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Question Throwing then (90's) and now!

GAV

Resolution through knowledge and resolve.
In HDR Fei Long's forward HP on wake-up into his throw was my ish.

If I thought they would counter it, I'de flame kick instead of throw afterwards. The block-stun of the forward HP let me beat the DP to the punch.
 

Groove Heaven

Jobber-baron
Sounds like casuals getting salty about edgehogging in Smash. "I can't figure out the answer to this therefore DISHONORABLE AND BANNED."
 
Reactions: GAV
this is not directed towards you but some i have played in the past, i plyed mk since the arcade. Throwing has never been nor will be cheap.

There is many options for throws, Backdash, Tech, Meter, D4, Duck.
the options are definitely there.

even back in the day, it was just an excuse to not lab things up...

it fits my definition of a scrub. a player that calls a universal move, cheap, or the term broken, spaming. instead of finding how to counter the move or avoid it. they just slap a label on it to make themselfs feel better.

"the it was out of my control, its just to broken or cheap mentality" iustead of "what can i do to make myself not get in that situation"
Hi, thanks for your input, unfortunately everything you mention didn't work back then, dash, ducking,tech,meter,etc. didn't exist back then, ducking didn't stop it either. So no, the options weren't there. So much that midway decided to include a "throwing disabled" option which kinda proves my point of many people thinking it was cheap. Also as stated above from other members here, I'm not the only one that recalls that considered cheap. But I understand your opinion, I played many who thought of that not being cheap even though there was no way of avoiding it, repetively to make it worse, they started throwing when things got tough when playing a guy with more skill, then they'd say something like, "well it's in the game isn't it?", to me those were considered scrubs, times have changed and I love how you can actually counter, let's say, cheesy? moves. And guess what, those guys were right, it is part of the game, that SHOULDNT suggest however that it doesn't make it cheap.
 
Reactions: GAV
Hi, I know throwing is not considered cheap anymore and people throw all the time now in fighting games. My question is, when did throwing not become cheap? I used to live in the arcades back in the 90's and everywhere I went throwing was a big, huge, no-no. If you accidentally threw someone you'd let him throw you back, anyone old enough to remember this? I came back to gaming and I find that its ok to throw now, when did this change? Thoughts?
Lmao. I'm laughing because I have not heard someone mention this for a long time and can completely agree and relate to this.

I grew up in the 90's arcades and this was a major thing back then in the UK where I lived, not sure about the US, etc. Back in 1991-1992 during MK1 and SF2 era, these were the main games that brought this rule in and was considered cheap like you say. In my experience, I witnessed real fights on a saturday afternoon at my local arcade because somebody used throws a lot during a match and the loser became so salty over it, the winner got punched and kicked to the floor.

So yeah, it was a deffo a no, no rule lol. I personally stopped that habit around Tekken Tag Tournament in 2000 and now use them all the time. They are in the game for a reason, so why not use them. At first it felt awkward and I felt bad for my opponent, yet over time, It stopped bothering me.

Thanks for making this thread, as it brought back some nostalgia memories.
 
Lmao. I'm laughing because I have not heard someone mention this for a long time and can completely agree and relate to this.

I grew up in the 90's arcades and this was a major thing back then in the UK where I lived, not sure about the US, etc. Back in 1991-1992 during MK1 and SF2 era, these were the main games that brought this rule in and was considered cheap like you say. In my experience, I witnessed real fights on a saturday afternoon at my local arcade because somebody used throws a lot during a match and the loser became so salty over it, the winner got punched and kicked to the floor.

So yeah, it was a deffo a no, no rule lol. I personally stopped that habit around Tekken Tag Tournament in 2000 and now use them all the time. They are in the game for a reason, so why not use them. At first it felt awkward and I felt bad for my opponent, yet over time, It stopped bothering me.

