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Strategy Skarlet Frame Data

Somberness

Lights
Aparenttly if skarlet is a dash distance away from the opponent and they're cornered, the blood ball seems to be ~+18 on hit.

Can you confirm pls? I was able to dash in and D1 for a 39% reset with the cost of 1 bar, and in some occasions in point blank range i was able to get d1 to connect once blood ball this them.
It's already way more than that up close, so it'd be more from farther away.
 

Ninj

Where art thou, MKX Skarlet?
Can some explain how frame data works? Im lost. I dont understand how to read these charts.
There are explanations of a variety of things in this thread. Have you read it?

Sent from my Galaxy Nexus using Tapatalk 2
 

Somberness

Lights
Updated to what should be complete. Nothing much to say other than it was tough to figure out the maximum amount of armor you can get from the dash. It does not increase by a set amount after using a special, so I had to get a lot of examples. It was tedious since it requires timing 2 things to the frame instead of one, but I think I got the ceiling. I also find it interesting the armor lasts for 1 frame when you have already recovered.
 

ryublaze

Noob
Updated to what should be complete. Nothing much to say other than it was tough to figure out the maximum amount of armor you can get from the dash. It does not increase by a set amount after using a special, so I had to get a lot of examples. It was tedious since it requires timing 2 things to the frame instead of one, but I think I got the ceiling. I also find it interesting the armor lasts for 1 frame when you have already recovered.
THANK YOU!
 
Thank you for notating the gaps in her strings. I take it that moves with 1 frame armor start up can interrupt them since that just happened to me when I was using skarlet during the ladder against Shao Khan.
 

Saltea Moonspell

"Mind Over Matter" I dont mind, and X dont matter
As far I as know if i end combo w 112 on the highest level possible i should be +12. So i assume ex rd should give couple frame more...? (its the Kabals f32 ex ndc similarity) or am I totally wrong here ?
 

Eddy Wang

Skarlet scientist
As far I as know if i end combo w 112 on the highest level possible i should be +12. So i assume ex rd should give couple frame more...? (its the Kabals f32 ex ndc similarity) or am I totally wrong here ?
depending of the combo, some are +11 and others are +13.

do not spend meter to get +2 frames more, it will only make them block standing
 

Laos_boy

Meow Hoes
I have been looking into her frame data more. I read in a thread about zoning advantage that to calculate it you do. full screen execution - ( start up - block advantage )

So dagger cancel 41 - ( 19 - 9 ) = 31
So is she at +31
If so does she get a free red dash up slash or blood drop
 

Ninj

Where art thou, MKX Skarlet?
Laos_boy

On hit at full screen normal dagger cancel you can certainly cover a lot of ground with a red dash red slide. Is it free? Absolutely not. If you're just outside of sweep range, yeah you can start getting real pressure on hit. You don't get much advantage (if any) on a blocked full screen dagger cancel.

EX Dagger is a different story, but there's almost no scenario to do that. We could contrive a couple, but they're horribly unlikely to occur and you'd probably just do an EX air dagger instead.
 

Wemfs

The only morality in a cruel world is chance.
Could someone explain to me why her 2,1~up slash connects, but her 2,3~up slash doesn't? The cancel advantage of 2,1 is +29 and 2,3 is +30.. so shouldn't it link?
 

AssassiN

Noob
Could someone explain to me why her 2,1~up slash connects, but her 2,3~up slash doesn't? The cancel advantage of 2,1 is +29 and 2,3 is +30.. so shouldn't it link?
MK doesn't work like that, some specials link while others don't.
Don't know the reason why they restricted certain strings, but that's just the way it is.
 

Wemfs

The only morality in a cruel world is chance.
MK doesn't work like that, some specials link while others don't.
Don't know the reason why they restricted certain strings, but that's just the way it is.
Ah ok, so 2,3~up slash should link on PAPER tho right? Just wanna make sure I'm understanding this correctly.
 
Ah ok, so 2,3~up slash should link on PAPER tho right? Just wanna make sure I'm understanding this correctly.
MK9 has another variable--or something--which governs what can and can't be successfully cancelled on the ground. Seems to me that each normal attack or string of attacks was assigned an invisible and arbitrary value by NRS to keep a lid on broken shit, or to minimize scenarios whence things "work on paper" but don't work in-game.

It doesn't make sense if you're accustomed to the easy algebra of IGAU or SF.
 
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Eddy Wang

Skarlet scientist
Could someone explain to me why her 2,1~up slash connects, but her 2,3~up slash doesn't? The cancel advantage of 2,1 is +29 and 2,3 is +30.. so shouldn't it link?
Its not a combo-able string, this string is just a juggle filler, has the same proprieties as the non linkable normals (d1, d3, d4).

They give frame advantage but doesn't combo, or link unless the character is on the juggle state