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Injustice to Feature: Hazards can be turned off, Challenges, Pushblock, and SF inputs.

Rathalos

Play Monster Hunter!
As the Injustice news continues to pour in today GameRevolution.com also put up a great article that talks about some very mentionable features such as having the ability to turn hazards/environmental' objects on and off. As well as several other notable features including control options are proof yet again that NetherRealm Studios is listening to all of the feedback and are doing their damnedest to make us all happy. Check out some highlights just below!
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The developers took note of several notable changes, though. Hardcore fighting players can turn off environmental damage if they prefer and can now use a part of their meter to push back any opponents who might be guard crushing them in a corner. Players can also opt to change all of the traditional four-direction moves into quarter-circle and half-circle inputs that are better suited on the arcade stick.

Additionally, players can tag various techniques in the movelist so that their inputs appear on the screen, allowing for easier learning and less menu diving. Playing through any of the game's modes, including online matches with can have optional goal objectives, will earn experience points that will unlock avatars and other perks. The only slight disappointment was that tag team matches have been dropped, but that's a small price to pay for what should be an all-around heroic effort.
Continue reading over at GameRevolution.com!

Sounds like it has Challenges similar to the Iron Galaxy games, SFO, Marvel Origins, DSR.
Along with pushblock at the cost of meter.
Can turn stage hazards off.
No tag team.
Can switch the inputs to Street fighter, could be cool if implemented right.

edited by STORMS*
 

Attachments

Flagg

Noob
I'm going to be blunt here.

...if you're a literal MK purist, you will have soooooo much trouble with this game.

That being said, NO ONE WILL BE PREPARED TO FIGHT MY Dick!

Dick Grayson...you freaks
I thought he stated you could customise between dbuf and half circle movements. Surely, that's beneficial to MK players and those that play Capcom/SNK games?
 

Eddy Wang

Skarlet scientist
I'm going to be blunt here.

...if you're a literal MK purist, you will have soooooo much trouble with this game.

That being said, NO ONE WILL BE PREPARED TO FIGHT MY Dick!

Dick Grayson...you freaks
lol, i got owned :p


I want to play Injustice so badly. xD
So the hazards can be turned off, its seems NRS have read my post when i said back then "I will pick batman stage and spam missiles in the corner":p

I'm actually glad they add this option, no more scrubbing around ^^
 
Reactions: Tan

GuamoKun

I Break Hearts, Not Combos
I thought he stated you could customise between dbuf and half circle movements. Surely, that's beneficial to MK players and those that play Capcom/SNK games?

its not the inputs really but the back to block mechanic, the unique air normals, unique jump arcs, legitimate cross overs, Roman/One More Cancels, and what not.
 

Flagg

Noob
its not the inputs really but the back to block mechanic, the unique air normals, unique jump arcs, legitimate cross overs, Roman/One More Cancels, and what not.
Hmm good point. I'm a veteran of fighting games so im not worried about walking backwards, and I think MK purists could adapt to walking back to block in time, but I guarantee that MK purists will hate cross over attacks.

It's interesting how this game is being made to be a hybrid of NRS/Capcom and SNK types.
 

GuamoKun

I Break Hearts, Not Combos
Hmm good point. I'm a veteran of fighting games so im not worried about walking backwards, and I think MK purists could adapt to walking back to block in time, but I guarantee that MK purists will hate cross over attacks.

It's interesting how this game is being made to be a hybrid of NRS/Capcom and SNK types.
Yeah. I do hope that they release more videos showcasing mechanics so we could have more to discuss.
 

ETC AdmiralAugustus

Grabble Frazzled
I wanna see a video of these unique air normals and cross overs.

Aquaman will have Abel's jumping med. kick crossover and it will be glorious.
 

Flagg

Noob
Yeah. I do hope that they release more videos showcasing mechanics so we could have more to discuss.
This is exactly what im hoping for. Im sick of Boons tweets which are proving more trollish than Ono's and that's saying something. At least Ono delivers on suggestive tweets.

I dont want to see anymore intros, or stuff like that. Seth Killian used to do a TON of videos of new character reveals in up coming Capcom fighters by going through their basic move set, etc. We've had nothing like that for this game.

Something about the mechanics would be really nice about now.