Thanks for making this thread, as it brought back some nostalgia memories.
Lol yea man, I remember when sf2 and MK started. Here in usa those were also the choice fighting games, and yes I remember people getting mad at the arcade over throws Lol. I never threw anyone, my victories were skill based so I never had to throw or cheat as we called it back then. Capcom published a guide book about SF 2 turbo, I remember it had a "cheesy combo" section Lol, and yes it was about throwing. Remember ryu's and ken's corner trap? Lol
 

MadeOfMetal

Kenshi Srubtastic,Cyrax, Special Forces Mains
Hi, thanks for your input, unfortunately everything you mention didn't work back then, dash, ducking,tech,meter,etc. didn't exist back then, ducking didn't stop it either. So no, the options weren't there. So much that midway decided to include a "throwing disabled" option which kinda proves my point of many people thinking it was cheap. Also as stated above from other members here, I'm not the only one that recalls that considered cheap. But I understand your opinion, I played many who thought of that not being cheap even though there was no way of avoiding it, repetively to make it worse, they started throwing when things got tough when playing a guy with more skill, then they'd say something like, "well it's in the game isn't it?", to me those were considered scrubs, times have changed and I love how you can actually counter, let's say, cheesy? moves. And guess what, those guys were right, it is part of the game, that SHOULDNT suggest however that it doesn't make it cheap.
dash, ducking,tech,meter,etc.
was referring to MKX now... reason i said it, cuz i still here the same people saying throws are cheap.

when i was talking about the options i wasnt referring to the old mk's, here is a thread i posted on back then..


they would say this!

"I need someone to tell me how do this s$&$ I beat MK1 but now in MK2 everybody does nothing but grab I can't even block it!???"

then i said

"The point of grabs is that they're unblockable, the only counter is to attack instead of block."

then they said

"That's the thing even when I attack they grab me I uppercut, they grab me I do a sweeping kick , grab me I do a special move, THEY GRAB ME IT'S SO IRRITATING"

then i said:

"If you are getting grabbed, Then stop doing what your doing. The A.I. in MK2 is designed to capitalize on the mistakes your making.(same concept in VS) If your doing a naked attack slightly outside of hit confirm range, The A.I. will grab you upon whiffing." the goal here is to play footsies, if you make a mistake they might grab you.. if you block all day they might throw you.
so once again, MK2 they where not cheap.... MK1 in the developers eyes was not competitive, it was more so for casuals to have fun in arcades...

but i do enjoy competitive play in MK1 2 and 3 tourneys
 
was referring to MKX now... reason i said it, cuz i still here the same people saying throws are cheap.

when i was talking about the options i wasnt referring to the old mk's, here is a thread i posted on back then..
It's all good, I get what you're saying and I think everyone in this thread gets what I'm saying now. Here's to the future cuz we got through the past! (=
 
What a bunch of fukken scrubs people in the 90s were

:DOGE
It was how it was back then, scrub or no scrub. Everyone just went with the flow or suffer the consequences depending on who you played. Some were hostile, yet others just argued. Plus, there was no such thing as online warriors or keyboard trolls to hide behind a computer screen like it is now.
 
It was how it was back then, scrub or no scrub. Everyone just went with the flow or suffer the consequences depending on who you played. Some were hostile, yet others just argued. Plus, there was no such thing as online warriors or keyboard trolls to hide behind a computer screen like it is now.
Yup! Exactly. The more things change the more they stay the same is true sometimes.
 
Vaguely remember it but I remember Guile's one on SF2, can't remember if it worked on Champion edition where you could Jail the opponent with the Flash kick, so they become stuck together.
Yea Guile's glitch could only be done in sf2 world warrior. Ryu and Ken could trap you in the corner with fireballs so if you jumped they'd just uppercut you and start over. This was more of a technique though because unlike throws which anyone can do you had to time your fireballs and uppercuts.
 

colt

Premium Supporter
Premium Supporter
NetherRealm Studios
please refer urself to my sig for the last 19years.

east coast was notorious for "lemme get that throw back'

manup wtf

you did have to be carefull where you were tho, i do remember a classmate of mine getting his face smashed into a sf2 champ edition monitor over doing short roll wiff into bites over and over on an armenian gangster in a jacket & tie at a 7/11 tho.
 

