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Hitoshura's Noob Saibot Matchup Discussion Thread

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Misanthropiate
Online KLs are fucking terrible bro.

Lao's teleport is a huge problem for Noob, possibly the worst since he can take his sweet time when a clone whiffs before going tele~3 into a full combo. He's a problem up close because his standing 2 hits Noob(big hitbox) crouching and is 7 frames, the same speed as NS's D3, so there's an issue with trying to duck and poke out of things(Add the 6 frame spin for free combos on good reads and I think counterpokes?)

So he basically can get in for fucking free because Noob's recovery is so bad and Noob himself is just slow in general, and getting him off and KEEPING him off requires Jedi reads. Noob can't do much in damage because the opportunity is hard to come by when KL is smart with his reactions and his damage is bad anyway.

tl;dr Kung Lao owns the screen and controls the pace, and you basically can't zone, you can't pressure, you're pretty much forced to guess and take little bits of his health here and there.
Yeah man. I know most online players are terrible. That's kinda my point. I've never had the opportunity to play against a high level KL. I'm not arguing that the matchup is highly in Kung's favor. Just that I have yet to get raped by a KL player.
 

InFlames

dead
I see it being worse than that. I don't think there's a character in the game who rapes Noob more than Kung lao. Not even Kabal.
Read the messages above yours, I should really delete my old posts. Still I don't think Kung Lao is his worst match-up, I'm sure that goes to Kabal with Kung Lao close, but that's just my opinion.
 

Wemfs

The only morality in a cruel world is chance.
Read the messages above yours, I should really delete my old posts. Still I don't think Kung Lao is his worst match-up, I'm sure that goes to Kabal with Kung Lao close, but that's just my opinion.
Please explain why you feel this way.
 
THTB
You made some excellent in your write up. Most of these guys probably think the Reptile MU is 4-6 because of how good the Elbow Dash is, Noob's speed, damage output, and footsies.

In footsies they are pretty much even. Elbow Dash shouldn't be feared in footsies unless your blatantly whiffing shit. Any Reptile worth his salt won't be spamming it in footsies (or at all) because that's not it's proper use. Fortunately, a blocked Dash grants Noob a free throw attempt. This is great because it gives Noob space to continue zoning. Outside of the Elbow Dash they're both generally slow characters.

You pretty much hit the nail on the head regarding everything else. Just my 2 cents.
 

Hitoshura

Head Cage
RYX K.O.E_18

This was in the original post, but I'll re-post it here for you guys to read. I still stand by this.

"Idc what anyone days. Ive discussed this with so many Noob and Reptile mains this this match is a 3-7. Reptile rushdown is his biggest asset in this fight. He can not only jump over noob projectiles easier than anyone else in the cast, due to his small and weird hitbox, he can also immediately command dash as he lands and already be in noobs face. Reptiles command dash recovery on wiff is almost instant and from there Reptile can apply pressure and mixups all he wants and noob just sits there and takes it. Reptiles advantage on his EX moves make it hard for noob to escape and when he does he already has taken a good amount of chip damage. If the reptile your playing is trying to out zone noob then hes playing the MU wrong

Reptiles dash beats all of noob pokes so if noob lands his basic upknee mixup (212 upknee on block) he can't do anything afterwards unless he wants to get hit with a command dash (starts in 6 frames). The only thing noob can do in this situation is throw a shadow charge after a blocked 212 upknee so if reptile does anything hell eat the charge at 8%. The down side to this is that reptile will literally be knocked down right in front of noobs feet so....yeah oki game....whats that?

Reptile is one of the two characters in mk9 who has a smaller air hitbox than the rest of the cast. In the corner if Noob were to land a basic corner bnb he would not be able to AA reptile with upknee if he were to jump on wakeup. Reptile wold literally avoid the entire thing! Its happen to me countless times and I remember once I played Chris G and he was like "DA FUCK WAS THAT!?" I replied "lol nice hitbox"

If you wanna make sure you keep Reptile in the corner you are forced to end your corner bnb earlier so your able to connect a teleslam. Teleslam on hit not only provides advantage but positions noob in the perfect spot for Upknee not to wiff on aerial opponents.

