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Street Fighter V General Discussion

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Arez | Booya | Riu48 - Rest Easy, Friends
Does anybody know what causes the weird speeding up thing online? Where it pauses for a second, then instead of rolling back it turns into SF2 Hyper Fighting?
If it's only momentarily, then it's just the game catching back up to where it believes it should be. If it's for the rest of the match or however much longer, than that's definitely a bug in the netplay coding itself.
 

@MylesWright_

I'll be back 3ing
I'm not sure whether I'll come back to Ibuki after Juri is out. She is such a high maintenance character and I can't be bothered to be practicing for months to turn a low tier character into a lower mid tier character

Ggs @buyacushun @Sutter Pain.
 
If it's only momentarily, then it's just the game catching back up to where it believes it should be. If it's for the rest of the match or however much longer, than that's definitely a bug in the netplay coding itself.
I've had it a few instances where it's lasted the match, and I've seen videos (like one on Baf's YouTube channel) where it's happened to other people. Hopefully it'll improve in time.
 
I've had it a few instances where it's lasted the match, and I've seen videos (like one on Baf's YouTube channel) where it's happened to other people. Hopefully it'll improve in time.
if you start spectating a set in progress it plays at like 300fps till it catches up to where the set is live. So if it's a ft5 in the 9th game you'll see 8 super fast games. Never had it happen to me outside of that.
 

Sutter Pain

Your mothers main.
@FL Rushdown ggs man

You broke my spirit in the first set lol back dash, scythe and booms just demolished me :(

No idea how to deal with scythe to back dash and then booms seems like I just have to risk jump ins the whole time or wait for you to make a mistake.
 
@FL Rushdown ggs man

You broke my spirit in the first set lol back dash, scythe and booms just demolished me :(

No idea how to deal with scythe to back dash and then booms seems like I just have to risk jump ins the whole time or wait for you to make a mistake.
yeah it seems tough, the only thing gief has going for him in that matchup is Nash's super bad wake up options. So you just gotta make the most of every opportunity. Sometimes when I had you in the corner and was booming I felt bad, but I was kinda hoping you'd show me how to get out.
 

Sutter Pain

Your mothers main.
yeah it seems tough, the only thing gief has going for him in that matchup is Nash's super bad wake up options. So you just gotta make the most of every opportunity. Sometimes when I had you in the corner and was booming I felt bad, but I was kinda hoping you'd show me how to get out.
Without Vtrigger his wake is bad but I couldn't catch the back dash most the time. I need to learn his oki setups better and maximize on that like you said. Yeah the corner booms were nasty honestly couldn't think of anything I could do at that range with lowish health, good shit!!
 
Without Vtrigger his wake is bad but I couldn't catch the back dash most the time. I need to learn his oki setups better and maximize on that like you said. Yeah the corner booms were nasty honestly couldn't think of anything I could do at that range with lowish health, good shit!!
his v trigger isn't real on wakeup. You can hit him out of it with good timing and it burns his whole bar.
 

buyacushun

Normalize grab immunity.
yeah it seems tough, the only thing gief has going for him in that matchup is Nash's super bad wake up options. So you just gotta make the most of every opportunity. Sometimes when I had you in the corner and was booming I felt bad, but I was kinda hoping you'd show me how to get out.
I miss the little bit of SF4 where moves had projectile invincibility and reached half screen. Or maybe that was just the characters I played.

I'm guessing Zangief's thing is just headbutt, v skill, dodge depending on what Nash doe. It seems like lariat would be to slow/long and allow Nash to punish.
 

Aramonde

Noob
Sorry for wasting your time Shazzy and everyone elses for that matter. I know i probably shouldn't being playing Guile. Thinking about dropping this game and just sticking to MKX.
 

B. Shazzy

NRS shill #42069
Sorry for wasting your time Shazzy and everyone elses for that matter. I know i probably shouldn't being playing Guile. Thinking about dropping this game and just sticking to MKX.
listen if anyone should be sticking to mkx its mika and former laura players. We need more respectable, honest Guiles out in in the streets. between you and me tbh, it's lonely and a huge burden being the only relevant guile in sfv. hang in there buddy. for guile.
 

@MylesWright_

I'll be back 3ing
Juri looks like a top tier character to me. Obviously she isn't out yet but I feel like I would complain the least about this game when using her
 
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I miss the little bit of SF4 where moves had projectile invincibility and reached half screen. Or maybe that was just the characters I played.

I'm guessing Zangief's thing is just headbutt, v skill, dodge depending on what Nash doe. It seems like lariat would be to slow/long and allow Nash to punish.
It is too slow, I suppose you could use it once or twice to catch people randomly but you will get wrecked for using it.
 
hmm I havent been kicked off the server and I have been connected for about an hour so I am going to risk asking if anyone wants some games?
 
Nash be playing with projectiles like it's KoF lol. The grappler struggle is too real when facing that character.
i think Nash has a harder time with grapplers than chun/Ryu/guile. Mostly because his wakeup game is terrible and his anti airs are worse. Hard to get in on him for sure, but he also has a harder time getting out so I'd say it's okish. Gief does need some help though.
 
i think Nash has a harder time with grapplers than chun/Ryu/guile. Mostly because his wakeup game is terrible and his anti airs are worse. Hard to get in on him for sure, but he also has a harder time getting out so I'd say it's okish. Gief does need some help though.
Gief is always going to have problems with that style of play, that is just how it is.

On another note, I just timed out a Birdie. Felt sooooo good.