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Dankster Morgan

It is better this way
Tanya is mid tier. When I think of complete ass I think of whiffing special moves and slow ass normals. Kung Lao comes to mind hattrick especially.
I think Lao isn't that good too, but really only hat trick is worse than Tanya. Tempest Lao is still better than all of Tanya's variations imo. Not to say all of her is trash, I think Naginata is okay, Kobu is okay, pyro is trash, but neither character is really special.
 
I think Lao isn't that good too, but really only hat trick is worse than Tanya. Tempest Lao is still better than all of Tanya's variations imo. Not to say all of her is trash, I think Naginata is okay, Kobu is okay, pyro is trash, but neither character is really special.
All three could use help. Pyro especially.
 

Tanno

The Fantasy is the Reality of the Mind
Even Sonic fox played Dragon Naginata Tanya in the Top 8 against Tweedy.
 

kantboy-2

Ripper
It's like you guys have not seen the actual design progression in NRS games over the last 10-12 years. They get better EVERY GAME. Paulo is not the only designer, he's the one that actually takes time to respond and sometimes troll the whiners on the board.

Now, back to Kano. The only thing CT needs to be reviewed/altered is D,B1/B1,2,1/F2,1,2; leave the rest alone.

Make Power-Up universal for all Kanos; Cyber could use the damage increase in knives/lasers and Commando throws can become a bit more scary. He's losing life in the process, so I don't know why CT is the only one that uses it.

I still want my slow, standing 4 tick throw option. I want options for tick throws, even if they're not the optimal ones.

Make Cyber's standing 3,2 like Commando's and give Commando Cyber's B2,3. You can also make B2 a tick throw option. (Yes, it's slow and not optimal. Don't care.)

If they fix the universal parry/counter issue and the throw whiff issue, then Commando should be an awesome character. Same for Cyber, once he gets the power-up. ;)
 

UGL Preon

The Casual God
It's like you guys have not seen the actual design progression in NRS games over the last 10-12 years. They get better EVERY GAME. Paulo is not the only designer, he's the one that actually takes time to respond and sometimes troll the whiners on the board.

Now, back to Kano. The only thing CT needs to be reviewed/altered is D,B1/B1,2,1/F2,1,2; leave the rest alone.

Make Power-Up universal for all Kanos; Cyber could use the damage increase in knives/lasers and Commando throws can become a bit more scary. He's losing life in the process, so I don't know why CT is the only one that uses it.

I still want my slow, standing 4 tick throw option. I want options for tick throws, even if they're not the optimal ones.

Make Cyber's standing 3,2 like Commando's and give Commando Cyber's B2,3. You can also make B2 a tick throw option. (Yes, it's slow and not optimal. Don't care.)

If they fix the universal parry/counter issue and the throw whiff issue, then Commando should be an awesome character. Same for Cyber, once he gets the power-up. ;)
Growth of NRS games of the past 10-12 years?.

NRS was founded and established in 2010. Calm down there.
 

kantboy-2

Ripper
Growth of NRS games of the past 10-12 years?.

NRS was founded and established in 2010. Calm down there.
Before NRS was NRS they worked for Midway. Almost all of the senior staff started there; read up and calm down yourself.

If you play against other people, then having many options to do a particular move, especially the 'bad' ones, can surprise your opponents and open other possibilities.

Everyone wants the ++ move to get their character to become S++ ranking and then spam the same fucking moves every time online.
 
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UGL Preon

The Casual God
Before NRS was NRS they worked for Midway. Almost all of the senior staff started there; read up and calm down yourself.
I know they were Midway. However the entirety of the staff is different. And theres a lot of WB involvment now.

However remember MK has never been a balanced affair. MK Deception to Armageddon was downhill. Mortal Broke vs DCombo Infinite into MK9 and Injustice and now the complaints of mkx and people poo'ing it like no ones business.

Two games is not some historical improvement like you're making it seem. Is what im saying to you. Especially with these ups and downs, peaks and vallies is definitely not consistent. As in COUNT on injustice 2 to be better.
 
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MadeOfMetal

Kenshi Srubtastic,Cyrax, Special Forces Mains
You're right, making Kano's launching 50/50s only plus 5 would fix him.. Lmao
making his Power up +5 would fix him. i said nothing about the launching DB1EX i guess you don't understand, but +5 means you would be able to armor Backdas and have options before the next mixup that are universal, reguardless if they launch with a completely different normal. (DB1EX) if i remember right don't Kanos just do the first 2 hits with both strins low or Overhead, and then Power up to do the next one right after, being Plus 5 instead of 15ish would make a gap to armor or Backdash.
 