Lastly reptiles has this problem where you'll be attacking him and one of your attacks will wiff causing reptile to get out of the corner. This has happened to me a few times in tournament games. Ill have reptile in the corner and do 212 and the 1 will wiff and go through reptile and Ill be in the corner and reptile just smiles and do his corner combo. Yeah this is for real."
 
Hitoshura RYX Wemfs THTB InFlames

Reptile has 3 options to get in on Noob:
-Jump​
-Dash​
-EX Slide​
EX Slide is his worst option because it requires him to use meter and he doesnt get big damage from it like Kabal's EX ND or Sonya's EX Kartwheel. Even though he has his Dash oki after a knockdown it's still not worth the meter IMO. The jump and Dash go hand in hand, but are universal options that every other character has. After a Dash, he will have to preemptively jump in order to avoid the next Shadow, and he can be easily AA'd. Sure he can close distance faster than most characters due to the speed of the dash, but he still has to deal with Noob's zoning. Sonya has better options to get in on Noob's keep away game, but it's still a pain in the ass for her.

As far as the low air hurtbox thing goes, I suggest you delay the UpKnee a tad bit since it lowers Noob's hurtbox. This is my first time hearing about that honestly.

In footsies it's not really wise for Reptile to abuse the speed of the dash to stop Noob from mounting an offense. Blocked dashes should be punished with 2,1,2~Tackle/Teleport or throw. Both punishes get him out of your face and it's back to square 1. After being stripped of his fastest move, he is just as slow as Noob with his only superior normal being d4. Neither character has a clear advantage, so I got it 5-5.

Noob is kinda like Ryu from SF. If you take away his fireballs he has a difficult time winning, and Noob is the same way. The only character's that beat him 6-4 or worse are characters who don't have to respect his zoning, can stop him from zoning, or force him to rushdown. (e.g. Kabal, KL, Smoke, Raiden, Freddy)

If you think Reptile is 7-3 then KL must be an 8-2 MU because he doesn't have to respect shit that Noob does! lol
 
So Skarlet is his worst match-up, interesting. I think he can beat Kabal, but everybody's been saying 7-3. What do you suppose is the best strategy against him, where is Noob best played?
Nah, Kabal wrecks Noob! He beats him from anywhere on the screen. Saw is very effective at disrupting Noob's zoning, EX dash is a problem, and he will ALWAYS have meter. Doesn't help that Noob has a big hurtbox either. Vs Kabal you have an UpKnee and a dream.
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
I've said time and time again that Noob-Reptile was 3-7 BEFORE teleslam got buffed. That changes the matchup significantly. The matchup is no worse than 4-6, and IMO, that can still be pushing it. Because Noob has an actual option to even do anything to forceball, Reptile lost the total control he had post-blocked shadow that turned a blocked shadow into a guessing game that NEVER benefited Noob in any followup option. Reptile can still do this, but Noob actually has an option vs this, and forces Reptile to actually guess here as well.

There's still Reptile being able to advance more reliably on Noob than a huge portion of the cast, BUT that's still a guessing game when he does advance. Are you going to double shadow? Are you going to wait? Upknee? It goes on. On top of this, the black hole buff can help Noob out quite a bit, since Reptile's options vs black hole are actually TERRIBLE. And at like d4 range, tackle may be risky, BUT because it outspeeds every option Reptile has at that range (I think dash is barely faster from that range), it is a strong option here, and can force Reptile into guessing what to do to avoid getting hit by tackle.

Noob isn't winning it, but by no means is this that terrible of a matchup.
 

RYX

BIG PUSHER
Nah, Kabal wrecks Noob! He beats him from anywhere on the screen. Saw is very effective at disrupting Noob's zoning, EX dash is a problem, and he will ALWAYS have meter. Doesn't help that Noob has a big hurtbox either. Vs Kabal you have an UpKnee and a dream.
That's a really old post, lol. I agree though, Kabal is far worse.
 

RYX

BIG PUSHER
lol Trash Kabal's are cake to beat with Noob. They can't exploit how cheap he is lol.
I feel like all online Kabal's are like this tbh. It's fun to shit on them but you won't learn a damn thing from the MU.

back on topic, I think his second worst MU has to be Raiden or KL.