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Returning Injustice characters have returning movesets

Do You Approve Of I2 Having Similar Movesets and Animations Of Returning IGAU Characters?

  • Yes, it will benefit franchise loyalists and new players will not have to fear severe imbalance.

    Votes: 84 85.7%
  • No, NRS at it again. Was IGAU just Beta?

    Votes: 14 14.3%

  • Total voters
    98

FinalBoss_FGC

Day -4MONTHS Dual Jin main
At E3, the amount of gameplay that we have seen thus far has been incredibly minimal. But, there is one thing that we definitely all noticed.

First, it was Batman's parry - he lifts his cape, does an upward headbutt, takes them down, grabs their leg and twists.

Secondly, it was Aquaman's Trident Rush

Then Superman's low scoop.

Then it became blatantly clear. Not only do they keep the same moveset, the animation is literally copy/paste.

This could be a good or bad thing IMHO.

Good - basically making I2 a continuation of IGAU. Taking a balanced game and overhauling it. This would be a mostly competitive-ready game at launch.

Bad - they are spending too much time on the gear system or so many new characters to the franchise that they didn't spend any time on the legacy characters, and they don't care to

Or it could just be a situation of "get something on the screen" like someone had mentioned but I doubt that.

So what do you think? Returning moveset and animations - beneficial to competitive gaming or detrimental?
 
looked like a lot of placeholders. i mean batman was literallly the same as in igau. stance, specials, normals, strings, juggles.... id appreciate if they build on the existing stuff but this doesnt look like NRS...
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
I think it's excellent! There'll probably be minor updates like other fighters but it's not a universe to MK, in DC there is a countless amount of opponents and only a few necessary "staples" per series, there will be plenty of new stuff to learn every edition this one included
 

virtiqaL

Noob
Even if the entire game was a copy/pasta of the first, I'd still be hype for it after MKX, and I wasn't even an IGAU player/fan.

The pace alone just looks so refreshing after the offense-heavy game that was MKX.
 

Repulsar

Noob
Personally I find this kinda lazy from their part if those are indeed the final animations and movesets. As the others said, I hope that those moves are just placeholders.
 

DDutchguy

Stand 4'ing airplanes out of the sky
Although it's still unclear whether the moves are just placeholders, I wouldn't like it if the moves were the same. It feels a bit lazy to me to just copy and paste characters like this, even though there is plenty of room for these characters to have new moves.

I fully understand that keeping old moves saves a lot of balancing and allows players to jump right back in to their character's shoes (even if those shoes have already been worn to death), but the argument against keeping the old moves is just... I want new moves. I've seen the old moves a 100 times over already and want a new take on the character gameplay wise.
 

Crusty

Retired forever; don’t ask for games.
If what you're saying is true. Then I have to tolerate Green Arrows terrible gameplay design again
 

JTB123

>>R2 - BF4 = Unblockable.
Even if the entire game was a copy/pasta of the first, I'd still be hype for it after MKX, and I wasn't even an IGAU player/fan.

The pace alone just looks so refreshing after the offense-heavy game that was MKX.
If that's the case wait until you get trident rushed, your opinion might change after that.

There was plenty of dumb shit in Injustice that in some cases was way worse than what's in MKX.

I don't mind the returning move sets, I'd like to see some new stuff on there but I actually think it would be interesting to see NRS build on what they did with the first Injustice and refine it instead of building an entirely new game from scratch.
 

JDM

Noob
I would have preferred an updated Inj 1, so I'm fine with it. But I do think they will change some of the animations. They feel like placeholders.
 

FinalBoss_FGC

Day -4MONTHS Dual Jin main
We have 9 months until the game possibly releases. Simmer down and let them work on it.
Yeah but they are having people play it now, at E3. Why would you let people play characters if said characters are going to be 100% different on release day? Demo means demonstrating, why demonstrate a game if the mechanics of it are going to completely change...
 

7L

Heads up!
Yeah but they are having people play it now, at E3. Why would you let people play characters if said characters are going to be 100% different on release day? Demo means demonstrating, why demonstrate a game if the mechanics of it are going to completely change...
Because it's content, it's what they have now.



Hey guys, this probably isn't the final move list so we aren't going to let you play it, sorry!
 

FinalBoss_FGC

Day -4MONTHS Dual Jin main
Because it's content, it's what they have now.



Hey guys, this probably isn't the final move list so we aren't going to let you play it, sorry!
But there are new characters. Make Supergirl, Grodd and Atrocitus playable. New moveset, new characters, different playstyles. If the returning characters force you to copy/paste to get something out there when your final product won't have even a little bit...even going as far as implementing Batman's bat trait...then just don't have them as a playable option.
 

RoboCop

The future of law enforcement.
Administrator
Premium Supporter
Can you imagine an MK game where Scorpion didn't have his spear or teleport, Sub Zero didn't have his ice ball, and Johnny Cage didn't have nut punch? I don't think there's any problem whatsoever with returning characters having the same move sets. Hell, if anything, that just means NRS has a several-year head start on balancing.