MadeOfMetal

Kenshi Srubtastic,Cyrax, Special Forces Mains
like wtf? I am very aware that we are talking about Cyber and he already has a fast overhead that leads into a hard knockdown. Yes, he would benefit from it but it is not needed. U guys are asking the wrong stuff to this variation. He has great zoning which could have a slight dmg buff. He's pressure is stagger based WHICH they fucked up by changing b1 into -8 and they should give the old b1 back to him. I have not said that ur a bad player but ur understanding for this character is lacking obviously. And when it comes to CT u are saying that he's fine the way he is well that says a lot. He is just too good with all the tool that he has with almost no cons. Meter dependant yes but CT builds meter veeery fast. And back to Cyber. U can condition ur opponent just fine with iaab coz there rly is no fucking reason to block high against cyber. Again u are asking or are willing to give him the wrong buffs. Edited
look i get some think its not needed, and by all means show me a list of things you would like changed if you are a Cybernetic main or user. but i have 15Plus Cybernetic mains that would love for him to have an Overhead like Kitana's or Kenshi's balanced 3224 or 4D4.

They described it to me that they feel they go into a fight, against a vast majority of players that have mutiple mixups, even jailing pressure, Cancels and other dirt, then characters with OH to Lows like Cassie/Sonya, then they can make you guess that twice. and Kano has only a IAKB, which is hella negative on block, and they get safe mixups, and it feels super unfair.

So when myt friends who use them all the time, wan't an overhead, i went he is kinda allright, but its there main. and yes @Dankster Morgan i did say he is allright, its my friends that want it. and since they main him, why woul.d i argue with that. they just want a small tool with him. the ability to condition Overheads while still being safe, since they want a Splat not hard Knockdown, just something that can be safe but leads to nothing. maybe 7% i think thats ok. he may not need it, but why are we even trying to stop this.. i was like you guys at first, i said to them, there is no need for that, there is many ways to open up chatacers besides Mixups. but then i looked at it from there point. they are bringing a Knife to a gun fight, they lack what all others have. the Instant Air Overhead Kano Ball, is punishable and many characters have ways to do knockdowns that are safe. and the dirtiest have safe multiple mixups.


I just say give him a splat Overhead, and see what happens, maybe he can make other fear his lows.
 
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Dankster Morgan

It is better this way
making his Power up +5 would fix him. i said nothing about the launching DB1EX i guess you don't understand, but +5 means you would be able to armor Backdas and have options before the next mixup that are universal, reguardless if they launch with a completely different normal. (DB1EX) if i remember right don't Kanos just do the first 2 hits with both strins low or Overhead, and then Power up to do the next one right after, being Plus 5 instead of 15ish would make a gap to armor or Backdash.
Do you really not understand why being at minus frames after guessing RIGHT on a 50/50 that would have taken half your life if you were wrong isn't stupid?
 

Dankster Morgan

It is better this way
look i get some think its not needed, and by all means show me a list of things you would like changed if you are a Cybernetic main or user. but i have 15Plus Cybernetic mains that would love for him to have an Overhead like Kitana's or Kenshi's balanced 3224 or 4D4.

They described it to me that they feel they go into a fight, against a vast majority of players that have mutiple mixups, even jailing pressure, Cancels and other dirt, then characters with OH to Lows like Cassie/Sonya, then they can make you guess that twice. and Kano has only a IAKB, which is hella negative on block, and they get safe mixups, and it feels super unfair.

So when myt friends who use them all the time, wan't an overhead, i went he is kinda allright, but its there main. and yes @Dankster Morgan i did say he is allright, its my friends that want it. and since they main him, why woul.d i argue with that. they just want a small tool with him. the ability to condition Overheads while still being safe, since they want a Splat not hard Knockdown, just something that can be safe but leads to nothing. maybe 7% i think thats ok. he may not need it, but why are we even trying to stop this.. i was like you guys at first, i said to them, there is no need for that, there is many ways to open up chatacers besides Mixups. but then i looked at it from there point. they are bringing a Knife to a gun fight, they lack what all others have. the Instant Air Overhead Kano Ball, is punishable and many characters have ways to do knockdowns that are safe. and the dirtiest have safe multiple mixups
That's not the kind of archetype Cybernetic is supposed to be. All he needs is B1 back and more damage on the knives. Not all characters need to be the same. My character has literally two plus things in his entire arsenal, one of which requires meter. That isn't a problem though because he isn't meant to be a pressure character. Cybernetic isn't supposed to mix or pressure. It is about space control and staggers. What should be buffed is his space control (knife damage) and staggers (make B1 better on block) and Cybernetic is fine.
 
