ZeroSymbolic
W.A.S.P.
The balance I am talking about is balance between what is required to put a given tactic into play VS what is required to defeat that same tactic.Well, but what you're describing isn't really balance, it's just that you're not willing to put in the work and lab stuff. Welcome to fighting games where not everything is a walk in the park.
In this specific case for example:
The tactic: Zoning with Pretty Lady Chainsaws requires that the player knows how to do three special commands (Low, Straight, and air saw). This doesn't take much time to do at all. Maybe learn some kind of keep away normal to reset the situation as needed. This is also automatic wins against people who have not practiced against this specific technique and additional wins against people who do know what to do if they are not on point with it.
The technique required to defeat this tactic: Learning to dash block, neutral crouch and walk/run in. THEN additionally learning the mix ups and frame traps to keep on top of the opponent. This takes hours and still against a top notch zoner is very difficult to execute, even if you know what to do.
I'm not asking for a walk in the park. I am asking that something be done so that easy tactics don't require quite as much techinical defense. I want to consistently beat someone who has not worked as hard as I have. I think that's pretty reasonable.