Gesture Required Ahead

Get on that hook
It was how it was back then, scrub or no scrub. Everyone just went with the flow or suffer the consequences depending on who you played. Some were hostile, yet others just argued. Plus, there was no such thing as online warriors or keyboard trolls to hide behind a computer screen like it is now.
Man what a bunch of scrubs. Level up instead of resorting to violence

:DOGE
 
please refer urself to my sig for the last 19years.

east coast was notorious for "lemme get that throw back'

manup wtf

you did have to be carefull where you were tho, i do remember a classmate of mine getting his face smashed into a sf2 champ edition monitor over doing short roll wiff into bites over and over on an armenian gangster in a jacket & tie at a 7/11 tho.
Damn, that's crazy, I just thought that was cheap but would never even say anything to people who played like that. Anyways good thing more and more people remember this Lol. I'm old brah's!
 

LesMore

Top 8 Injustice Frosty Faustings VII
LOl, throwing was definitely off limits in Lombard and Elgin in the 90's... Too many throws and people usually got pinned in the space between the MK Cab and the SF2 Cab and get pummeled. Also don't forget putting towels over your hand so people couldn't see your fatality inputs... If you pulled the towel off someones hand during a fatal... aw man, it was on...
 
LOl, throwing was definitely off limits in Lombard and Elgin in the 90's... Too many throws and people usually got pinned in the space between the MK Cab and the SF2 Cab and get pummeled. Also don't forget putting towels over your hand so people couldn't see your fatality inputs... If you pulled the towel off someones hand during a fatal... aw man, it was on...
Lol yea, when I started playing sf2 C.E. I was 12 years old, this guy at an arcade used to jab-throw me all the time, I never once talked shit to him or complain, I've always been skinny also so that wouldn't end well for me anyways, I then practiced over time and got really good at both SF and MK, one day I decided to cheap him like he did me even though I could beat him easily by then without having to cheap, so I jab-threw him and he got pissed and challenged me to a real fight even though he was like 18, people have dufferent mentalities.
 

EdFig81

Original OBS mbr/VSM/G4S
Hi, thanks for your input, unfortunately everything you mention didn't work back then, dash, ducking,tech,meter,etc. didn't exist back then, ducking didn't stop it either. So no, the options weren't there. So much that midway decided to include a "throwing disabled" option which kinda proves my point of many people thinking it was cheap. Also as stated above from other members here, I'm not the only one that recalls that considered cheap. But I understand your opinion, I played many who thought of that not being cheap even though there was no way of avoiding it, repetively to make it worse, they started throwing when things got tough when playing a guy with more skill, then they'd say something like, "well it's in the game isn't it?", to me those were considered scrubs, times have changed and I love how you can actually counter, let's say, cheesy? moves. And guess what, those guys were right, it is part of the game, that SHOULDNT suggest however that it doesn't make it cheap.
In MK2, MK3/UMK/MKT And I am not sure about part 4 as you had two throws ( i think one you broke a body part). Anyway when someone tried to throw you there was a way to make the throw not work. Pressing D/B on the Dpad would not allow the player to throw you. Now if you were playing the AI this didn't work. I use to see people get pissed all the time in the arcade because i would run up to apply a bit of pressure/chip damage and not even want to throw them and because they didn't press D/B on their Dpad or even throw a toe tap (D LK) or something it would throw them and i would get that look. It was way worst in Street Fighter though. If recall right MK2 with this plus the disable throw code was the first game to addres throws somewhat until all the new stuff came out later and made it more acceptable.
 
In MK2, MK3/UMK/MKT And I am not sure about part 4 as you had two throws ( i think one you broke a body part). Anyway when someone tried to throw you there was a way to make the throw not work. Pressing D/B on the Dpad would not allow the player to throw you. Now if you were playing the AI this didn't work. I use to see people get pissed all the time in the arcade because i would run up to apply a bit of pressure/chip damage and not even want to throw them and because they didn't press D/B on their Dpad or even throw a toe tap (D LK) or something it would throw them and i would get that look. It was way worst in Street Fighter though. If recall right MK2 with this plus the disable throw code was the first game to addres throws somewhat until all the new stuff came out later and made it more acceptable.
Yup, the disable throw code was a way of deterring throws and I remember everyone in arcades abided by it, San diego, L.A., T.J.,San Francisco,etc. And yea SF2 had more issues with throws really. I remember back in 92-95 (somewhere around those years) in tournaments at San diego throwing wasn't allowed.
 
I remember reading about a group of players that played Soul Calibur II, and whenever a person would accidentally throw, they'd allow the other person to throw them once because throwing was deemed "cheap".