AGRxShiroKuma
The White Bear
Oh I see what you are saying now.my point not is a new character meta not making him cheap but unique
Oh I see what you are saying now.my point not is a new character meta not making him cheap but unique
so if they hit him they take damageIf ice aura is active the opponent takes 15% of the damage inflicted on you. i.e. you get hit with a 40% combo? the opponent receives 6% damage. When ex ice aura is active it does 25% because of the reduction of damage received to sub
If ice aura is active the opponent takes 15% of the damage inflicted on you. i.e. you get hit with a 40% combo? the opponent receives 6% damage
yah, I think that would be a cool idea.so if they hit him they take damage
one you shouldn't take this thread seriously, two regular aura doesn't give you the chip ability read more carefully also cyber sub zero has itWhat I Find ridiculous is that Unbreakable gets dot damage when he has the aura on.
he gets dot damage from: caltrops, God ray, alien acid, reptile ex acid spit,Flame fist dot, fistcuff dot,and Hellfire dot
He's supposed to get no chip when he has aura on.
Im guessing you don't really understand Unbreakable currently.we have enough aliens
We'll see it only takes one patch to make you guys complainIm guessing you don't really understand Unbreakable currently.
If Blood God can be in the game and be viable, so can Unbreakable. Defensive variations will never break this game. To compare balancing Unbreakable to be anything like Alien currently is completely absurd.
Hahahaha, the worst variation in the game will become broken if gets one more buff.We'll see it only takes one patch to make you guys complain
Do you even understand what your talking about or just being ignorant? serious question, i know a lot of tym users don't have brainsHahahaha, the worst variation in the game will become broken if gets one more buff.
This logic is hillarious.
Question. Which character has the worst variation in this game?Do you even understand what your talking about or just being ignorant? serious question, i know a lot of tym users don't have brains
you act like an kid so i'm not gonna respond to you anymoreQuestion. Which character has the worst variation in this game?
Which variation of this game has Zero chance to defeat the opposing variation of other characters?
Which variation of this game has no winning matchups?
Please answer me.
I thought it was Sub Zero Unbreakakable.
But I'm a dunce.
Please, let me know.
I want a honest answer.you act like an kid so i'm not gonna respond to you anymore
Dude, who are you?We'll see it only takes one patch to make you guys complain
"Regular Aura doesn't give you the chip ability", You don't have a clue what you are talking about, yet you are all over the backend of this thread as the loudest person for some reason.one you shouldn't take this thread seriously, two regular aura doesn't give you the chip ability read more carefully also cyber sub zero has it
ignored"Regular Aura doesn't give you the chip ability", You don't have a clue what you are talking about, yet you are all over the backend of this thread as the loudest person for some reason.
The fact that you just generalised TYM members, criticised "them" for being stupid whilst ordering people to "read more carefully", yet your posts are barely legible in all aspects, they have no punctuation, grammatical errors on almost every word and absolutely no thought or point to them.
Start by correcting that and checking your attitude, and then join the conversation properly.
One more buff that i'd like to see is the EX parry being able to hold it for a while like Assassin's parry.Sub-Zero:
- Jump 1 slightly normalized.
- J+3 normalized.
- D+1 is now 8 frames.
- Permafrost (1,1,4) is now a hard knockdown.
- Hurtbox on D+4 slightly increased.
- Frost Bomb (D,B+1+BLK) no longer has any push back on block.
Unbreakable:
- Normal parry is now 2F start up
- EX parry is now 1F start up
- Ice Parry now breaks upon colliding with a projectile attack and allows Sub-Zero to move and recover instantly
- EX Ice Parry now breaks upon colliding with a projectile attack and allows Sub-Zero to move and recover instantly
- Ice Aura no longer let's the opponent build meter when Sub-Zero is blocking any attacks.
- EX Ice Aura no longer let's the opponent build meter when Sub-Zero is blocking any attacks.
Where did you get that list from?You're asking for too much... I'll stick with @YOMI REO 's wish list:
One more buff that i'd like to see is the EX parry being able to hold it for a while like Assassin's parry.
https://testyourmight.com/threads/my-mkxl-patch-list-for-kp3-post-yours.60731/page-13Where did you get that list from?
That is exactly what I think Unbreakable needs.
If you mean this, then, I agree, but with some slight tweaks and fixes.Unbreakable:
- Normal parry is now 2F start up
- EX parry is now 1F start up
- Ice Parry now breaks upon colliding with a projectile attack and allows Sub-Zero to move and recover instantly
- EX Ice Parry now breaks upon colliding with a projectile attack and allows Sub-Zero to move and recover instantly
- Ice Aura no longer let's the opponent build meter when Sub-Zero is blocking any attacks.
- EX Ice Aura no longer let's the opponent build meter when Sub-Zero is blocking any attacks.
Grandmaster:
- Ice Shatter combos in the corner now have increased damage scaling.
Cryomancer:
- Regular Frost Hammer is now 0 on block.
- The last hit of Quick Slice (1,1,1) is now an Overhead.
im almost betting you where oddly drawn to his Moonlike MK symbolThese just keep popping up for Cryo and Unbreakable, don't they? I guess it's cool that there's this much hype for Sub =)
Btw, to those saying that Unbreakable has no winning match ups, that's untrue. He beats Grandmaster, and no, I'm not joking.