FinalBoss_FGC
Day -4MONTHS Dual Jin main
At E3, the amount of gameplay that we have seen thus far has been incredibly minimal. But, there is one thing that we definitely all noticed.
First, it was Batman's parry - he lifts his cape, does an upward headbutt, takes them down, grabs their leg and twists.
Secondly, it was Aquaman's Trident Rush
Then Superman's low scoop.
Then it became blatantly clear. Not only do they keep the same moveset, the animation is literally copy/paste.
This could be a good or bad thing IMHO.
Good - basically making I2 a continuation of IGAU. Taking a balanced game and overhauling it. This would be a mostly competitive-ready game at launch.
Bad - they are spending too much time on the gear system or so many new characters to the franchise that they didn't spend any time on the legacy characters, and they don't care to
Or it could just be a situation of "get something on the screen" like someone had mentioned but I doubt that.
So what do you think? Returning moveset and animations - beneficial to competitive gaming or detrimental?
First, it was Batman's parry - he lifts his cape, does an upward headbutt, takes them down, grabs their leg and twists.
Secondly, it was Aquaman's Trident Rush
Then Superman's low scoop.
Then it became blatantly clear. Not only do they keep the same moveset, the animation is literally copy/paste.
This could be a good or bad thing IMHO.
Good - basically making I2 a continuation of IGAU. Taking a balanced game and overhauling it. This would be a mostly competitive-ready game at launch.
Bad - they are spending too much time on the gear system or so many new characters to the franchise that they didn't spend any time on the legacy characters, and they don't care to
Or it could just be a situation of "get something on the screen" like someone had mentioned but I doubt that.
So what do you think? Returning moveset and animations - beneficial to competitive gaming or detrimental?