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Eldriken

Guest
look i get some think its not needed, and by all means show me a list of things you would like changed if you are a Cybernetic main or user. but i have 15Plus Cybernetic mains that would love for him to have an Overhead like Kitana's or Kenshi's balanced 3224 or 4D4.

They described it to me that they feel they go into a fight, against a vast majority of players that have mutiple mixups, even jailing pressure, Cancels and other dirt, then characters with OH to Lows like Cassie/Sonya, then they can make you guess that twice. and Kano has only a IAKB, which is hella negative on block, and they get safe mixups, and it feels super unfair.

So when myt friends who use them all the time, wan't an overhead, i went he is kinda allright, but its there main. and yes @Dankster Morgan i did say he is allright, its my friends that want it. and since they main him, why woul.d i argue with that. they just want a small tool with him. the ability to condition Overheads while still being safe, since they want a Splat not hard Knockdown, just something that can be safe but leads to nothing. maybe 7% i think thats ok. he may not need it, but why are we even trying to stop this.. i was like you guys at first, i said to them, there is no need for that, there is many ways to open up chatacers besides Mixups. but then i looked at it from there point. they are bringing a Knife to a gun fight, they lack what all others have. the Instant Air Overhead Kano Ball, is punishable and many characters have ways to do knockdowns that are safe. and the dirtiest have safe multiple mixups
Just because others clamor for something doesn't mean it's something that's needed. It's something that they WANT. Besides that, who cares if you have 15 other Cybernetic mains that want him to have an OH? Let them argue that point, don't do it for them. You can't use their opinion on what they want as the basis for YOUR argument.
 

MadeOfMetal

Kenshi Srubtastic,Cyrax, Special Forces Mains
Just because others clamor for something doesn't mean it's something that's needed. It's something that they WANT. Besides that, who cares if you have 15 other Cybernetic mains that want him to have an OH? Let them argue that point, don't do it for them. You can't use their opinion on what they want as the basis for YOUR argument.
well i can, but i see your guys point of view. i can always fight for my friends, to me as long as he gets buffs i don't care. but we all do it, think of your friend needs you in a thread and everyone is hating on his character and it looks that way. you come to help, its just what you do for a friend.
 
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Eldriken

Guest
well i can, but i see your guys point of view. i can always fight for my friends, to me as long as he gets buffs i don't care. but we all do it, think of your friend needs you in a thread and everyone is hating on his character and it looks that way. you come to help, its just what you do for a friend.
Yeah, you can fight for your friends all you want. But the level you're taking it to is absurd, dude. You're way too adamant about these changes that he "needs" that are based off of your friends' opinions.

As I said before: Let them come here and present the argument themselves instead of you doing it for them.
 

MadeOfMetal

Kenshi Srubtastic,Cyrax, Special Forces Mains
Do you really not understand why being at minus frames after guessing RIGHT on a 50/50 that would have taken half your life if you were wrong isn't stupid?
i get it, and it frustrates me the same. to me i see where the Kanos have come from. they where shit, now they get strong tools, now everyone wants to put him down to mid tier.

trust me i play Kenshi and Cyrax, i know how fucking bullshit Sonya, Alien, Cassie, Johnny, CT, Takeda and many others are. i deal with it every time at what feels like a huge disadvantage. but at the same time, its been that way for ever, and i feel its kin da the game. and ive moved on to accept it. i would just like buffs for my characters, cuz they need it. most the people i play do not understand the importance of strong mids, and why Kenshi and Cyrax suck neutral up close, and why Kenshi is easy to get in on. Cyrax is special to me, but i have to admit, because he has HTB's alot of players feel he is Awesome. trust me he is not, when i get those HTB's my feeling is damn they don't know the matchup, they have no clue how easy it is to escape those.

for Cyrax to Zone he needs to rely on EX Buzzsaw, thats his zoning tool, cuz bombs startup hella slow and recover for longer than a second, its like please run in on me block my Net and full combo punish me. and whe n you get in, well you knwo what happends. he is shit up close.

whats worse is he is only a little bit away from being great. but he is so shity where he is.

A launching Teleport and Mid would fix him in my eyes.

Kenshi though needs Faster D4, RK to startup quicker with better hitbox, and TeleFlurry needs better tracking so last hit will not wiff, and better recovery on OH SLash and Tele FLurry. maybe being able to Special cancel off F4 but all in all thats all he really needs. and he is Super. not far from top after those adjustments.


but yeah i get how its dumb to have Plus on block mixups. i get how its dumb to have EX kuni dictate the entire match, i get how its dumb to have a mixup power house like Sonya, be able to have both Setups and MAssive rushdown because she has Detonate or they don't go away on hit.