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The Injustice 2 Gameplay World Premiere Trailer

GAV

Resolution through knowledge and resolve.
You guys that aren't amped after seeing that are crazy.

The first Injustice was great, but it was dark and the up-close exchanges looked clunky.

Both problems from the first game were addressed big time.
 

cdb2

Noob
Based Gorilla is in!! And SuperGirl was badass!!
Great new additions!!
Just waiting Black Adam and Sinestro to return, and hoping for Starfire to be brought up and Two-Face with some sort kickass dual pistol combat, and I'm good.
 

GAV

Resolution through knowledge and resolve.
Based Gorilla is in!! And SuperGirl was badass!!
Great new additions!!
Just waiting Black Adam and Sinestro to return, and hoping for Starfire to be brought up and Two-Face with some sort kickass dual pistol combat, and I'm good.
I agree, but to more Teen Titans? GTFOH!!!!

No...

Just no...cause Stone Cold said so.

:p
 
Really like her design so far. Soon as I saw the CG reveal, I hoped her face/hair looked the same in-game. It pretty much does. Good voice actor too. I can already tell she's going to be the next Cassie.


Dude, these are DC characters. Superheroes with eye lasers who wear red underwear over colorful body tights. "Super cheesy" is fully intended.


God forbid they actually add some fundamentals besides both players taking turns 50/50'ing each other. Back to block enables you to bait and whiff punish i.e. footsies.

I'd love to see you make an argument in favor of a block button instead of just saying it's stupid.
I'm in favor of having to hold back to block, but it makes it a little tricky dealing with characters that have teleports that put them on the other side of the screen. Scorp in the first one and it looks like Supergirl has a similar teleport in this one. Can't wait to find out.
 

myri

Time Warrior
I'm really liking all the Supergirl stuff I'm seeing. Gunna main Batman of course (cause Batman) but pretty sure Supergirl is going to be my secondary.

Also can we talk about how cool the voice actors sound? Supergirl, Aquaman and Grodd all sound badass. Also please let Black Manta be playable please please please.
 

The Highlander

There can be only one
Some observations:
interactables and stage transitions are obviously back,
intro dialogue is unique to who you're facing just like in MKX,
no sign of clashes that I could see :(,
Supers are like in Injustice 1 with the zoom and the aura on start-up,
Gorilla Grodd makes atrocitus hit himself at 48 secs in lol
 
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shaowebb

Get your guns on. Sheriff is back.
Some observations:
interactables and stage transitions are obviously back,
intro dialogue is unique to who you're facing just like in MKX,
no sign of clashes that I could see :(,
Supers are like in Injustice 1 with the zoom and the aura on start-up,
Gorilla Grodd makes atrocitus hit himself at 48 secs in lol
I see that point as a plus. The wagers generally just offered a break and ended more often than not a draw or irrelevant once the person in the lead used their's as well. They more or less extended leads more than necessitated comebacks. For Zod it guaranteed screen advantage no matter what he spent. Imagine that Lex vs Zod matchup and then getting put back to fullscreen. Happened in every match vs Zod and even if you weren't suffering an 8-2 matchup it still put you immediately on the defensive once clash ended no matter who you were vs zoners.

They'll likely be a breaker system or some kind of comeback necessity oriented system in this, but I just feel that NRS is capable of something better than the Clash/Wager system they had. I look forward to seeing what they've come up with this time.
 

The Highlander

There can be only one
I see that point as a plus. The wagers generally just offered a break and ended more often than not a draw or irrelevant once the person in the lead used their's as well. They more or less extended leads more than necessitated comebacks. For Zod it guaranteed screen advantage no matter what he spent. Imagine that Lex vs Zod matchup and then getting put back to fullscreen. Happened in every match vs Zod and even if you weren't suffering an 8-2 matchup it still put you immediately on the defensive once clash ended no matter who you were vs zoners.

They'll likely be a breaker system or some kind of comeback necessity oriented system in this, but I just feel that NRS is capable of something better than the Clash/Wager system they had. I look forward to seeing what they've come up with this time.
I mean I played wonder woman, so I basically didn't know what it was to lose a clash lol. Main reason I want them back is the hype dialogue.
 

shaowebb

Get your guns on. Sheriff is back.
I mean I played wonder woman, so I basically didn't know what it was to lose a clash lol. Main reason I want them back is the hype dialogue.
Fortunately they've move the dialogue to the beginning of the match just like MKX so you get to kick off rounds with that instead of wait for it.
 

shaowebb

Get your guns on. Sheriff is back.
But people skip those...
And? If thats how they have fun it doesn't bother me. I'll play my way and they can play their own. Not like I wont have a nice RPG mode that I'll be hearing these in and arcade ladders to hear them in often if folks skip them on me. Folks would've skipped clashes too if they could've. Believe me a loss of momentum was not popular with folks in fights most times. Stage transitions often came under the same scrutiny with folks wanting a "hold to skip" option.

It is what it is. Can't please everyone so they just did their best.
 
Lots of people are complaining about the graphics, like really did I watch the same trailer as everyone else?

And just LOL at the people saying the original looked better.
Go back and watch the 2014 E3 trailer for MKX. Certain screen shots don't look as polished as they do now. It's going to look better people just need to relax.
 

Hidan

Where the hell is Reiko's wheel kick
the only cool things here were supergirl and atrocitus

edit: and both are some of those characters I know nothing about
 

The Highlander

There can be only one
And? If thats how they have fun it doesn't bother me. I'll play my way and they can play their own. Not like I wont have a nice RPG mode that I'll be hearing these in and arcade ladders to hear them in often if folks skip them on me. Folks would've skipped clashes too if they could've. Believe me a loss of momentum was not popular with folks in fights most times. Stage transitions often came under the same scrutiny with folks wanting a "hold to skip" option.

It is what it is. Can't please everyone so they just did their best.
You could argue that the denfensive resource of a 5 second break is what won people matches sure, but I think that's a positive not a negative. Tell me this wasn't hype af (12:35)

 

shaowebb

Get your guns on. Sheriff is back.
You could argue that the denfensive resource of a 5 second break is what won people matches sure, but I think that's a positive not a negative. Tell me this wasn't hype af (12:35)

Hype sure but how often do you get a clash at 1 second? It was a rare thing and it made it chaos over who would have the life lead at the end and be declared the winner. I wont downplay that match. It was great, but I just feel that with all the moment breakers created in MK9 and MKX that Injustice's Clash system had fewer moments than those systems. I feel NRS is capable of making a more exciting system and I'm hoping for one personally.

Whatever we get though, I hope we get moments as fun as the one you showed though. I love tight back and forth stuff leading to a breaker and a crowd pop afterwards where you wait to see who made the most off it.
 

MadeOfMetal

Kenshi Srubtastic,Cyrax, Special Forces Mains
i hope we get more reveals soon, dont know if this is a relevant number but my gamefly shows Injustice 2 available for rent on 12-31-2017 which im sure is a later date than release, but could give a general estimation date of when "if we dont have one yet."