Also, look at other top fighters. Not only does Street Fighter use the same moves from game to game, but like 10 of the characters have almost identical move sets. At least every character in Injustice is totally unique. Really, I don't think there are any two characters who play anything alike. With such a huge roster, that's pretty damn amazing.

I could understand if you just hated the way a character played. I really hope they bring back Deathstroke but give him his staff instead of those guns, but I really can't fault NRS if they bring him back as merely a tweaked version of his Injustice 1 incarnation.

The game is still a year away. Everything we've seen by now could be totally different by then. We don't know anything about what the final moves will be, what the graphics will look like, or how the stupid gear system will work. Anyone losing their mind over what we've seen so far really needs to take a deep breath, relax, and remind themselves they're getting all worked up over nothing.
 

Hidan

Where the hell is Reiko's wheel kick
Pure lazyness. NRS had a tradition of changing things in every title and now they lost even that. If they are going to become Capcom Jr, there is already that company which uses solid profit techniques and repeats shit for over 25 years. No competition
 

JDM

Noob
Can you imagine an MK game where Scorpion didn't have his spear or teleport, Sub Zero didn't have his ice ball, and Johnny Cage didn't have nut punch? I don't think there's any problem whatsoever with returning characters having the same move sets. Hell, if anything, that just means NRS has a several-year head start on balancing.

Also, look at other top fighters. Not only does Street Fighter use the same moves from game to game, but like 10 of the characters have almost identical move sets. At least every character in Injustice is totally unique. Really, I don't think there are any two characters who play anything alike. With such a huge roster, that's pretty damn amazing.

I could understand if you just hated the way a character played. I really hope they bring back Deathstroke but give him his staff instead of those guns, but I really can't fault NRS if they bring him back as merely a tweaked version of his Injustice 1 incarnation.

The game is still a year away. Everything we've seen by now could be totally different by then. We don't know anything about what the final moves will be, what the graphics will look like, or how the stupid gear system will work. Anyone losing their mind over what we've seen so far really needs to take a deep breath, relax, and remind themselves they're getting all worked up over nothing.
not really lol. It's not the same. Street Fighter may have the same moves but from 4->5 their animations have clearly changed and their combos are different. Could you imagine if SFV's first demo showed a FADC combo into an Ultra? People would have been surprised as well.

Aquaman literally did his BNB from Injustice 1, same animations and everything. I don't mind it, I actually preferred that to them going in an MKX-type direction, but I understand why people feel pissed.

It's also possible that these are placeholder moves but I doubt it.

Regardless I'm sure the games will play differently, NRS are not known for their games to be similar in gameplay.
 

Gesture Required Ahead

Get on that hook
I mean, Scorpion in Injustice had a very identical moveset so MK9 with like 2 new moves but no one cared about that.

As long as the properties have some differences and the game mechanics change the way the characters are played at least by a little bit it should be ok.

But seeing that Aquaman B12 BnB again made me lol
 

FinalBoss_FGC

Day -4MONTHS Dual Jin main
Can you imagine an MK game where Scorpion didn't have his spear or teleport, Sub Zero didn't have his ice ball, and Johnny Cage didn't have nut punch? I don't think there's any problem whatsoever with returning characters having the same move sets. Hell, if anything, that just means NRS has a several-year head start on balancing.

Also, look at other top fighters. Not only does Street Fighter use the same moves from game to game, but like 10 of the characters have almost identical move sets. At least every character in Injustice is totally unique. Really, I don't think there are any two characters who play anything alike. With such a huge roster, that's pretty damn amazing.

I could understand if you just hated the way a character played. I really hope they bring back Deathstroke but give him his staff instead of those guns, but I really can't fault NRS if they bring him back as merely a tweaked version of his Injustice 1 incarnation.

The game is still a year away. Everything we've seen by now could be totally different by then. We don't know anything about what the final moves will be, what the graphics will look like, or how the stupid gear system will work. Anyone losing their mind over what we've seen so far really needs to take a deep breath, relax, and remind themselves they're getting all worked up over nothing.
I don't see how, at any point, I was overreacting. I am actually pro-returning moveset. I'm just interested in the general consensus.

Also, I respect keeping the specials. My main point was strings being the exact same. Batman still had his b123, b23, so-on. We didn't see the same strings from MK9 to MKX.

I also agree that Injustice characters were unique. The only likeness would be how they react to interactables that made characters similar while in MKX you either have 50/50, cancel pressure (either run canceling so canceling specials like Predator), spamming safe stuff like Mileena b1 or Alien's flip...or your character isn't top tier.
 

CallMeTetris

draxx them sklounst
It's great tbh

We've already seen new moves from a returning character or two, so they're obviously doing some work on the old cast,not to mention whatever rebalancing they're doing

I get that everyone was probably expecting revamps after MKX (and I admit I was too, and thought a couple characters' movesets in IGAU were kind of underwhelming/unfitting) but i utterly can't fathom how anyone is actually upset/disappointed about this