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UMK3:TE - Sektor buffs and uses demonstration

PND_Ketchup

"More deadly than the dawn"
Hey guys!


Been meaning to make this video for a few days, but my PC died and I had to repair it. Boo!

I run through the Sektor changes in the UMK3:TE, and demonstrate a few uses that I've found. Also, SEKTOR CAN COMBO OFF A STRAIGHT MISSILE NOW!

Change list:

Straight Missile

Straight Missile will now knock down, allowing Sektor to get fullscreen projectile momentum from a non traded Missile. This can also be comboed into from fullscreen, although the timing is very strict.

Homing Missile

Homing Missile recovers 3 frames faster, allowing Sektor to set up a Homing Missile much more safely. This also allows him to fire two Homing Missiles from the hitstun of HP,HP,LP before the opponent rises.

Strings

HK,HK can now combo into a Homing Missile, allowing Sektor to put on pressure from a low starter, where he could only do minimal damage for blowing up low pokes beforehand.

HP,HP,HK,BHK will now send fullscreen, allowing Sektor to start a projectile game and safely set up a homing Missile before the opponent rises.

HP,HP,HK,HK,BHK will now combo and cause the opponent to recoil. Not sure if I just didn't finish the combo or if that's it, not experimented fully with this string yet.

Teleport Uppercut

Teleport Uppercut will now have extra juggle, alliwng Sektor to combo two teleport uppercuts in one combo. If the Tele hits by itself, he can JK,Tele, but if youanti air or hit a JK first, you will only get one teleport by the looks of things. Sektor can now do much more damage for a good tele read, and will now set up Homing Missiles instead of a JK to end the combo without sacrificing too much damage.

Enjoy. Anybody that wants to play this, let me know! Let's get some games in :)