did there different from the tech proposed here? You are basically canceling into (EX) DB + 1 after F1, 2, B2 and then, while they are still on the ground, you are doing DB + 1 to stop the first EX Lightning Bolt behind them, right?
 
Maybe I am still not getting it, but how is what you did there different from the tech proposed here? You are basically canceling into (EX) DB + 1 after F1, 2, B2 and then, while they are still on the ground, you are doing DB + 1 to stop the first EX Lightning Bolt behind them, right?
Pay attention to the set-up in the match that starts at 11:50 w me VS Mr. Aquaman at this link.

https://www.youtube.com/shared?ci=3s8ryA9Q4Ls

The setup grants armor break, majorly plus, and guarantees a 5050. If properly timed even Lao and Reptile cannot wake-up.

Same set-up @Nivek and I have been doing for a long time. You won't see it often because it's expensive
 

Nivek

Athena guide me, the thunder God...
Maybe I am still not getting it, but how is what you did there different from the tech proposed here? You are basically canceling into (EX) DB + 1 after F1, 2, B2 and then, while they are still on the ground, you are doing DB + 1 to stop the first EX Lightning Bolt behind them, right?
F12b2 and f12b2(hold) have different knock down. also the height makes a difference!
 
what the hell is 3 3+4 lol

omg double armorrrrrrrrrrr paooooooooooolooooooooooooooooooo <3
Fixed lol

Pay attention to the set-up in the match that starts at 11:50 w me VS Mr. Aquaman at this link.

https://www.youtube.com/shared?ci=3s8ryA9Q4Ls

The setup grants armor break, majorly plus, and guarantees a 5050. If properly timed even Lao and Reptile cannot wake-up.

Same set-up @Nivek and I have been doing for a long time. You won't see it often because it's expensive
The setup you talk about, you say you can break armor with a normal hit + the ex ball ?

To me this setup just allow you to be safe waiting for the opponent's wake up (can be really great on some mu, but not on 50/50 wake ups xD)

What's great about this thread's setup is that the ball is meaty AND you can bounce on the 2nd ball doing 40-50% dmg meterless with a "safe" 50/50.
The one I saw on the video is the safe setup for doing a free 50/50 if the opponent doesn't wake up.
To me, the one in the video and the one explained here are 2 differents setup, which are both good.

Even though they use the same moves, this setup and the one in this thread are different.
In your video, you are safe after putting the EX Ball. Also, if the opponent respect that, you have a free 50/50. This setup puts you in wait for an armor wake up. If it is respected you can freely 50/50. Since you can block armor and the opponent must respect it, it is consistent against all cast.

But ! You don't have the incredibly dmg of the 50/50 which is not guaranteed (you are +12 or +13, I can put a 10f on the thread's setup). This setup doesn't respect wake up armors, neither the armor off the meaty ball if you go 50/50. But you have a good risk//reward through that. I didn't manage to find out how to make it work consistently on all chars yet, so it is a bad point.